10-23-2011, 09:11 AM
Code:
Shader error log: Vertex shader was successfully compiled to run on hardware. Fragment shader failed to compile with the following errors: ERROR: 0:151: error(#202) No matching overloaded function found texture2DProj ERROR: 0:151: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated
With r2363, could you start Jpcsp, enable DEBUG log (before loading the UMD), load your UMD and post the generated log file?
Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log