In the last revisions
problem error ge unknown ligh type ¿random error?
And not work gameplay Now
46254 [main] WARN memory - IGNORED: read32 - Invalid memory address : 0x40 PC=08A54D04
46254 [main] WARN memory - IGNORED: write32 - Invalid memory address : 0x0 PC=08A54D10
46255 [main] WARN memory - IGNORED: read32 - Invalid memory address : 0x10 PC=08AA64B4
46256 [main] WARN hle.ThreadManForUser - sceKernelDeleteSema - unknown uid 0x0
46257 [main] WARN memory - IGNORED: read32 - Invalid memory address : 0x18C PC=08A54D1C
46278 [GUI] WARN ge - Unknown minimizing filter 210
46280 [GUI] WARN ge - Unsupported bezier parameters ucount=3 vcount=54
Crash
problem error ge unknown ligh type ¿random error?
And not work gameplay Now

46254 [main] WARN memory - IGNORED: read32 - Invalid memory address : 0x40 PC=08A54D04
46254 [main] WARN memory - IGNORED: write32 - Invalid memory address : 0x0 PC=08A54D10
46255 [main] WARN memory - IGNORED: read32 - Invalid memory address : 0x10 PC=08AA64B4
46256 [main] WARN hle.ThreadManForUser - sceKernelDeleteSema - unknown uid 0x0
46257 [main] WARN memory - IGNORED: read32 - Invalid memory address : 0x18C PC=08A54D1C
46278 [GUI] WARN ge - Unknown minimizing filter 210
46280 [GUI] WARN ge - Unsupported bezier parameters ucount=3 vcount=54
Crash
Quote:Exception in thread "Async Display Thread" javax.media.opengl.GLException: java.
lang.ArrayIndexOutOfBoundsException: 159
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.
java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at jpcsp.HLE.modules150.sceDisplay$AsyncDisplayThread.run(sceDisplay.jav
a:199)
Caused by: java.lang.ArrayIndexOutOfBoundsException: 159
at jpcsp.graphics.VideoEngine.drawBezier(VideoEngine.java:4738)
at jpcsp.graphics.VideoEngine.executeCommand(VideoEngine.java:1005)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:668)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:430)
at jpcsp.HLE.modules150.sceDisplay.display(sceDisplay.java:1132)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78
)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:1
94)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GL
Canvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)