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Shining Ark -JAP -NPJH50717 - Printable Version

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+----- Thread: Shining Ark -JAP -NPJH50717 (/showthread.php?tid=140674)



Shining Ark -JAP -NPJH50717 - sum2012 - 04-16-2013

rev 3101
My friend kingtiger45 tested this game.
JPCSP would freeze when fight battle in two times.

I think that this code have probrem
Code:
08:54:07  WARN hle.Kernel_Library - Odin_Main - hleKernelCpuResumeIntr unknown flag value 0x800201A8



RE: Shining Ark -JAP -NPJH50717 - gid15 - 05-16-2013

Does it help to change RuntimeContext.java, line 396:
Code:
if (IntrManager.getInstance().canExecuteInterruptNow()) {
line 608:
Code:
if (!IntrManager.getInstance().canExecuteInterruptNow()) {
line 627:
Code:
if (IntrManager.getInstance().canExecuteInterruptNow()) {
line 638:
Code:
if (!IntrManager.getInstance().canExecuteInterruptNow()) {



RE: Shining Ark -JAP -NPJH50717 - sum2012 - 05-16-2013

Thanks.I have told my freind to test.


RE: Shining Ark -JAP -NPJH50717 - sum2012 - 05-17-2013

No changed.