Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - General Discussion (https://www.emunewz.net/forum/forumdisplay.php?fid=194) +----- Thread: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] (/showthread.php?tid=195725) |
Metal Gear Solid 2 HD Edition [NPEB00685] - blastprocessing - 08-05-2017 This game is now working using the latest KD-11 build. Link to build download: https://ci.appveyor.com/project/kd-11/rpcs3/build/0.0.3-861 PPU: LLVM Recompiler SPU: ASMJIT Recompiler Enable SPU Loop Detection OpenGL Invalidate cache every frame Use GPU Texture Scaling Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - morcy - 08-09-2017 RPCS3 v0.0.3-3-61e3f4f Alpha Intel® Core i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX the game is Playable 25~30 outside 40~60 inside RE: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - fifazalata - 08-09-2017 Already had a topic http://www.emunewz.net/forum/showthread.php?tid=195319&highlight=Metal+Gear+Solid post your log in there & request moving to playable after kd-11's vertex_write build get merged to master RE: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - ssshadow - 08-11-2017 Merged and moved. |