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Lunar: Silver Star Harmony - ULUS10482
#22
Code:
6827     Main thread     DEBUG     hle.sceFont     sceFontFindOptimumFont fontLibHandle=0x8B3C800, fontStyle=fontH 0.000000, fontV 0.000000, fontHRes 0.000000, fontVRes 0.000000, fontWeight 0.000000, fontFamily 1, fontStyle 5, fontStyleSub 0, fontLanguage 2, fontRegion 0, fontCountry 0, fontName '', fontFileName '', fontAttributes 0, fontExpire 0, errorCodePtr=0x09B5BA1C
6828     Main thread     DEBUG     hle.sceFont     sceFontFindOptimumFont found font at index 5: Font[handle=0x0, 'ltn4.pgf' - 'FTT-NewRodin Pro Latin']
6831     Main thread     DEBUG     hle.sceFont     sceFontOpen fontLibHandle=0x8B3C800, index=0x5, mode=0x1, errorCodePtr=0x09B5BA1C
6831     Main thread     DEBUG     hle.sceFont     Opening 'FTT-NewRodin Pro Latin' - 'Bold', font=Font[handle=0x8B3C804, 'ltn4.pgf' - 'FTT-NewRodin Pro Latin']
It looks like this game is opening only one font. The problem is probably related to the implementation of sceFontFindOptimumFont which doesn't return the same result as on a PSP. I will have to add tests for it in the Test Font application.

Could you try to modify the code of sceFontFindOptimumFont to always return 13 (this is the other font matching the given fontFamily=1 and fontStyle=5) and test if the size is now correct?

Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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RE: Lunar: Silver Star Harmony - ULUS10482 [Encrypted] - by gid15 - 09-30-2012, 08:04 AM

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