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Dead or Alive: Paradise - USA - ULUS10521
#30
Tested on rev. 2841

Options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures, Enable shader for Stencil Test

7-11 FPS in any scene with a girl, depending on surrounding geometry. Occasional distortion or something of girls' hands or face in some scenes.
In all 3D scenes with the exception of the main menu and area selection, subtitles and other 2D overlay textures (pardon my poor descriptions) do not display unless the emulation is paused.
In all scenes, most 2D overlay textures including font text are distorted or misaligned if Vertex Cache is enabled.
I apologise if all this is too much or too little information.

Note: In the last 2 pics, the wireframe and bottom-right graphic only appear because I had paused to take the screenshots.

Specs:
-Win7 32bit
-Core2 Duo E7400 2.8GHz
-4GB RAM
-AMD HD6850


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RE: Dead or Alive: Paradise - USA - ULUS10521 [Encrypted] - by Defade - 11-12-2012, 12:43 PM

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