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EmuNewz Network
Tales of Destiny 2 - ULJS00097 - Printable Version

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+----- Thread: Tales of Destiny 2 - ULJS00097 (/showthread.php?tid=2724)

Pages: 1 2


RE: Tales of Destiny2 - ULJS00097 - l2sp - 07-01-2011

(07-01-2011, 02:52 AM)Shina Wrote: Bump. I get a black screen. I hear music and effects, but I don't see anything, Please postt your config

I'm using r2166.
r2211
Shaders only work right if you have an NVIDIA video card, if you experience any graphics problems with AMD/ATI disable the Shader options.


Code:
[ ] Disable VBO (automatically disabled if not supported)
[ ] Only GE graphics (not recommended for homebrew)
[X] Use vertex cache
[X] Use shaders (experimental)
[ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
[ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
[ ] Enable VAO (only relevant when using shaders and vertex cache)
[X] Enable saving GE screen to Textures instead of Memory
[ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
[ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
[X] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
[ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
Configuration / Audio
[ ] Disable audio threads
[ ] Disable audio channels (not recommended)
[ ] Disable audio blocking
Configuration / Memory
[ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
[ ] Ignore unmapped imports (not recommended)
Configuration / Media
[X] Use Media Engine
[ ] Extract media files to tmp folder
[X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
[ ] Use non-native fonts from flash0 folder
Configuration / Compiler
[X] Use compiler (dynarec)
[ ] Output profiler info to profiler.txt (only for compiler)
[3000] Maximum method size
Configuration / Crypto
[X] Extract decrypted EBOOT.BIN files to the TMP folder
[ ] Handle SAVEDATA in crypto mode
[ ] Extract original PGD files to the TMP folder
Configuration / Display
Anti-aliasing: [OFF]
Resolution: [Native]
[ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs



RE: Tales of Destiny2 - ULJS00097 - Shina - 07-01-2011

Okay, it's working now.


RE: Tales of Destiny 2 - ULJS00097 - nash67 - 06-02-2013

using r 3199
still goes ingame
the only problems so far is the characters and monsters are see-thru (pic1)
tried different video options but nothing fixed it
in software rendering the backgrounds are all messed up (pic2)
here is an info log