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Medal of Honor: Heroes - USA - ULUS10141
#1
r1766
Load with decrypted boot.bin
Code:
4031 [GUI] INFO  emu - Jpcsp v0.5 1766
4047 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10141
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.71
REGION = 32768
TITLE = Medal of Honor Heroes™
probably homebrew? false
4078 [GUI] DEBUG hle - Loading HLE firmware up to version 271
4094 [GUI] INFO  emu - Loading global compatibility settings
4094 [GUI] INFO  ge - Only GE Graphics: false
4156 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
4156 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
4156 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
4156 [GUI] INFO  memory - Ignore invalid memory access: false
4156 [GUI] DEBUG emu - No patch file found for this game
4344 [GUI] DEBUG runtime - RuntimeContext.reset
4641 [GUI] DEBUG hle - Loading HLE firmware up to version 271
4688 [GUI] DEBUG emu - Loader: Relocation required (PRX)
4688 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08D3DB00 - 08D3DB00
4813 [GUI] DEBUG memory - PH#1: loading program 08D3DB00 - 08D43444 - 08DB51C0
4813 [GUI] DEBUG memory - PH alloc consumption 005B11C0 (mem 00071D7C)
4813 [GUI] DEBUG memory - .sbss: clearing section 08D43450 - 08D44618 (len 000011C8)
4813 [GUI] DEBUG memory - .bss: clearing section 08D44680 - 08DB51C0 (len 00070B40)
4813 [GUI] DEBUG memory - .rel.text: relocating 128580 entries
4922 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
4938 [GUI] DEBUG memory - .rel.lib.stub: relocating 87 entries
4953 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
4953 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 5 entries
4953 [GUI] DEBUG memory - .rel.rodata: relocating 8620 entries
4953 [GUI] DEBUG memory - .rel.data: relocating 21350 entries
4953 [GUI] DEBUG memory - .rel.eh_frame: relocating 1 entries
4953 [GUI] DEBUG memory - .rel.cplinit: relocating 222 entries
4953 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 5 entries
4953 [GUI] DEBUG memory - .rel.linkonce.d: relocating 2299 entries
4969 [GUI] INFO  emu - Found ModuleInfo name:'moh' version:0101 attr:00000002 gp:08d4b440
4969 [GUI] DEBUG memory - Reserving 0x5B11C0 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
4969 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x5B11C0, addr=0x08804000: returns 0x08804000
4969 [GUI] INFO  emu - Found 249 imports from 29 modules
4969 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x089DD078
4969 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x089DD448
4969 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08C933A0
4969 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
4985 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
4985 [GUI] INFO  emu - 249 NIDS mapped
4985 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
5000 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
5000 [GUI] DEBUG runtime - Switching to Thread root
5000 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
5110 [GUI] INFO  ge - OpenGL version: 2.1.2
5141 [GUI] INFO  ge - Using VBO
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
...
50390 [user_main] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=505, bufferSize=0x12ae4c, fileSize=0x12ae4c
50437 [SND ATRAC PLAYER] WARN  hle.sceAudio - sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
50484 [GUI] ERROR ge - prim Type unhandled 7
50484 [GUI] ERROR ge - prim Type unhandled 7
50594 [GUI] ERROR ge - prim Type unhandled 7
50609 [GUI] ERROR ge - prim Type unhandled 7
50609 [user_main] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=508, bufferSize=0x12ae4c, fileSize=0x12ae4c
50656 [SND ATRAC PLAYER] WARN  hle.sceAudio - sceAudioOutputPannedBlocking (pvoid_buf==0): delaying current thread
50719 [GUI] ERROR ge - prim Type unhandled 7
50719 [GUI] ERROR ge - prim Type unhandled 7
50844 [GUI] ERROR ge - prim Type unhandled 7
50844 [GUI] ERROR ge - prim Type unhandled 7
51015 [GUI] ERROR ge - prim Type unhandled 7
51015 [GUI] ERROR ge - prim Type unhandled 7
51562 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B31BD8 by Native Code 'nop'
51578 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B318CC by Native Code 'nop'
51703 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51703 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51734 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51781 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51828 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51844 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51844 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51844 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9fff1d0 (size=4)
51859 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x638F0_size0x1A7A4 flags = 1 permissions = 0644
51875 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=519
51875 [user_main] WARN  hle - hleKernelWaitSema - unknown uid 0x2f
51875 [user_main] WARN  hle - sceKernelSignalSema - unknown uid 0x2f
51875 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x638F0_size0x1A7A4 flags = 1 permissions = 0644
51875 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=520
51875 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x638F0_size0x1A7A4 flags = 1 permissions = 0644
51875 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=521
51937 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x63930_size0x3468 flags = 1 permissions = 0644
51953 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=524
51953 [user_main] WARN  hle - hleKernelWaitSema - unknown uid 0x2f
51953 [user_main] WARN  hle - sceKernelSignalSema - unknown uid 0x2f
51953 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x63930_size0x3468 flags = 1 permissions = 0644
51953 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=525
51969 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x63930_size0x3468 flags = 1 permissions = 0644
51969 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=526
52078 [user_main] INFO  compiler - Replacing CodeBlock at 0x08993450 by Native Code 'nop'
52140 [user_main] WARN  hle - hleKernelWaitSema - unknown uid 0x2f
52140 [user_main] WARN  hle - sceKernelSignalSema - unknown uid 0x2f
52156 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C798D0 by Native Code 'nop'
52156 [user_main] INFO  compiler - Replacing CodeBlock at 0x089DD9C8 by Native Code 'nop'
52172 [user_main] INFO  compiler - Replacing CodeBlock at 0x088CCBEC by Native Code 'nop'
52172 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x63B40_size0x9A50 flags = 1 permissions = 0644
52172 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=529
52234 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x99620_size0x195619 flags = 1 permissions = 0644
52234 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=532
52687 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x9A210_size0x20FF0 flags = 1 permissions = 0644
52687 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=535
52703 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x9A210_size0x20FF0 flags = 1 permissions = 0644
52703 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=536
52890 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x63940_size0x810 flags = 1 permissions = 0644
52890 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=539
53234 [user_main] INFO  compiler - Replacing CodeBlock at 0x08994EE0 by Native Code 'nop'
53250 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x98D90_size0x2767B0 flags = 1 permissions = 0644
53250 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=542
53265 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x98D90_size0x2767B0 flags = 1 permissions = 0644
53265 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=543
54156 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x98D90_size0x2767B0 flags = 1 permissions = 0644
54156 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=546
54187 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x98D70_size0xB8F4 flags = 1 permissions = 0644
54187 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=547
54187 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x98D70_size0xB8F4 flags = 1 permissions = 0644
54203 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=548
54234 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x98D60_size0x254C flags = 1 permissions = 0644
54234 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=551
54265 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6BFA0_size0x28F4 flags = 1 permissions = 0644
54281 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=554
54281 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6BFA0_size0x28F4 flags = 1 permissions = 0644
54281 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=555
54328 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6BFB0_size0x16F800 flags = 1 permissions = 0644
54328 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=558
54375 [user_main] WARN  hle - UNIMPLEMENTED:sceKernelCreateSema option at 0x9ffec70 (size=4)
54390 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6BFB0_size0x16F800 flags = 1 permissions = 0644
54390 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=560
54484 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6BFB0_size0x16F800 flags = 1 permissions = 0644
54484 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=563
54562 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898BCB4 by Native Code 'nop'
54578 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898BD28 by Native Code 'nop'
54578 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898BFAC by Native Code 'nop'
54578 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898C380 by Native Code 'nop'
54578 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898C3B8 by Native Code 'nop'
54594 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x99950_size0x45F694 flags = 1 permissions = 0644
54594 [user_main] WARN  hle.IoFileMgrForUser - sceIoChangeAsyncPriority invalid fd=566
54719 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C480DC by Native Code 'nop'
54765 [user_main] INFO  compiler - Replacing CodeBlock at 0x088D9834 by Native Code 'nop'
54781 [user_main] INFO  compiler - Replacing CodeBlock at 0x0888F9FC by Native Code 'nop'
54844 [user_main] ERROR memory - read32 - Invalid memory address : 0x4 PC=08A87F60
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x08890F50 v0:0x00000000 v1:0x00000000
a0:0x00004253 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000059 t2:0x00000058 t3:0x00000190
t4:0x08D01BD8 t5:0xFFFFB800 t6:0xA0044000 t7:0x08CBEF6C
s0:0x09FFEFF0 s1:0x08C96100 s2:0x00000006 s3:0x7C5686D5
s4:0x08D83390 s5:0x000DE980 s6:0x08D925D0 s7:0x08D92B70
t8:0x09E62ABA t9:0x09E63B59 k0:0x09FFFB00 k1:0x00000000
gp:0x08D4B440 sp:0x09FFEF00 fp:0x08CE0000 ra:0x08A881A8
0x08A87F60: 0x8CA70004 - lw         $a3, 4($a1)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0237 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FCFC00 - 0x09FD1C00 Stack Size: 0x00002000
Thread Run Clocks: 10 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0215 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FD3C00 - 0x09FD5C00 Stack Size: 0x00002000
Thread Run Clocks: 122 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND' ID: 0x0046 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B5FA04 Stack: 0x09FD7C00 - 0x09FDFC00 Stack Size: 0x00008000
Thread Run Clocks: 26649506 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 8000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 49560 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 50251 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0231 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FD1C00 - 0x09FD3C00 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089DD184 Stack: 0x09FDFC00 - 0x09FFFC00 Stack Size: 0x00020000
Thread Run Clocks: 237004056 Exit Code: 0x800201A4
Thread Wait Type: None Us: 100 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND_SAS' ID: 0x0048 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B5F6B8 Stack: 0x09FD5C00 - 0x09FD7C00 Stack Size: 0x00002000
Thread Run Clocks: 5460246 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01A891C0 27824576 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  X]
Fragmented memory: 000F1200 987648 bytes
[               X                                            XXXX]
------------------------------------------------------------


Attached Files Thumbnail(s)
                           

.zip   ULUS10141_r1766_dynarec_info.zip (Size: 8.94 KB / Downloads: 173)
Reply
#2
Half-Playable, with sound.
r1841
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name   - user_main
zr:0x00000000 at:0x08BB5DDC v0:0x00000000 v1:0x00000000
a0:0x00000001 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000186 t2:0x0000000F t3:0x80420000
t4:0x00000000 t5:0x00000001 t6:0x08D80000 t7:0x08D80000
s0:0x090B3840 s1:0x00000001 s2:0x09FFF29C s3:0x0936C8A4
s4:0xFFFFFFF4 s5:0xFFFFFFFF s6:0x09FFF298 s7:0x09FFF29C
t8:0x08D80000 t9:0x00000000 k0:0x09FFFB00 k1:0x00000000
gp:0x08D4B440 sp:0x09FFF1B0 fp:0x08D8D710 ra:0x089DD65C
0x08000030: 0x0010290C - syscall    0x040A4 [hleKernelExitCallback]
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND' ID: 0x0046 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B5FA04 Stack: 0x09FD7C00 - 0x09FDFC00 Stack Size: 0x00008000
Thread Run Clocks: 49905407 Exit Code: 0x800201A4
Thread Wait Type: None (delay 8000 us, rest 1499 us) Us: 8000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x01F8 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FCFC00 - 0x09FD1C00 Stack Size: 0x00002000
Thread Run Clocks: 7 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 218873 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 224947 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089DD184 Stack: 0x09FDFC00 - 0x09FFFC00 Stack Size: 0x00020000
Thread Run Clocks: 2816549112 Exit Code: 0x800201A4
Thread Wait Type: None Us: 100 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x01A2 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FD1C00 - 0x09FD3C00 Stack Size: 0x00002000
Thread Run Clocks: 16 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND_SAS' ID: 0x0048 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B5F6B8 Stack: 0x09FD5C00 - 0x09FD7C00 Stack Size: 0x00002000
Thread Run Clocks: 8869651 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0186 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x6F
Thread Entry: 0x08000040 Stack: 0x09FD3C00 - 0x09FD5C00 Stack Size: 0x00002000
Thread Run Clocks: 439 Exit Code: 0x800201A2
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  019351C0 26431936 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  X]
Fragmented memory: 000F1200 987648 bytes
[               X                                            XXXX]
------------------------------------------------------------


Attached Files Thumbnail(s)
       

.zip   ULUS10141_r1841_info.zip (Size: 12.28 KB / Downloads: 168)
Reply
#3
Infrastructure connection test

r2119
Code:
...
87433 [GUI] ERROR ge - prim: Type 7 unhandled at 0x08EC2C98
87434 [GUI] ERROR ge - prim: Type 7 unhandled at 0x08EC2D00
87445 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x0, netinitThreadPri=0x20, netinitThreadStack=0x0)
87693 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65650_size0x272E0 flags = 1 permissions = 0644
87720 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65650_size0x272E0 flags = 1 permissions = 0644
87742 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x656A0_size0x60C0 flags = 1 permissions = 0644
87749 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x656A0_size0x60C0 flags = 1 permissions = 0644
87773 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x655B0_size0x5160 flags = 1 permissions = 0644
87785 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x655B0_size0x5160 flags = 1 permissions = 0644
87803 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65910_size0x90222 flags = 1 permissions = 0644
87813 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65910_size0x90222 flags = 1 permissions = 0644
89083 [user_main] WARN  hle.sceNetInet - sceNetInetSocket unsupported type=3, domain=2, protocol=1
89400 [user_main] INFO  hle.sceNetInet - sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=0, addr=0x00000000(0.0.0.0)]
89780 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65470_size0x1507 flags = 1 permissions = 0644
89804 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65470_size0x1507 flags = 1 permissions = 0644
89812 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65470_size0x1507 flags = 1 permissions = 0644
89832 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x650B0_size0x1910 flags = 1 permissions = 0644
89848 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x650B0_size0x1910 flags = 1 permissions = 0644
89856 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x650B0_size0x1910 flags = 1 permissions = 0644
89917 [user_main] WARN  hle.ThreadManForUser - sceKernelDeleteSema - unknown uid 0x31
89944 [user_main] INFO  hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x08D7B948, netAction=0, title=, timeout=0]
90146 [user_main] WARN  hle.ThreadManForUser - sceKernelCreateSema option at 0x9fff0e0 (size=4)
90200 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65470_size0x1507 flags = 1 permissions = 0644
90208 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65470_size0x1507 flags = 1 permissions = 0644
90216 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x65470_size0x1507 flags = 1 permissions = 0644
90235 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x650B0_size0x1910 flags = 1 permissions = 0644
90243 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x650B0_size0x1910 flags = 1 permissions = 0644
90251 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x650B0_size0x1910 flags = 1 permissions = 0644
90323 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x64D80_size0xB790 flags = 1 permissions = 0644
90342 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x64D80_size0xB790 flags = 1 permissions = 0644
90350 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x64D80_size0xB790 flags = 1 permissions = 0644
90764 [SocketLookup] INFO  hle.sceNetResolver - sceNetResolverStartNtoA resolved 'pspmoh07.ea.com' into '159.153.239.34'
90767 [user_main] WARN  hle.sceNetResolver - Unimplemented NID function sceNetResolverStop [0x808F6063]
90793 [user_main] INFO  hle.sceNetInet - sceNetInetConnect connecting to pspNetSockAddrInternet[family=2, port=11191, addr=0x22EF999F(159.153.239.34)]
90794 [user_main] WARN  hle.sceNetInet - Unimplemented NID function sceNetInetPoll [0xFAABB1DD]
90794 [user_main] WARN  hle.sceNetInet - Unimplemented NID function sceNetInetPoll [0xFAABB1DD]
90862 [user_main] WARN  hle.sceNetInet - Unimplemented NID function sceNetInetPoll [0xFAABB1DD]
...


Attached Files Thumbnail(s)
   
Reply
#4
Code:
90794 [user_main] WARN  hle.sceNetInet - Unimplemented NID function sceNetInetPoll [0xFAABB1DD]
This function has been implemented in r2126. Could you check it?
Reply
#5
It works now, great job, gid15! Smile Unfortunately problems with "invisible textures" still exists. Sad
Video:
[Image: ULUS10141_r2126_01.avi]


Attached Files Thumbnail(s)
                                   
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#6
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
...
49492 [user_main] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0x31
49492 [user_main] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0x31
49664 [SND ATRAC DECODER] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x08D50B40, readSize=0x2000, bufferSize=0x2000, fileSize=0x17FFC
49664 [SND ATRAC DECODER] INFO  hle - AT3+ data decoded by the external decoder.
61566 [SND ATRAC DECODER] INFO  hle.sceAtrac3plus - Replaying atrac loop atracID=0, loopStart=3425, loopEnd=531594
Code:
java.lang.ArrayIndexOutOfBoundsException: -1173865881
    at jpcsp.HLE.modules150.sceAudio.sceAudioOutputPannedBlocking(sceAudio.java:390)
    at _S1_2_8C9300C.s(_S1_2_8C9300C.java:4)
    at _S1_2_8BF89F8.s(_S1_2_8BF89F8.java:80)
    at _S1_2_8B5F6B8.s(_S1_2_8B5F6B8.java:376)
    at _S1_2_8B5F6B8.exec(_S1_2_8B5F6B8.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:693)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)
Code:
------------------------------------------------------------
Thread ID - 0x00000051
Th Name   - SND_SAS
zr:0x00000000 at:0x08B5888C v0:0x80440000 v1:0x08D7FBE0
a0:0xBA083A67 a1:0x00008000 a2:0x00008000 a3:0x00000000
t0:0x8044000A t1:0x08D7FBDC t2:0x00000000 t3:0x80440000
t4:0x08D80000 t5:0x00000001 t6:0x08D80000 t7:0x00000025
s0:0x00008000 s1:0x08D10000 s2:0xFFFFFFFF s3:0x00000000
s4:0x08DB49DC s5:0x08DB49F4 s6:0x08DB46F4 s7:0x00000020
t8:0x00000028 t9:0x00000000 k0:0x09FD7B00 k1:0x00000000
gp:0x08D4B440 sp:0x09FD7A60 fp:0x08DB3FD8 ra:0x08BF8A4C
0x08B5F6B8: 0x27BDFFB0 - addiu      $sp, $sp, -80
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND ATRAC DECODER' ID: 0x0177 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B651B4 Stack: 0x09FCCC00 - 0x09FD4C00 Stack Size: 0x00008000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 2300 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND_SAS' ID: 0x0051 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B5F6B8 Stack: 0x09FD5C00 - 0x09FD7C00 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 473 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0125 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08000040 Stack: 0x09FD4C00 - 0x09FD5400 Stack Size: 0x00000800
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: Sleep (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x6F Initial Priority: 0x20
Thread Entry: 0x089DD184 Stack: 0x09FDFC00 - 0x09FFFC00 Stack Size: 0x00020000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0109 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x6B Initial Priority: 0x6B
Thread Entry: 0x08000040 Stack: 0x09FD5400 - 0x09FD5C00 Stack Size: 0x00000800
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: Sleep (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SND' ID: 0x004F Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08B5FA04 Stack: 0x09FD7C00 - 0x09FDFC00 Stack Size: 0x00008000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 8000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01711DC0 24190400 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX  X]
Fragmented memory: 000EE200 975360 bytes
[               X                                            XXXX]
------------------------------------------------------------


Attached Files
.zip   ULUS10141_r2437_dynarec_info_video_media_hacks.zip (Size: 10.85 KB / Downloads: 169)
Reply
#7
Those huge samples should now be properly ignored in r2438. Could you please check if there are any changes in this game and Code Lyoko and Brain Challenge? Thanks! Smile
Reply
#8
Medal of Honor looks like fixed, thanks! Wink
But Brain Challenge and Code Lyoko unfortunately still have "stuck" issue. Sad Going to post new logs. Big Grin
Reply
#9
ADHOC connection test.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Server
Code:
44278     user_main     WARN     hle.sceNet     IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x0, netinitThreadPri=0x20, netinitThreadStack=0x0)
44278     user_main     WARN     hle.sceNetAdhoc     IGNORING: sceNetAdhocInit
44279     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=48, product=0x08D05FC0
44280     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8a8a964, adhocctlHandlerArg=0x8e34bc0)
47349     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlScan
48718     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFE1C0 returning 2
...
57126     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
57170     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlCreate groupNameAddr=0x09FFDE60('G08MOH4')
57171     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
57198     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
57232     user_main     WARN     hle.sceNetAdhocctl     PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF2D0 returning 2
...
Reply
#10
using r 3264
still goes ingame
no problems so far
here is an info log

15:40:12 ERROR ge - GUI - prim: Type 7 unhandled at 0x08EC2E7C
15:40:12 ERROR ge - GUI - prim: Type 7 unhandled at 0x08EC2EE4


Attached Files
.zip   log.zip (Size: 248.78 KB / Downloads: 151)
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