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Yu-Gi-Oh! 5D's Tag Force 6 - ULJM05940
#82
This game was tested with revision d1609cd. The cards do display correctly when using External Software Renderer revision 0fa063b or later. Currently, there are two issues with the game:

1) After the opening video is played, the Title Screen should appear without any button being pressed. However, after the opening video the game will hang in a black screen until the user presses the Start button to get the game to transition to the Title Screen. As you can see in the log, I waited a few minutes to see if the game would transition to the Title Screen on its own before pressing the Start button.
Code:
04:32:03  INFO hle.sceMpeg - user_main - sceMpegInit
04:32:03  INFO hle.sceMpeg - user_main - sceMpegInit returning 0x0
04:32:03  INFO hle.scePsmfPlayer - user_main - PSMF Player Data: displayBuffer=0x08400000, displayBufferSize=0x300000, playbackThreadPriority=52
04:32:03  WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerSetTempBuf psmfPlayer=0x97808A0, tempBufAddr=0x09770880, tempBufSize=0x10000
04:32:03  WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerSetTempBuf returning 0x0
04:32:03  INFO hle.scePower - user_main - scePower_469989AD pllClock 190 cpuClock 166 busClock 95
04:32:03  INFO hle.scePsmfPlayer - user_main - Loading PSMF file 'disc0:/sce_lbn0x6d600_size0x139b800'
04:32:04  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0xEF, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
04:32:04  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
04:32:04  INFO hle.scePsmfPlayer - user_main - Found play info data: videoCodec=0xE, videoStreamNum=0, audioCodec=0x1, audioStreamNum=0, playMode=0, playSpeed=1
04:43:22  WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak psmfPlayer=0x97808A0
04:43:22  WARN hle.scePsmfPlayer - user_main - Unimplemented scePsmfPlayerBreak returning 0x0
04:43:22  INFO hle.scePower - user_main - scePower_469989AD pllClock 222 cpuClock 222 busClock 111
04:43:22  INFO hle.sceMpeg - user_main - sceMpegFinish
04:43:22  INFO hle.sceMpeg - user_main - sceMpegFinish returning 0x0

2) There seems to be invalid memory address problems when the user attempts a regular duel. The game freezes right before the duel is about to start. Clicking on Run doesn't help at all as the memory errors seem to repeat.
Code:
04:44:22 ERROR   memory - user_main - read32 - Invalid memory address: 0x97AD0B00 PC=0x08844C94
04:44:29 ERROR   memory - user_main - read32 - Invalid memory address: 0x97AD0B04 PC=0x08844CA0


Attached Files
.zip   Log_rd1609cd(64bit)_INFO.zip (Size: 111.29 KB / Downloads: 103)
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Messages In This Thread
RE: Yu-Gi-Oh! 5D's Tag Force 6 - ULJM05940 - by DragonNeos - 04-26-2017, 09:01 AM
Yugioh Tag Force 6 runs slow - by SinMaster1996 - 04-05-2012, 08:56 PM
RE: Yugioh Tag Force 6 runs slow - by YuseiFudo - 04-13-2012, 06:07 AM
Yu-Gi-Oh Tag Force 6 - by YuseiFudo - 04-15-2012, 05:20 AM

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