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[FIXED] hle.sceUtility cause issue, since 2097+ [FIXED]
#2
Thanks for checking this. I wanted to see wether it was an issue with the return value or the thread reschedule that was causing some problems in a couple of games.
It seems to be clearly the first case, so, commiting the proper fix right away. Wink

EDIT: The proper full behaviour has been implemented in r2098.
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Messages In This Thread
RE: r2097, hle.sceUtility cause issue - by Hykem - 04-22-2011, 02:47 PM
RE: r2097, hle.sceUtility cause issue - by RX07 - 04-22-2011, 11:18 PM

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