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Kateikyoushi Hitman Reborn! Kizuna no Tag Battle - NPJH50221 - Printable Version

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+----- Thread: Kateikyoushi Hitman Reborn! Kizuna no Tag Battle - NPJH50221 (/showthread.php?tid=1654)

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RE: Katekyo Hitman Reborn Kizuna no Tag Battle - JAP - NPJH50221 [encrypted] - martini blue - 04-18-2011

hi

look, i am so far now that i get into the storymode and hear everything but after the loading screen nothing happens. I am not getting in battle but still everything is black. Can someone explain what to do exactly so i can play the game?


RE: Katekyo Hitman Reborn Kizuna no Tag Battle - JAP - NPJH50221 [encrypted] - Kai3213 - 05-18-2011

No change on rev 2142. Still giving off that weird error.

Code:
12986 [user_main] WARN  hle.sceMpeg - sceMpegQueryStreamOffset bad magic 0x00000000



RE: Katekyo Hitman Reborn Kizuna no Tag Battle - JAP - NPJH50221 [encrypted] - gid15 - 05-19-2011

(05-18-2011, 11:18 PM)Kai3213 Wrote: No change on rev 2142. Still giving off that weird error.

Code:
12986 [user_main] WARN  hle.sceMpeg - sceMpegQueryStreamOffset bad magic 0x00000000
I will need to add more debug info in that case.


RE: Katekyo Hitman Reborn Kizuna no Tag Battle - JAP - NPJH50221 [encrypted] - Kai3213 - 01-22-2012

Finally seems to be working on rev 2444. I'm guessing it has to do with something implemented within revs 2439-2444. Anyways here's a couple screen shots and a log. The 2d gpu's darkened and transparent for some reason though. At least you can see it now XP


RE: NPJH50221 TITLE = 家庭教師ヒットマンREBORN! ! - sum2012 - 10-01-2012

edit:English name is Kateikyoushi Hitman Reborn! Kizuna no Tag Battle

Rev 2751
playable
video option:
Use shaders
Enable the shader implementation for the "Stencil Test"

game screen:
http://imageshack.us/a/img43/5404/ingame1z.png

http://imageshack.us/a/img94/978/ingame2l.png


Kateikyoushi Hitman Reborn! Kizuna no Tag Battle - NPJH50221 - gid15 - 10-01-2012

Moved to Playable.

Updated thread subject to english game name.