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08-01-2011, 07:06 PM
(This post was last modified: 08-01-2011, 07:16 PM by Butz_san .)
Star Ocean First departure and Star Ocean Second Evolution are not playable in these revisions =P
People in videogames are blind
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08-01-2011, 07:36 PM
(This post was last modified: 08-01-2011, 07:37 PM by gid15 .)
(08-01-2011, 07:06 PM) Butz_san Wrote: Star Ocean First departure and Star Ocean Second Evolution are not playable in these revisions =PWhoops, sorry. I hope this is now fixed in r2248....
Thanks for the quick feedback!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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08-01-2011, 08:59 PM
(This post was last modified: 08-01-2011, 09:37 PM by Butz_san .)
(08-01-2011, 07:36 PM) gid15 Wrote: (08-01-2011, 07:06 PM) Butz_san Wrote: Star Ocean First departure and Star Ocean Second Evolution are not playable in these revisions =P Whoops, sorry. I hope this is now fixed in r2248....
Thanks for the quick feedback!
No problem, I like to help
. May I ask why these games are playable in Jpcsp Linux version and not playable in Jpcsp windows version?
Also, The problem was fixed in r2248
Thanks
People in videogames are blind
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(08-01-2011, 08:59 PM) Butz_san Wrote: No problem, I like to help . May I ask why these games are playable in Jpcsp Linux version and not playable in Jpcsp windows version?Could you post a log file at INFO level for both Linux and Windows in order to compare them?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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This is the log I got in Linux, I don't have windows right now
Code:
0 [GUI] INFO emu - Java version: 1.6.0_26 (1.6.0_26-b03)
2 [GUI] INFO emu - Jpcsp v0.6 2248
3 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10374
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = STAR OCEAN: First Departure
probably homebrew? false
16 [GUI] INFO emu - Loading global compatibility settings:
16 [GUI] INFO emu - Configuration / Region
19 [GUI] INFO emu - Language [English]
19 [GUI] INFO emu - Button preference: ["O" for "Enter"]
20 [GUI] INFO emu - Daylight savings: [Off]
21 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
21 [GUI] INFO emu - Time format: [24H]
22 [GUI] INFO emu - Date format: [YYYY-MM-DD]
22 [GUI] INFO emu - WLAN power saving mode: [Off]
23 [GUI] INFO emu - Ad hoc channel: [Auto]
23 [GUI] INFO emu - Nickname: []
24 [GUI] INFO emu - Configuration / Video
24 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
24 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
25 [GUI] INFO emu - [X] Use vertex cache
25 [GUI] INFO emu - [X] Use shaders (experimental)
26 [GUI] INFO emu - [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
26 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
26 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
27 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
27 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
27 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
28 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
28 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
29 [GUI] INFO emu - Configuration / Audio
29 [GUI] INFO emu - [ ] Disable audio threads
29 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
30 [GUI] INFO emu - [ ] Disable audio blocking
30 [GUI] INFO emu - Configuration / Memory
30 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
31 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
31 [GUI] INFO emu - Configuration / Media
31 [GUI] INFO emu - [X] Use Media Engine
32 [GUI] INFO emu - [ ] Extract media files to tmp folder
32 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
32 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
33 [GUI] INFO emu - Configuration / Compiler
33 [GUI] INFO emu - [X] Use compiler (dynarec)
34 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
34 [GUI] INFO emu - [500] Maximum method size
34 [GUI] INFO emu - Configuration / Crypto
35 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
35 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
35 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
36 [GUI] INFO emu - Configuration / Display
36 [GUI] INFO emu - Anti-aliasing: [x8]
36 [GUI] INFO emu - Resolution: [Native]
37 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
37 [GUI] INFO ge - Only GE Graphics: false
37 [GUI] INFO hle.sceMpeg - Media Engine enabled
62 [GUI] INFO ge - Using Async Vertex Cache
63 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
63 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
64 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
64 [GUI] INFO memory - Ignore invalid memory access: true
66 [GUI] INFO hle - Ignore Unmapped Imports enabled
447 [GUI] INFO hle.sceDisplay - Saving GE to Textures
508 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
512 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
515 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
518 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
522 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
525 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
529 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
532 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
536 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
539 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
543 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
546 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
548 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
551 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
553 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
556 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
557 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
652 [GUI] INFO ge - Using RenderingEngineLwjgl31
652 [GUI] INFO ge - OpenGL version: 3.3.0 NVIDIA 275.21
652 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
653 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
653 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
661 [GUI] INFO ge - Using VBO
664 [GUI] INFO ge - Using shaders with Skinning
665 [GUI] INFO ge - Using Geometry Shader for SPRITES
667 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
873 [GUI] INFO ge - Using Geometry Shader shader-150.geom
1844 [root] WARN hle - Unsupported syscall 2038 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000
2069 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=11
2075 [xpLibSpu] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
2081 [xpLibSpu] INFO hle.sceSasCore - __sceSasInit(0x08A25E00, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
2263 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
2264 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
2282 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
2316 [pspFileManager::start(int)] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
2321 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
2328 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/PSP_GAME/USRDIR
2330 [pspFileManager::start(int)] INFO hle.IoFileMgrForUser - hleIoOpen filename = so1pack.bin flags = 1 permissions = 00
2391 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
2488 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E28B5C, mode=11(LIST), gameName=ULUS10374, saveName=SO1*, fileName=DEFAULT.SYS
2545 [StickCheck] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09E4FD44, mode=0(AUTOLOAD), gameName=ULUS10374, saveName=SO10000, fileName=DEFAULT.SYS
2728 [ps_main] INFO hle.sceMpeg - sceMpegInit
2739 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
2743 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_opening.pmf flags = 4001 permissions = 00
2776 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
2838 [DecodeThread] ERROR hle - MediaEngine: No audio streams found!
2970 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=0) ok
6918 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
6924 [DisplayThread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
7607 [ps_main] INFO hle.sceMpeg - sceMpegFinish
7609 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
7834 [ps_main] INFO hle.sceMpeg - sceMpegInit
7835 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
7836 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/01_opening.pmf flags = 4001 permissions = 00
7849 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
7864 [pspAt3Player] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x091D48C0, bufferSize=0x664D4, fileSize=0x664D4
7872 [pspAt3Player] INFO hle - Undecodable AT3+ data detected.
7893 [DecodeThread] ERROR hle - MediaEngine: No audio streams found!
7963 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
10503 [ps_main] INFO hle.sceMpeg - sceMpegFinish
11069 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
11231 [pspAt3Player] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x091D48C0, bufferSize=0xA42C4, fileSize=0xA42C4
11232 [pspAt3Player] INFO hle - Undecodable AT3+ data detected.
11438 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
12586 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
12623 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
12624 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
12639 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
12639 [ps_main] INFO hle.sceMpeg - sceMpegInit
12640 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
12641 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/11_prologue_c.pmf flags = 4001 permissions = 00
12674 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
12693 [DecodeThread] ERROR hle - MediaEngine: No audio streams found!
12811 [DisplayThread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
14181 [ps_main] INFO hle.sceMpeg - sceMpegFinish
14182 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
14417 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
14417 [ps_main] INFO hle.sceMpeg - sceMpegInit
14418 [ps_main] WARN hle.ThreadManForUser - hleKernelNotifyCallback(type=0) no registered callbacks to push
14419 [ps_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/12_rati_mili_doom_c.pmf flags = 4001 permissions = 00
14448 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
14462 [DecodeThread] ERROR hle - MediaEngine: No audio streams found!
14566 [DisplayThread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
100211 [ps_main] INFO hle.sceMpeg - sceMpegFinish
100212 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
100479 [ps_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
101183 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
101449 [pspAt3Player] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x091D48C0, bufferSize=0x99CCC, fileSize=0x99CCC
101449 [pspAt3Player] INFO hle - Undecodable AT3+ data detected.
101452 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
101503 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
111354 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
111465 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
122916 [ps_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
122976 [ps_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
136514 [GUI] INFO ge - Emulator paused - cancelling current list id=14
136514 [GUI] INFO ge - Emulator paused - cancelling current list id=15
212753 [pspAt3Player] INFO hle.sceAtrac3plus - Replaying atrac loop atracID=0, loopStart=90442, loopEnd=3282896
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People in videogames are blind
Dark Devils Translations team