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How to force JPCSP use more PC resources??
#3
(07-13-2012, 12:53 AM)hyakki Wrote: To be honest the game you are testing with is quite buggy at this time
Thats what i mean! How to force the game to use the resources so it dont have choice and then run good!!

For real, i dont know nothing about Java language but as far i can see on God Of War some people have added -Xmx line to the starter Batch of JPCSP; i guess that command will improve something on the game running; so, are not a command like that to gain speed on Killzone??

(07-13-2012, 12:53 AM)hyakki Wrote: You could try another type of garbage collector in java like ConcMarksweep since its better suited for multi core processors (I think java 7 already has something like this active by default though).
Ok, have read something from here and for there and thats what i got: -XX:+UseConcMarkSweepGC
Added that command whit defaults wich are: "-Xmx1024m -XX:MaxPermSize=128m -XX:ReservedCodeCacheSize=64m" ... Does not bring important or at least noticeable change.

So, any suggestion?? What about Xmx command, wich is the best number on it and on the others??

Anyway i have Java 7Up5 and some games run better that in Java 6. I am not sure if that happen for the java change, the driver update or the work of the develop team.
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RE: How to force JPCSP use more PC resources?? - by montcer9012 - 07-13-2012, 02:49 AM

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