This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Need for Speed: Most Wanted - USA - ULUS10036
#1
Half-Playable, sometimes JPCSP pass videos, sometimes stuck.
r1733
Code:
3672 [GUI] INFO  emu - Jpcsp v0.5 1733
3688 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10036
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 4
PSP_SYSTEM_VER = 2.00
REGION = 32768
TITLE = NEED FOR SPEED™ MOST WANTED 5-1-0
probably homebrew? false
3719 [GUI] DEBUG hle - Loading HLE firmware up to version 200
3719 [GUI] INFO  emu - Loading global compatibility settings
3719 [GUI] INFO  ge - Only GE Graphics: true
3782 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
3782 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
3782 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
3782 [GUI] INFO  memory - Ignore invalid memory access: false
3797 [GUI] DEBUG emu - No patch file found for this game
3813 [GUI] DEBUG runtime - RuntimeContext.reset
4094 [GUI] DEBUG hle - Loading HLE firmware up to version 200
4125 [GUI] DEBUG emu - Loader: Relocation required (PRX)
4125 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08B2E1B0 - 08B2E1B0
4203 [GUI] DEBUG memory - PH#1: loading program 08B2E1B0 - 08B31094 - 08B7BE60
4203 [GUI] DEBUG memory - PH alloc consumption 00377E60 (mem 0004ADCC)
4203 [GUI] DEBUG memory - .bss: clearing section 08B310C0 - 08B7BE60 (len 0004ADA0)
4203 [GUI] DEBUG memory - .rel.text: relocating 110929 entries
4313 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
4328 [GUI] DEBUG memory - .rel.lib.stub: relocating 81 entries
4328 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
4328 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries
4344 [GUI] DEBUG memory - .rel.rodata: relocating 4311 entries
4344 [GUI] DEBUG memory - .rel.data: relocating 10971 entries
4344 [GUI] DEBUG memory - .rel.eh_frame: relocating 2 entries
4344 [GUI] DEBUG memory - .rel.cplinit: relocating 433 entries
4344 [GUI] DEBUG memory - .rel.linkonce.d: relocating 1339 entries
4344 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 2 entries
4344 [GUI] INFO  emu - Found ModuleInfo name:'nfsGame' version:0101 attr:00000000 gp:00000000
4344 [GUI] DEBUG memory - Reserving 0x377E60 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
4344 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x377E60, addr=0x08804000: returns 0x08804000
4360 [GUI] INFO  emu - Found 233 imports from 27 modules
4360 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804DAC
4360 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08AD127C
4360 [GUI] INFO  emu - 233 NIDS mapped
4360 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
4375 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
4375 [GUI] DEBUG runtime - Switching to Thread root
4375 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
4485 [GUI] INFO  ge - OpenGL version: 2.1.2
4516 [GUI] INFO  ge - Using VBO
4516 [GUI] INFO  ge - Using shaders with Skinning
4547 [GUI] ERROR ge - Shader info log: 0(3) : warning C7547: extension GL_EXT_gpu_shader4 not supported in profile vp40

4547 [GUI] ERROR ge - Shader info log: 0(3) : warning C7547: extension GL_EXT_gpu_shader4 not supported in profile fp40

4719 [GUI] ERROR ge - Program info log: Vertex info
-----------
0(3) : warning C7547: extension GL_EXT_gpu_shader4 not supported in profile vp40

Fragment info
-------------
0(3) : warning C7547: extension GL_EXT_gpu_shader4 not supported in profile fp40
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
0(64) : error C5508: the operator "&" is not supported by this profile
Running with dynarec compiler (log level set to INFO)
Compability options used: Only GE graphics, Use shaders


Attached Files Thumbnail(s)
                               
Reply


Messages In This Thread
Need for Speed: Most Wanted - USA - ULUS10036 - by BlackDaemon - 08-13-2010, 01:10 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)