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Toki-Tori [NPUB30743] - Printable Version +- EmuNewz Network (https://www.emunewz.net/forum) +-- Forum: Official Boards for Emunews Affiliated Emu Projects (https://www.emunewz.net/forum/forumdisplay.php?fid=47) +--- Forum: Official RPCS3 Forum [archive] (https://www.emunewz.net/forum/forumdisplay.php?fid=172) +---- Forum: RPCS3 - Commercial Games (https://www.emunewz.net/forum/forumdisplay.php?fid=193) +----- Forum: RPCS3 - Commercial Games - Ingame (https://www.emunewz.net/forum/forumdisplay.php?fid=196) +----- Thread: Toki-Tori [NPUB30743] (/showthread.php?tid=158435) |
Toki-Tori [NPUB30743] - ssshadow - 03-01-2014 Runs great, does a bunch of stuff in the RSX thread (well, tries to), 30+ fps and everything. To bad it's all black ![]() Full log here: http://pastebin.com/5kTwQjmj Basically, some unknown method, and half a dozen todos like cellGcmSetTwoSideLightEn, and cellGcmSetPolygonOffsetScaleFactor probably prevent it from doing what it want with the graphics. http://i.imgur.com/EGRkQ6c.png RE: Toki-Tori [NPUB30743] - Ekaseo - 03-01-2014 basicaly it needs cellGcm commands implemented RE: Toki-Tori [NPUB30743] - notq - 12-12-2014 Last build rpcs3-937214b with recompiler. RE: Toki-Tori [NPUB30743] - BlackDaemon - 01-29-2017 Tested on recent master build v0.0.1-8-60bd2fb. Probably goes ingame with major graphics glitches. Edit: it indeed goes ingame, had to use video recording to catch good frames through those insane glitches ![]() LLE used Code: - libadec.prx |