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Crisis Core: Final Fantasy VII - ULUS10336 - Printable Version

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+----- Thread: Crisis Core: Final Fantasy VII - ULUS10336 (/showthread.php?tid=976)



RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - shakirmole - 07-30-2010

r1713: Video has improved without dark environment etc
i saw some kind of grey box behind the numbers that appear when u hit an enemy or an enemy hits u... but it didnt appear later so i couldn't take a screenshot

i guess the new videoengine is working well unless this problem was already solved prev


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - Seymour84 - 07-31-2010

i got a new problem. in some maps i have only a black shadow instead of Zack.
can some1 help me? the game is now running. not that high fps but its working.
and i also can save

thx


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - shakirmole - 07-31-2010

i think the issue is the ATI card which i did too and gave me garbage on some areas.. the same on the nvidia slower pc had no issues


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - sorianicolas - 07-31-2010

Hi hyakki....

you said that we have to get this:

"1. Get "xpert" and the crisis core plugin then extract the crisis core package wait for it to complete."

but, where can i get the crisis core plugin?

thank you


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - MaXiMu - 07-31-2010

Uhm Actually Rev1714-rev1718 ¿Brocken VIdeo/Audio? (Black screen) Posible problem in the [SQEXTEC Movie Streaming] WARN hle - checkThreadID not found thread ffffffff (uid<0) caller:'ThreadManForUser.hleKernelWaitThreadEnd'

Edit : problem the video/Audio is fixed In the rev1719 http://code.google.com/p/jpcsp/source/detail?r=1719

Al seems to no longer crashes on load but still demanding.

But

- 153091 [GUI] WARN ge - BoundingBox Query result not available in due time

- Unimplemented NID function scePowerGetPllClockFrequencyInt [0x34F9C463]


.


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - Viperus - 08-01-2010

The r1719 is hillarious, the 3d models dont move at all (im guessing this is due to video engine redesign).


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - shakirmole - 08-04-2010

well the redesign has helped persona very much... a few bugs to squish i guess (thanks for testing viperus, i was gonna do try it)


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - WaKKa - 08-05-2010

I will be a bit stupid, but in my pc crisis core doesnt work!
Before I had a Linux, now I've installed Windows XP 32bit Professional with SP2.
I-ve installed JPCSP v0.5 1725, the last version for now and I've setted config like said in the first post.
I use JPCSP with the launcer and at the first start it said me of unpack ffmpeg-native...I've installed xuggler also but quickly unistalled.
Sometimes in the log I read
Code:
33828 [SQEXTEC Movie Decode] ERROR hle - MediaEngine: No audio streams found!
in the log windows setted on ERROR. WARNING gives me a lot of messages and very fast.
With Disable audio channels and Disable audio threads checked doesn't jpcsp work anyway? I haven-t PSP for uncode audio files, i'd like only play to crisis core and, if i like it, add audio files nextly.
Is this possibile?


RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - jinkazama2k7 - 08-06-2010

hmmn. I the last version of jpcsp r1725 works for me but not perfectly my OS is windows xp sp3.


RE: CRISIS COFINAL FANTASY VII - ULUS10336 - WaKKa - 08-06-2010

(08-06-2010, 01:14 AM)jinkazama2k7 Wrote: hmmn. I the last version of jpcsp r1725 works for me but not perfectly my OS is windows xp sp3.
What did you do to working with the rev 1725??
Did you installed xuggler or you've just unpack ffmpeg-native? And then??
Do you use the encoded audio with JPCSP Connector?