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EmuNewz Network
Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - Printable Version

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+----- Thread: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] (/showthread.php?tid=161407)

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RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - notq - 11-21-2015

(11-20-2015, 12:23 AM)emunewzdecade Wrote:
(11-17-2015, 07:06 PM)notq Wrote: v0.0.0.6-184-g5f6caf3 - DX12

Very good performance!

I guess with DX12 builds in almost every game menu's show about 60 fps. Or you're mean ingame performance ?


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - emunewzdecade - 11-21-2015

(11-21-2015, 07:46 AM)notq Wrote:
(11-20-2015, 12:23 AM)emunewzdecade Wrote:
(11-17-2015, 07:06 PM)notq Wrote: v0.0.0.6-184-g5f6caf3 - DX12

Very good performance!

I guess with DX12 builds in almost every game menu's show about 60 fps. Or you're mean ingame performance ?

I refer to the performance of emulation using the DX12 mainly with reference to past tests.


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - vlj - 11-30-2015

Doesn't start for me, not even intro or anything :/

nvm the US version works but not the EU one.

I have a fix for the blueish screen


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - jacky400 - 01-10-2016

i'm not able to boot it up using latest build .Does it require specific LLE modules ?

[raven02]


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - BlackDaemon - 01-11-2016

Works fine on recent master build. According to log it requires /dev_flash/sys/external/flashATRAC.pic

http://www.youtube.com/watch?v=cAWGtUfUgg4


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - jacky400 - 01-11-2016

Thanks I remove the ini and it is okay now .I have played from start to end for this game ,so i think can be moved to playable section.

[raven02]


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - BlackDaemon - 01-11-2016

Thanks for report, then will move to playable Wink


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - Staanis - 01-13-2016

hi friends, can anyone tell me what the problem ?

E {PPU[0x1] Thread (main_thread)[0x003af8b8]} cellKey2char: cellKey2CharOpen
E {PPU[0x1] Thread (main_thread)[0x003aef18]} cellGcmSys: cellGcmSetTile: bad compression mode! (8)

thanx


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - ssshadow - 01-13-2016

(01-13-2016, 11:12 AM)Staanis Wrote: hi friends, can anyone tell me what the problem ?

E {PPU[0x1] Thread (main_thread)[0x003af8b8]} cellKey2char: cellKey2CharOpen
E {PPU[0x1] Thread (main_thread)[0x003aef18]} cellGcmSys: cellGcmSetTile: bad compression mode! (8)

thanx

Attach the full log file.


RE: Super Puzzle Fighter II Turbo HD Remix [NPUB30017] - tambre - 01-13-2016

(01-13-2016, 12:00 PM)ssshadow Wrote:
(01-13-2016, 11:12 AM)Staanis Wrote: hi friends, can anyone tell me what the problem ?

E {PPU[0x1] Thread (main_thread)[0x003af8b8]} cellKey2char: cellKey2CharOpen
E {PPU[0x1] Thread (main_thread)[0x003aef18]} cellGcmSys: cellGcmSetTile: bad compression mode! (8)

thanx

Attach the full log file.

Also read the FAQ.
And how to report issues.