EmuNewz Network
New mess revision 29517 - Printable Version

+- EmuNewz Network (https://www.emunewz.net/forum)
+-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47)
+--- Forum: Emunewz autobuilds project (https://www.emunewz.net/forum/forumdisplay.php?fid=159)
+---- Forum: Builds (https://www.emunewz.net/forum/forumdisplay.php?fid=160)
+----- Forum: Automatic mess builds (https://www.emunewz.net/forum/forumdisplay.php?fid=202)
+----- Thread: New mess revision 29517 (/showthread.php?tid=160470)



New mess revision 29517 - Live Downloads - 04-10-2014

The revision 29517 of the emulator mess was released and built. Here are the download links:
windows-x86-32: http://rapidgator.net/file/2b0ff315ab0367d55128a6a3e2c0b090/mess-r29517-windows-x86-32.zip.html
windows-x86-64: http://rapidgator.net/file/b58ac65b205ce0eb729329a8eb9b2a1b/mess-r29517-windows-x86-64.zip.html

Code:
Chihiro improvements:  [Samuele Zannoli]
* i386 cpu x87 opcodes FPREM and FPREM1 must clear status bit C2 not C0
* Add basic management of some Nvidia APU sound registers.
* Store modelview/projection matrices and translate/scale vectors sent to NV2A.
* Store vertex program (vertex shader) sent to NV2A 3d accelerator.
* Added debug command "chihiro grab_texture,<type>,<filename>", it saves to <filename> the next used texture of type <type>.
* Fixed DXT3 and adds DXt5 texture decompression.
* Add 3d accelerator method 0x1800 for indexed mode vertex sending.
check out the Live Downloads section for more builds