05-07-2011, 03:43 PM
(This post was last modified: 05-07-2011, 03:54 PM by raziel1000.)
(05-07-2011, 03:24 PM)gid15 Wrote:Welcome back RazielCode:java.lang.ArrayIndexOutOfBoundsException: 24
at jpcsp.HLE.modules150.scePower.scePowerUnregisterCallback(scePower.java:582)!
Is this problem fixed in r2122?
Thank you Gid, BlackDeamon
![Big Grin Big Grin](https://www.emunewz.net/forum/images/smilies/biggrin.gif)
![Smile Smile](https://www.emunewz.net/forum/images/smilies/smile.gif)
yes fixed
![Smile Smile](https://www.emunewz.net/forum/images/smilies/smile.gif)
Code:
....
15821 [user_main] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded
15821 [user_main] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS unloaded
15822 [user_main] INFO hle.sceUtility - sceUtilityUnloadModule(module=0x0300) PSP_MODULE_AV_AVCODEC unloaded
15838 [user_main] INFO hle.scePower - scePowerUnregisterCallback slot=24
15839 [user_main] INFO hle.scePower - scePowerUnregisterCallback slot=18
21750 [user_main] INFO stdout - sceUtilityMsgDialogGetStatus=0x0
26070 [GUI] ERROR ge - Waiting too long on stall address 0x08990A80, aborting the list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08990A80, stall=0x08990A80]
26081 [GUI] ERROR ge - Waiting too long on stall address 0x08990A80, aborting the list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08990A80, stall=0x08990A80]
26092 [GUI] ERROR ge - Waiting too long on stall address 0x08990A80, aborting the list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08990A80, stall=0x08990A80]
26105 [GUI] ERROR ge - Waiting too long on stall address 0x08990A80, aborting the list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08990A80, stall=0x08990A80]
26116 [GUI] ERROR ge - Waiting too long on stall address 0x08990A80, aborting the list PspGeList[id=0x3c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08990A80, stall=0x08990A80]
26116 [GUI] ERROR ge - Aborting current list processing due to too many errors
(05-07-2011, 03:36 PM)BlackDaemon Wrote: Yeah, i'm glad to see his posts again.thanks BlackDeamon
raziel1000,
Welcome back!
Btw, according to this information Asphalt: Urban GT 2 should use infrastructure connection.
![Smile Smile](https://www.emunewz.net/forum/images/smilies/smile.gif)