04-30-2011, 03:02 PM
(This post was last modified: 04-30-2011, 03:03 PM by BlackDaemon.)
gid15,
Great Job!
Maybe, this should be interesting. 
r2103
Great Job!


r2103
Code:
2210 [GUI] INFO emu - Jpcsp v0.6
2370 [GUI] DEBUG hle - Loading HLE firmware up to version 150
2385 [GUI] INFO emu - PBP meta data :
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = CTORRENTPSP
probably homebrew? true
2386 [GUI] DEBUG hle - Loading HLE firmware up to version 150
2391 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2392 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08914BD4 - 08937B10
2403 [GUI] DEBUG memory - PH alloc consumption 00133B10 (mem 00022F3C)
2404 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 08914BD4
2404 [GUI] DEBUG memory - .bss: clearing section 08914BE0 - 08937B10 (len 00022F30)
2405 [GUI] DEBUG memory - .rel.text: relocating 31372 entries
2437 [GUI] DEBUG memory - .rel.init: relocating 2 entries
2437 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
2437 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2437 [GUI] DEBUG memory - .rel.lib.stub: relocating 51 entries
2438 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
2438 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries
2438 [GUI] DEBUG memory - .rel.rodata: relocating 3387 entries
2441 [GUI] DEBUG memory - .rel.eh_frame: relocating 65 entries
2441 [GUI] DEBUG memory - .rel.gcc_except_table: relocating 3 entries
2441 [GUI] DEBUG memory - .rel.ctors: relocating 10 entries
2442 [GUI] DEBUG memory - .rel.dtors: relocating 8 entries
2442 [GUI] DEBUG memory - .rel.data: relocating 295 entries
2442 [GUI] DEBUG memory - .rel.sdata: relocating 2 entries
2444 [GUI] INFO emu - Found ModuleInfo name:'"CTorrent"' version:0101 attr:00000000 gp:0891cbc0
2444 [GUI] DEBUG memory - Reserving 0x133B10 bytes at 0x08804000 for module 'ms0:/PSP/GAME/ctorrentpsp/EBOOT.PBP'
2445 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x133B10, addr=0x08804000: returns 0x08804000
2446 [GUI] DEBUG emu - Processing Import #0: sceHprm
s_modulename 088EC494
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 088EC5C4
s_text 088EBF90
2447 [GUI] DEBUG emu - Processing Import #1: sceAudio
s_modulename 088EC4A0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 088EC5C8
s_text 088EBF98
2448 [GUI] DEBUG emu - Processing Import #2: sceDisplay
s_modulename 088EC4B0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088EC5D8
s_text 088EBFB8
2449 [GUI] DEBUG emu - Processing Import #3: sceGe_user
s_modulename 088EC4C0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0008
s_nid 088EC5E4
s_text 088EBFD0
2450 [GUI] DEBUG emu - Processing Import #4: sceCtrl
s_modulename 088EC4D0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088EC604
s_text 088EC010
2450 [GUI] DEBUG emu - Processing Import #5: sceNet
s_modulename 088EC4DC
s_version 0000
s_flags 0009
s_size 0005
s_imports 0001
s_nid 088EC610
s_text 088EC028
2451 [GUI] DEBUG emu - Processing Import #6: sceNetInet
s_modulename 088EC4E8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0011
s_nid 088EC614
s_text 088EC030
2452 [GUI] DEBUG emu - Processing Import #7: sceNetApctl
s_modulename 088EC4F8
s_version 0000
s_flags 0009
s_size 0005
s_imports 0003
s_nid 088EC658
s_text 088EC0B8
2453 [GUI] DEBUG emu - Processing Import #8: sceNetResolver
s_modulename 088EC508
s_version 0000
s_flags 0009
s_size 0005
s_imports 0004
s_nid 088EC664
s_text 088EC0D0
2453 [GUI] DEBUG emu - Processing Import #9: sceUtility
s_modulename 088EC51C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088EC674
s_text 088EC0F0
2454 [GUI] DEBUG emu - Processing Import #10: IoFileMgrForUser
s_modulename 088EC52C
s_version 0000
s_flags 4001
s_size 0005
s_imports 000C
s_nid 088EC680
s_text 088EC108
2454 [GUI] DEBUG emu - Processing Import #11: ModuleMgrForUser
s_modulename 088EC544
s_version 0000
s_flags 4001
s_size 0005
s_imports 0001
s_nid 088EC6B0
s_text 088EC168
2455 [GUI] DEBUG emu - Processing Import #12: StdioForUser
s_modulename 088EC55C
s_version 0000
s_flags 4001
s_size 0005
s_imports 0003
s_nid 088EC6B4
s_text 088EC170
2456 [GUI] DEBUG emu - Processing Import #13: SysMemUserForUser
s_modulename 088EC570
s_version 0000
s_flags 4000
s_size 0005
s_imports 0004
s_nid 088EC6C0
s_text 088EC188
2456 [GUI] DEBUG emu - Processing Import #14: ThreadManForUser
s_modulename 088EC588
s_version 0000
s_flags 4001
s_size 0005
s_imports 001D
s_nid 088EC6D0
s_text 088EC1A8
2457 [GUI] DEBUG emu - Processing Import #15: UtilsForUser
s_modulename 088EC5A0
s_version 0000
s_flags 4001
s_size 0005
s_imports 0004
s_nid 088EC744
s_text 088EC290
2457 [GUI] DEBUG emu - Processing Import #16: LoadExecForUser
s_modulename 088EC5B4
s_version 0000
s_flags 4001
s_size 0005
s_imports 0002
s_nid 088EC754
s_text 088EC2B0
2458 [GUI] INFO emu - Found 102 unresolved imports
2459 [GUI] DEBUG emu - Processing header #0 at 0x088EC2C4: "CTorrent"
modulename 00000000
version 0000
attr 8000
size 04
vcount 01
fcount 0001
resident 088EC480
2459 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x088040AC
2460 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x088EC440
2460 [GUI] WARN emu - Failed to map import at 0x088EC100 [0x1579A159] Module 'sceUtility'(attempt 1)
2460 [GUI] INFO emu - 101 NIDS mapped
2460 [GUI] INFO emu - 1 remaining unmapped NIDS
2462 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2463 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2463 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2464 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2464 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2704 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
2710 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
2715 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
2719 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
2723 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
2727 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
2731 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
2735 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
2739 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
2742 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
2746 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
2750 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
2753 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
2757 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
2761 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
2765 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
2765 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
2768 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath ms0/PSP/GAME/ctorrentpsp
2768 [GUI] INFO emu - Loading global compatibility settings:
2768 [GUI] INFO emu - Configuration / Region
2771 [GUI] INFO emu - Language [English]
2771 [GUI] INFO emu - Button preference: ["O" for "Enter"]
2771 [GUI] INFO emu - Daylight savings: [Off]
2771 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
2772 [GUI] INFO emu - Time format: [24H]
2772 [GUI] INFO emu - Date format: [YYYY-MM-DD]
2772 [GUI] INFO emu - WLAN power saving mode: [Off]
2772 [GUI] INFO emu - Ad hoc channel: [Auto]
2772 [GUI] INFO emu - Nickname: [BlackDaemon]
2773 [GUI] INFO emu - Configuration / Video
2773 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
2773 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
2773 [GUI] INFO emu - [ ] Use vertex cache
2774 [GUI] INFO emu - [ ] Use shaders (experimental)
2774 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2774 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2774 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
2774 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
2775 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2775 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2775 [GUI] INFO emu - Configuration / Audio
2775 [GUI] INFO emu - [ ] Disable audio threads
2776 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
2776 [GUI] INFO emu - [ ] Disable audio blocking
2776 [GUI] INFO emu - Configuration / Memory
2776 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
2777 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
2777 [GUI] INFO emu - Configuration / Media
2777 [GUI] INFO emu - [ ] Use Media Engine
2777 [GUI] INFO emu - [ ] Extract media files to tmp folder
2777 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2778 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
2778 [GUI] INFO emu - Configuration / Compiler
2778 [GUI] INFO emu - [X] Use compiler (dynarec)
2778 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
2778 [GUI] INFO emu - [3000] Maximum method size
2779 [GUI] INFO emu - Configuration / Crypto
2779 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
2779 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
2779 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
2779 [GUI] INFO ge - Only GE Graphics: false
2781 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
2781 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
2782 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
2782 [GUI] INFO memory - Ignore invalid memory access: true
2833 [GUI] INFO ge - Using RenderingEngineLwjgl31
2833 [GUI] INFO ge - OpenGL version: 4.1.0
2834 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
2834 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
2834 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
2840 [GUI] INFO ge - Using VBO
2876 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2877 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2878 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
2904 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
2905 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
2906 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display