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Ghost in the Shell: Stand Alone Complex - US - ULUS10020
#1
r1537:

shows the starting screens screens

   
This is the last one

and then gives this error

Code:
170675 [KokakuLoad] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
170675 [KokakuLoad] INFO  compiler - Replacing CodeBlock at 0x08829450 by Native Code 'nop'
170691 [KokakuLoad] INFO  compiler - Replacing CodeBlock at 0x088244B4 by Native Code 'nop'
170769 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
170784 [KokakuLoad] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
170784 [KokakuLoad] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params

The emu pauses, resuming results in a non responsive state


Attached Files
.7z   log.7z (Size: 10.18 KB / Downloads: 127)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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Ghost in the Shell: Stand Alone Complex - US - ULUS10020 - by Darth1701 - 06-04-2010, 11:46 AM

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