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Miami Vice: The Game - USA - ULUS10109
#2
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
...
51967 [user_main] ERROR emu - Attempt to use SceUID for different purpose (purpose='ThreadMan-sema',original='ThreadMan-thread')
51967 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x47
51984 [soundThread] ERROR emu - Attempt to use SceUID for different purpose (purpose='ThreadMan-sema',original='ThreadMan-thread')
51984 [soundThread] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x47
51984 [soundThread] ERROR emu - Attempt to use SceUID for different purpose (purpose='ThreadMan-sema',original='ThreadMan-thread')
51984 [soundThread] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x47
51985 [user_main] WARN  emu - Attempt to release ID=68 with unknown purpose='sceMpeg-Stream'
51986 [user_main] WARN  emu - Attempt to release ID=69 with unknown purpose='sceMpeg-Stream'
51986 [user_main] INFO  hle.sceMpeg - sceMpegFinish
52033 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x9a60_size0x288224 flags = 1 permissions = 00
52064 [ATRAC3_Playback] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x08D725F0, readSize=0x1000, bufferSize=0x1000, fileSize=0x288224
53237 [ATRAC3_Playback] INFO  hle - AT3+ data decoded by the external decoder.
53937 [Callbacks] ERROR hle.ThreadManForUser - changeThreadState thread 'Callbacks' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
54337 [ATRAC3_Playback] ERROR hle.ThreadManForUser - changeThreadState thread 'ATRAC3_Playback' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
54631 [Callbacks] ERROR hle.ThreadManForUser - changeThreadState thread 'Callbacks' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
55384 [Callbacks] ERROR hle.ThreadManForUser - changeThreadState thread 'Callbacks' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
55397 [Callbacks] ERROR hle.ThreadManForUser - changeThreadState thread 'Callbacks' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
56384 [Callbacks] ERROR hle.ThreadManForUser - changeThreadState thread 'Callbacks' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
59455 [Callbacks] ERROR hle.ThreadManForUser - changeThreadState thread 'Callbacks' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
59705 [ATRAC3_Playback] ERROR memory - read32 - Invalid memory address : 0x420 PC=08A6FC54
72908 [ATRAC3_Playback] ERROR memory - write8 - Invalid memory address : 0x0 PC=08A6FC54
72908 [ATRAC3_Playback] ERROR memory - read32 - Invalid memory address : 0x404 PC=08A6FC5C
73068 [ATRAC3_Playback] ERROR memory - read32 - Invalid memory address : 0x420 PC=08A6FC64
73212 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
73230 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
73271 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6990_size0x1674 flags = 1 permissions = 0777
73299 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x69d0_size0x5446c flags = 1 permissions = 0777
73362 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x13280_size0xb7a0c6 flags = 1 permissions = 0777
74240 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
74245 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
75253 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
75258 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
76342 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
76347 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
76559 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x276c0_size0x70604 flags = 1 permissions = 0777
76798 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x277b0_size0x6f8a8 flags = 1 permissions = 0777
77032 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x28e20_size0x39460 flags = 1 permissions = 0777
77353 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
77358 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
77784 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x28f90_size0x10448 flags = 1 permissions = 0777
78762 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
78767 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
79768 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
79773 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
80774 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
80779 [ATRAC3_Playback] INFO  stdout - ** READ FAILED. RETRY...: Read(0x80020323)
81780 [ATRAC3_Playback] WARN  hle.IoFileMgrForUser - hleIoRead - unknown id 0
...
Code:
...
202830 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202830 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202831 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202831 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202831 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202832 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202833 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202833 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202833 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202834 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202835 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202835 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202836 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202836 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202836 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202836 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202837 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202838 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202838 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202839 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202839 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202840 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202840 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202841 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202841 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202841 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202841 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202842 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202843 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202843 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202843 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202844 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202844 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202845 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202845 [Callbacks] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
202846 [Callbacks] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
202846 [Callbacks] DEBUG hle.ThreadManForUser - End of Interrupt
202846 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202847 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202847 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202848 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202848 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202849 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202849 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202850 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202850 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202850 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202851 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202852 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202852 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202852 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202853 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202853 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202854 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202854 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202854 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202855 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202856 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202856 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202856 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202857 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202857 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202858 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202858 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202859 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202859 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202859 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202860 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202860 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202861 [Callbacks] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
202861 [Callbacks] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
202862 [Callbacks] DEBUG hle.ThreadManForUser - End of Interrupt
202862 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202863 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202863 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202863 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202864 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202864 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
202865 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=1000, callbacks=true
202865 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
202865 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'SAS update thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202866 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=23 name:'SAS update thread'
202866 [SAS update thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08CDBD00, voice=15, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
202866 [SAS update thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x21 name='ASURA_SAS_SEMA' signal=1
202867 [SAS update thread] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
202868 [SAS update thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=f name:'Callbacks'
...
Code:
------------------------------------------------------------
Thread ID - 0x00000023
Th Name   - SAS update thread
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x08CDBD00 a1:0x08C9E340 a2:0x08CE0000 a3:0x80420000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x80420000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x08C9FB40
s0:0x00000000 s1:0x08C9EF40 s2:0x00002000 s3:0x00000140
s4:0x08C9E340 s5:0x08CB0000 s6:0x08CB0000 s7:0x08CB0000
t8:0x00000001 t9:0x08C9F740 k0:0x09FBEB00 k1:0x00000000
gp:0x08B9C530 sp:0x09FBEA60 fp:0x08CA2340 ra:0x08A7D8A4
0x08A7235C: 0x3C0208CA - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SAS update thread' ID: 0x0023 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x08A7235C Stack: 0x09FAEC00 - 0x09FBEC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 593 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x088041E4 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: ThreadEnd (0x004A) (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'ATRAC3_Playback' ID: 0x004A Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x15 Initial Priority: 0x15
Thread Entry: 0x08A6FC1C Stack: 0x09FA6C00 - 0x09FAEC00 Stack Size: 0x00008000
Thread Run Clocks: 0 Exit Code: 0x00000000
Thread Wait Type: None Us: 1000000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Callbacks' ID: 0x000F Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08A56A68 Stack: 0x09FBEC00 - 0x09FBFC00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Unknown waitType=2 (delay 1000 us, rest 0 us) Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  0178036C 24642412 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 0007FC00 523264 bytes
[             X                                               XXX]
------------------------------------------------------------


Attached Files
.zip   ULUS10109_r2437_dynarec_info_video_media_hacks.zip (Size: 14.68 KB / Downloads: 101)
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Messages In This Thread
RE: ULUS10109 - Miami Vice - by Zekro - 05-03-2013, 12:15 PM
RE: Miami Vice: The Game - USA - ULUS10109 [Encrypted] - by BlackDaemon - 01-02-2012, 05:19 PM
ULUS10109 - Miami Vice - by jame_peng - 05-02-2013, 02:02 PM
RE: ULUS10109 - Miami Vice - by nash67 - 05-03-2013, 12:06 PM

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