10-22-2012, 06:18 AM
using r2794
still goes ingame
just noticed a lot of warnings in the log
WARN hle.sceMpeg - displayThread - Unimplemented sceMpegAvcCopyYCbCr mpeg=0x9EAB330, sourceAddr=0x08CD1500, YCbCrAddr=0x08C71A00
WARN hle.sceMpeg - displayThread - Unimplemented sceMpegAvcCopyYCbCr mpeg=0x9EAB330, sourceAddr=0x08CD1500, YCbCrAddr=0x08CA1780
WARN hle.sceMpeg - displayThread - Unimplemented sceMpegAvcCopyYCbCr mpeg=0x9EAB330, sourceAddr=0x08CD1500, YCbCrAddr=0x08C41C80
WARN hle.sceUsbAcc - sound thread - Unimplemented sceUsbAccGetInfo resultAddr=0x09FA5AAC
WARN hle.sceUsb - sound thread - Unimplemented sceUsbWaitState state=0x2, waitMode=0x0, timeoutAddr=0x09FA5ABC
WARN hle.sceUsbAcc - sound thread - Unimplemented sceUsbAccGetInfo resultAddr=0x09FA5AAC
WARN hle.sceUsb - sound thread - Unimplemented sceUsbWaitState state=0x2, waitMode=0x0, timeoutAddr=0x09FA5ABC
WARN hle.sceUsbAcc - sound thread - Unimplemented sceUsbAccGetInfo resultAddr=0x09FA5AAC
here is the info log
still goes ingame
just noticed a lot of warnings in the log
WARN hle.sceMpeg - displayThread - Unimplemented sceMpegAvcCopyYCbCr mpeg=0x9EAB330, sourceAddr=0x08CD1500, YCbCrAddr=0x08C71A00
WARN hle.sceMpeg - displayThread - Unimplemented sceMpegAvcCopyYCbCr mpeg=0x9EAB330, sourceAddr=0x08CD1500, YCbCrAddr=0x08CA1780
WARN hle.sceMpeg - displayThread - Unimplemented sceMpegAvcCopyYCbCr mpeg=0x9EAB330, sourceAddr=0x08CD1500, YCbCrAddr=0x08C41C80
WARN hle.sceUsbAcc - sound thread - Unimplemented sceUsbAccGetInfo resultAddr=0x09FA5AAC
WARN hle.sceUsb - sound thread - Unimplemented sceUsbWaitState state=0x2, waitMode=0x0, timeoutAddr=0x09FA5ABC
WARN hle.sceUsbAcc - sound thread - Unimplemented sceUsbAccGetInfo resultAddr=0x09FA5AAC
WARN hle.sceUsb - sound thread - Unimplemented sceUsbWaitState state=0x2, waitMode=0x0, timeoutAddr=0x09FA5ABC
WARN hle.sceUsbAcc - sound thread - Unimplemented sceUsbAccGetInfo resultAddr=0x09FA5AAC
here is the info log