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They do not die 2 (DONO-TDIE2) - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Homebrew Games (https://www.emunewz.net/forum/forumdisplay.php?fid=165) +----- Forum: RPCS3 - Homebrew - Intro (https://www.emunewz.net/forum/forumdisplay.php?fid=169) +----- Thread: They do not die 2 (DONO-TDIE2) (/showthread.php?tid=165289) |
They do not die 2 (DONO-TDIE2) - Ekaseo - 12-01-2014 This game now goes into main menu and when you try to play the game, it shows that the memory is not mapped. EDIT: attached the log file EDIT2: since youre here, i will include even more interesting log file. Its from the unmapped forrest. RE: They do not die 2 (DONO-TDIE2) - [DH] - 12-01-2014 Please, attach log file RE: They do not die 2 (DONO-TDIE2) - Darkriot - 12-01-2014 Hoolly shiet, it's DH... DH Privet privet from emuplace ![]() Sorry for 'offtop', but it's the same error in "Pokemon" Log: http://pastebin.com/YWaHbafG RE: They do not die 2 (DONO-TDIE2) - Ekaseo - 12-02-2014 The problem is still there RE: They do not die 2 (DONO-TDIE2) - Gundark - 12-02-2014 It works fine in interpreter. |