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Scott Pilgrim vs. The World: The Game [NPUB30162]
#71
ps3 
Going to some help here. I tried this game with two different versions and It's still not working! And what does this mean?

S LDR: Boot from gamelist per doubleclick: done
U {PPU[0x1000000] Thread (main_thread) [0x01282d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x0127d370]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x0127d370]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
S {PPU[0x1000000] Thread (main_thread) [0x0127d370]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
S {PPU[0x1000000] Thread (main_thread) [0x0127d370]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
U {PPU[0x1000000] Thread (main_thread) [0x012e3d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x012e3d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x012e3d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x012e3d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x012e3d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x012e3d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0127d3d8]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x0127d3d8]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
E {PPU[0x1000000] Thread (main_thread) [0x01312ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/app_home/ClawRunTimeArguments.arg” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01313090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/app_home/ClawRunTimeArguments.arg” [1]
S {SPU[0x2000000] Thread (GEAR_SPURS_ATTRCellSpursKernel0)} SPU: SPU Database initialized...
S {SPU[0x2000000] Thread (GEAR_SPURS_ATTRCellSpursKernel0)} SPU: SPU Recompiler (ASMJIT) created...
S {PPU[0x1000000] Thread (main_thread) [0x0127d370]} sys_prx: Loaded module: /dev_flash/sys/external/libfiber.sprx
S {PPU[0x1000000] Thread (main_thread) [0x0127d370]} sys_prx: Loaded module: /dev_flash/sys/external/libspurs_jq.sprx
U {PPU[0x1000000] Thread (main_thread) [0x0127d3b0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300f900, flags=0x0, pOpt=*0x0)
U {PPU[0x1000000] Thread (main_thread) [0x0127b8c8]} cellUserInfo TODO: cellUserInfoEnableOverlay(enable=1)
U {PPU[0x1000000] Thread (main_thread) [0x0127b8d0]} cellUserInfo TODO: cellUserInfoGetList(listNum=*0x20cf10b4, listBuf=*0x20cf1074, currentUserId=*0x20cf1050)
U {PPU[0x1000000] Thread (main_thread) [0x0127b268]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0010780, option=*0x0, waitForEvent=0)
E {rsx::thread} RSX: OpenGL: initialization of glDepthBoundsEXT failed.
E {rsx::thread} RSX: OpenGL: initialization of glGetTextureImageEXT failed.
E {rsx::thread} RSX: OpenGL: initialization of glGetTextureImage failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBufferRange failed.
E {rsx::thread} RSX: OpenGL: initialization of glCopyImageSubData failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrier failed.
E {rsx::thread} RSX: OpenGL: initialization of glTextureBarrierNV failed.
F {rsx::thread} class std::runtime_error thrown: Failed to initialize OpenGL renderer. ARB_direct_state_access or EXT_direct_state_access is required but not supported by your GPU
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RE: Scott Pilgrim vs. The World: The Game [NPUB30162] - by Mr. The Pixel - 09-22-2017, 08:37 PM

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