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Red Bull X-Fighters - NPUZ00048 - Printable Version

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+----- Thread: Red Bull X-Fighters - NPUZ00048 (/showthread.php?tid=84947)



Red Bull X-Fighters - NPUZ00048 - nash67 - 10-01-2012

Red Bull X-Fighters - NPUZ00048
using r 2751
this goes ingame
but in the logger there were a few warnings


10075 GUI WARN ge Unimplemented VSCX: coordX=0
10076 GUI WARN ge Unimplemented VSCY: coordY=0
10076 GUI WARN ge Unimplemented VSCZ: coordZ=0
10076 GUI WARN ge Unimplemented VTCS: coordS=0.0
10077 GUI WARN ge Unimplemented VTCT: coordT=0.0
10077 GUI WARN ge Unimplemented VTCQ: coordQ=0.0
10077 GUI WARN ge Unimplemented VCV: colorR=0, colorG=0, colorB=0
10078 GUI WARN ge Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
10078 GUI WARN ge Unimplemented VFC: fog=0
10078 GUI WARN ge Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0

10285 GUI WARN ge Unknown/unimplemented video command [unk 0xB6](0) at 0x08A50CFC
10286 GUI WARN ge Unknown/unimplemented video command [unk 0xB7](0) at 0x08A50D00

here is the info log



RE: Red Bull X-Fighters - NPUZ00048 - gid15 - 10-01-2012

Code:
32902   thread0   INFO   hle.sceMp3   Initializing Mp3 data: channels=2, samplerate=44100kHz, bitrate=128kbps.
This game is using sceMp3. It would be interesting to have an INFO log with
Code:
<logger name='compiler'> <level value='debug' /> </logger>
<logger name='hle.sceMp3'> <level value='debug' /> </logger>

Thank you!


RE: Red Bull X-Fighters - NPUZ00048 - nash67 - 10-02-2012

ok here is a new log with the 2 added lines


RE: Red Bull X-Fighters - NPUZ00048 - nash67 - 08-28-2013

using r 3375
still goes ingame
few graphic glitches
the text doesn't look correct
and ingame the graphics are too dark
here is an info log