This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Does "enable decoding of indexed textures ( using CLUT ) have to make graphic ugly ?
#9
Yah I have this issue as well.
Sadly it has not been fixed yet.
I was going to record a playthrough of Parasite Eve The Third Birthday but I will wait until the issue is addressed.
Without using CLUT the game becomes unplayable so I have no choice.
When using virtualdub I tried using a deblocking filter on one of my recorded videos from the game and it removes some of the pixelation but still not by much and compression time skyrockets when using that filter.

You guys do great work and I appreciate how much you improved on the emulation in the past year.

Reply


Messages In This Thread
RE: Does "enable decoding of indexed textures ( using CLUT ) have to make graphic ugly ? - by RyviusRan - 12-16-2012, 04:07 AM
? - by RyviusRan - 01-14-2013, 08:47 PM
RE: - by digiadventures - 04-17-2013, 08:37 PM
RE: - by gid15 - 04-18-2013, 07:10 PM
RE: - by digiadventures - 04-18-2013, 09:54 PM
Quick notes - by Sarisa81 - 04-24-2013, 12:56 AM
RE: - by digiadventures - 05-23-2013, 09:11 AM
texture lines still there - by Cat Slobber - 05-23-2013, 06:06 PM
fixed - by Cat Slobber - 05-24-2013, 05:24 PM
RE: - by digiadventures - 05-25-2013, 09:07 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)