Log session start time Mon Aug 15 15:04:17 EEST 2011

Time Thread Level Category Message
0 GUI DEBUG memory Using jpcsp.memory.SafeFastMemory
176 GUI INFO emu WARNING: Found unknown Windows version: Windows 7
176 GUI INFO emu Attempting to use default windows plug-in.
177 GUI INFO emu Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
495 GUI INFO ge Using RenderingEngineLwjgl31
496 GUI INFO ge OpenGL version: 4.1.0
497 GUI INFO ge Shading Language version: 4.10 NVIDIA via Cg compiler
497 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
497 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
2787 GUI INFO emu Jpcsp v0.6
2989 GUI DEBUG hle Loading HLE firmware up to version 150
3095 GUI DEBUG hle Loading HLE firmware up to version 999
3238 GUI DEBUG hle.SysMemUserForUser malloc partition=2, type=PSP_SMEM_Addr, size=0xA340C0, addr=0x08804000: returns 0x08804000
3242 GUI DEBUG hle.SysMemUserForUser malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
3242 GUI DEBUG hle.SysMemUserForUser malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
3243 GUI DEBUG hle.SysMemUserForUser free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x0BBFFE00-0x0BC00000]
3243 GUI DEBUG hle.SysMemUserForUser malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
3244 GUI DEBUG hle.SysMemUserForUser free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x0BBFFE00-0x0BC00000]
3341 GUI DEBUG hle.sceDisplay Available Display Mode #0 = 800 x 600 x 32 @75Hz
3342 GUI DEBUG hle.sceDisplay Available Display Mode #1 = 1280 x 768 x 32 @75Hz
3342 GUI DEBUG hle.sceDisplay Available Display Mode #2 = 1280 x 768 x 32 @72Hz
3342 GUI DEBUG hle.sceDisplay Available Display Mode #3 = 640 x 480 x 16 @70Hz
3343 GUI DEBUG hle.sceDisplay Available Display Mode #4 = 800 x 600 x 32 @72Hz
3343 GUI DEBUG hle.sceDisplay Available Display Mode #5 = 1280 x 720 x 16 @60Hz
3343 GUI DEBUG hle.sceDisplay Available Display Mode #6 = 640 x 480 x 16 @73Hz
3343 GUI DEBUG hle.sceDisplay Available Display Mode #7 = 1280 x 768 x 32 @70Hz
3344 GUI DEBUG hle.sceDisplay Available Display Mode #8 = 1152 x 864 x 32 @60Hz
3344 GUI DEBUG hle.sceDisplay Available Display Mode #9 = 1024 x 768 x 32 @85Hz
3344 GUI DEBUG hle.sceDisplay Available Display Mode #10 = 800 x 600 x 32 @70Hz
3345 GUI DEBUG hle.sceDisplay Available Display Mode #11 = 640 x 480 x 32 @120Hz
3345 GUI DEBUG hle.sceDisplay Available Display Mode #12 = 640 x 480 x 16 @75Hz
3345 GUI DEBUG hle.sceDisplay Available Display Mode #13 = 1280 x 960 x 16 @60Hz
3346 GUI DEBUG hle.sceDisplay Available Display Mode #14 = 1280 x 800 x 16 @85Hz
3346 GUI DEBUG hle.sceDisplay Available Display Mode #15 = 1280 x 1024 x 32 @60Hz
3346 GUI DEBUG hle.sceDisplay Available Display Mode #16 = 1280 x 800 x 16 @75Hz
3347 GUI DEBUG hle.sceDisplay Available Display Mode #17 = 1024 x 768 x 32 @72Hz
3347 GUI DEBUG hle.sceDisplay Available Display Mode #18 = 640 x 480 x 32 @100Hz
3347 GUI DEBUG hle.sceDisplay Available Display Mode #19 = 640 x 480 x 16 @85Hz
3347 GUI DEBUG hle.sceDisplay Available Display Mode #20 = 1280 x 800 x 16 @72Hz
3348 GUI DEBUG hle.sceDisplay Available Display Mode #21 = 1024 x 768 x 32 @75Hz
3348 GUI DEBUG hle.sceDisplay Available Display Mode #22 = 720 x 480 x 32 @60Hz
3348 GUI DEBUG hle.sceDisplay Available Display Mode #23 = 1280 x 800 x 16 @70Hz
3348 GUI DEBUG hle.sceDisplay Available Display Mode #24 = 800 x 600 x 16 @100Hz
3349 GUI DEBUG hle.sceDisplay Available Display Mode #25 = 1280 x 768 x 32 @85Hz
3349 GUI DEBUG hle.sceDisplay Available Display Mode #26 = 1024 x 768 x 32 @70Hz
3349 GUI DEBUG hle.sceDisplay Available Display Mode #27 = 800 x 600 x 32 @85Hz
3349 GUI DEBUG hle.sceDisplay Available Display Mode #28 = 1024 x 768 x 16 @75Hz
3350 GUI DEBUG hle.sceDisplay Available Display Mode #29 = 1280 x 800 x 32 @72Hz
3350 GUI DEBUG hle.sceDisplay Available Display Mode #30 = 640 x 480 x 32 @85Hz
3350 GUI DEBUG hle.sceDisplay Available Display Mode #31 = 1024 x 768 x 16 @72Hz
3350 GUI DEBUG hle.sceDisplay Available Display Mode #32 = 640 x 480 x 16 @100Hz
3351 GUI DEBUG hle.sceDisplay Available Display Mode #33 = 1280 x 800 x 32 @75Hz
3351 GUI DEBUG hle.sceDisplay Available Display Mode #34 = 720 x 480 x 16 @60Hz
3351 GUI DEBUG hle.sceDisplay Available Display Mode #35 = 800 x 600 x 16 @85Hz
3351 GUI DEBUG hle.sceDisplay Available Display Mode #36 = 1280 x 768 x 16 @85Hz
3352 GUI DEBUG hle.sceDisplay Available Display Mode #37 = 1024 x 768 x 16 @70Hz
3352 GUI DEBUG hle.sceDisplay Available Display Mode #38 = 800 x 600 x 32 @100Hz
3352 GUI DEBUG hle.sceDisplay Available Display Mode #39 = 1280 x 800 x 32 @70Hz
3352 GUI DEBUG hle.sceDisplay Available Display Mode #40 = 800 x 600 x 16 @72Hz
3353 GUI DEBUG hle.sceDisplay Available Display Mode #41 = 640 x 480 x 32 @70Hz
3353 GUI DEBUG hle.sceDisplay Available Display Mode #42 = 1280 x 768 x 16 @72Hz
3353 GUI DEBUG hle.sceDisplay Available Display Mode #43 = 1280 x 768 x 16 @75Hz
3353 GUI DEBUG hle.sceDisplay Available Display Mode #44 = 800 x 600 x 16 @75Hz
3354 GUI DEBUG hle.sceDisplay Available Display Mode #45 = 1280 x 1024 x 16 @60Hz
3354 GUI DEBUG hle.sceDisplay Available Display Mode #46 = 1280 x 960 x 32 @60Hz
3354 GUI DEBUG hle.sceDisplay Available Display Mode #47 = 1280 x 800 x 32 @85Hz
3354 GUI DEBUG hle.sceDisplay Available Display Mode #48 = 640 x 480 x 32 @75Hz
3355 GUI DEBUG hle.sceDisplay Available Display Mode #49 = 800 x 600 x 16 @70Hz
3355 GUI DEBUG hle.sceDisplay Available Display Mode #50 = 640 x 480 x 16 @120Hz
3355 GUI DEBUG hle.sceDisplay Available Display Mode #51 = 1280 x 768 x 16 @70Hz
3355 GUI DEBUG hle.sceDisplay Available Display Mode #52 = 1152 x 864 x 16 @60Hz
3356 GUI DEBUG hle.sceDisplay Available Display Mode #53 = 1024 x 768 x 16 @85Hz
3356 GUI DEBUG hle.sceDisplay Available Display Mode #54 = 1280 x 720 x 32 @60Hz
3356 GUI DEBUG hle.sceDisplay Available Display Mode #55 = 640 x 480 x 32 @73Hz
3356 GUI DEBUG hle.sceDisplay Available Display Mode #56 = 1280 x 960 x 32 @70Hz
3357 GUI DEBUG hle.sceDisplay Available Display Mode #57 = 1280 x 768 x 16 @60Hz
3357 GUI DEBUG hle.sceDisplay Available Display Mode #58 = 1152 x 864 x 16 @70Hz
3357 GUI DEBUG hle.sceDisplay Available Display Mode #59 = 800 x 600 x 16 @60Hz
3357 GUI DEBUG hle.sceDisplay Available Display Mode #60 = 640 x 480 x 16 @140Hz
3358 GUI DEBUG hle.sceDisplay Available Display Mode #61 = 640 x 480 x 32 @59Hz
3358 GUI DEBUG hle.sceDisplay Available Display Mode #62 = 1152 x 864 x 16 @72Hz
3358 GUI DEBUG hle.sceDisplay Available Display Mode #63 = 640 x 480 x 32 @60Hz
3358 GUI DEBUG hle.sceDisplay Available Display Mode #64 = 1152 x 864 x 16 @75Hz
3358 GUI DEBUG hle.sceDisplay Available Display Mode #65 = 1280 x 960 x 32 @72Hz
3359 GUI DEBUG hle.sceDisplay Available Display Mode #66 = 1024 x 768 x 16 @60Hz
3359 GUI DEBUG hle.sceDisplay Available Display Mode #67 = 1280 x 800 x 32 @60Hz
3359 GUI DEBUG hle.sceDisplay Available Display Mode #68 = 640 x 480 x 16 @144Hz
3359 GUI DEBUG hle.sceDisplay Available Display Mode #69 = 1280 x 800 x 16 @60Hz
3360 GUI DEBUG hle.sceDisplay Available Display Mode #70 = 1024 x 768 x 32 @60Hz
3360 GUI DEBUG hle.sceDisplay Available Display Mode #71 = 640 x 480 x 32 @144Hz
3360 GUI DEBUG hle.sceDisplay Available Display Mode #72 = 800 x 600 x 32 @60Hz
3360 GUI DEBUG hle.sceDisplay Available Display Mode #73 = 1280 x 768 x 32 @60Hz
3361 GUI DEBUG hle.sceDisplay Available Display Mode #74 = 1152 x 864 x 32 @70Hz
3361 GUI DEBUG hle.sceDisplay Available Display Mode #75 = 1280 x 960 x 16 @70Hz
3361 GUI DEBUG hle.sceDisplay Available Display Mode #76 = 640 x 480 x 32 @140Hz
3361 GUI DEBUG hle.sceDisplay Available Display Mode #77 = 640 x 480 x 16 @59Hz
3361 GUI DEBUG hle.sceDisplay Available Display Mode #78 = 1280 x 960 x 16 @72Hz
3362 GUI DEBUG hle.sceDisplay Available Display Mode #79 = 1152 x 864 x 32 @75Hz
3362 GUI DEBUG hle.sceDisplay Available Display Mode #80 = 640 x 480 x 16 @60Hz
3362 GUI DEBUG hle.sceDisplay Available Display Mode #81 = 1152 x 864 x 32 @72Hz
3362 GUI DEBUG hle.sceDisplay Desktop Display Mode = 1024 x 768 x 32 @85Hz
3363 GUI DEBUG hle.sceDisplay Current Display Mode = 1024 x 768 x 32 @85Hz
3363 GUI DEBUG hle.sceDisplay initGL called = true, OpenGL Version = 4.1.0
3588 GUI INFO hle.sceFont Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3594 GUI INFO hle.sceFont Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3599 GUI INFO hle.sceFont Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3603 GUI INFO hle.sceFont Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3607 GUI INFO hle.sceFont Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3611 GUI INFO hle.sceFont Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3616 GUI INFO hle.sceFont Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3620 GUI INFO hle.sceFont Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3624 GUI INFO hle.sceFont Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3628 GUI INFO hle.sceFont Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3632 GUI INFO hle.sceFont Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3635 GUI INFO hle.sceFont Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3639 GUI INFO hle.sceFont Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3643 GUI INFO hle.sceFont Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3647 GUI INFO hle.sceFont Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3651 GUI INFO hle.sceFont Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3652 GUI DEBUG hle.SysMemUserForUser malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x0BBC0000
3655 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath ms0/PSP/GAME/Quake3
3656 GUI INFO emu Loading global compatibility settings:
3656 GUI INFO emu Configuration / Region
3658 GUI INFO emu Language [English]
3658 GUI INFO emu Button preference: ["O" for "Enter"]
3658 GUI INFO emu Daylight savings: [Off]
3659 GUI INFO emu Time zone offset in minutes (GMT+/-): [0]
3659 GUI INFO emu Time format: [24H]
3659 GUI INFO emu Date format: [YYYY-MM-DD]
3659 GUI INFO emu WLAN power saving mode: [Off]
3659 GUI INFO emu Ad hoc channel: [Auto]
3660 GUI INFO emu Nickname: [BlackDaemon]
3660 GUI INFO emu Configuration / Video
3661 GUI INFO emu [ ] Disable VBO (automatically disabled if not supported)
3661 GUI INFO emu [ ] Only GE graphics (not recommended for homebrew)
3661 GUI INFO emu [ ] Use vertex cache
3661 GUI INFO emu [ ] Use shaders (experimental)
3662 GUI INFO emu [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3662 GUI INFO emu [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3662 GUI INFO emu [ ] Enable VAO (only relevant when using shaders and vertex cache)
3662 GUI INFO emu [ ] Enable saving GE screen to Textures instead of Memory
3662 GUI INFO emu [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3663 GUI INFO emu [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3663 GUI INFO emu [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
3663 GUI INFO emu [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
3663 GUI INFO emu Configuration / Audio
3664 GUI INFO emu [ ] Disable audio threads
3664 GUI INFO emu [ ] Disable audio channels (not recommended)
3664 GUI INFO emu [ ] Disable audio blocking
3664 GUI INFO emu Configuration / Memory
3664 GUI INFO emu [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
3665 GUI INFO emu [ ] Ignore unmapped imports (not recommended)
3665 GUI INFO emu Configuration / Media
3665 GUI INFO emu [ ] Use Media Engine
3665 GUI INFO emu [ ] Extract media files to tmp folder
3665 GUI INFO emu [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3666 GUI INFO emu [ ] Use non-native fonts from flash0 folder
3666 GUI INFO emu Configuration / Compiler
3666 GUI INFO emu [X] Use compiler (dynarec)
3666 GUI INFO emu [ ] Output profiler info to profiler.txt (only for compiler)
3667 GUI INFO emu [3000] Maximum method size
3667 GUI INFO emu Configuration / Crypto
3667 GUI INFO emu [ ] Extract decrypted EBOOT.BIN files to the TMP folder
3667 GUI INFO emu [ ] Handle SAVEDATA in crypto mode
3667 GUI INFO emu [ ] Extract original PGD files to the TMP folder
3668 GUI INFO emu Configuration / Display
3668 GUI INFO emu Anti-aliasing: [OFF]
3668 GUI INFO emu Resolution: [Native]
3668 GUI INFO emu [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
3668 GUI INFO ge Only GE Graphics: false
3670 GUI INFO hle.sceAudio Audio ChReserve disabled: false
3670 GUI INFO hle.sceAudio Audio Blocking disabled: false
3670 GUI INFO hle.ThreadManForUser Audio threads disabled: false
3671 GUI INFO memory Ignore invalid memory access: false
3718 GUI INFO ge Using RenderingEngineLwjgl31
3719 GUI INFO ge OpenGL version: 4.1.0
3719 GUI INFO ge Shading Language version: 4.10 NVIDIA via Cg compiler
3719 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
3719 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x0
3726 GUI INFO ge Using VBO
3757 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - start display
3757 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - rendering the FB 0x04000000
3759 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - end display
3784 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - start display
3784 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - rendering the FB 0x04000000
3785 GUI DEBUG hle.sceDisplay sceDisplay.paintGL - end display
7963 user_main INFO hle.IoFileMgrForUser pspiofilemgr - filepath ms0/PSP/GAME/Quake3
7969 update_thread INFO hle.LoadExecForUser sceKernelRegisterExitCallback SceUID=e
8019 user_main INFO stdout CPU is: 333, 166
8024 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/q3cmd.ini flags = 1 permissions = 0666
8105 user_main INFO stdout Alloc Zone: 5242880
8219 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
8226 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
15200 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak1.pk3 flags = 1 permissions = 0666
15207 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak1.pk3 w_i: 2
15256 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
15262 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
15623 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak3.pk3 flags = 1 permissions = 0666
15630 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak3.pk3 w_i: 4
15655 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
15661 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
16252 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
16252 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 flags = 1 permissions = 0666
16259 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
16310 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak1.pk3 w_i: 2
16310 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
16316 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
16475 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
16475 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak7.pk3 flags = 1 permissions = 0666
16482 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak7.pk3 w_i: 8
16509 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak3.pk3 w_i: 4
16509 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak8.pk3 flags = 1 permissions = 0666
16515 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak8.pk3 w_i: 9
16542 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
16542 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 flags = 1 permissions = 0666
16549 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 10
16600 user_main WARN hle.IoFileMgrForUser sceIoDread unknown id 97b9df0
16606 user_main WARN hle.IoFileMgrForUser sceIoDclose - unknown id 97b9df0
16617 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../default.cfg flags = 1 permissions = 0666
16626 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
16626 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
16632 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
16652 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../default.cfg flags = 1 permissions = 0666
16724 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../q3config.cfg flags = 1 permissions = 0666
16730 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/q3config.cfg flags = 1 permissions = 0666
16830 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../autoexec.cfg flags = 1 permissions = 0666
16837 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/autoexec.cfg flags = 1 permissions = 0666
16845 user_main INFO stdout Alloc Hunk: 27263007
19328 user_main INFO stdout Render INIT
19429 GUI WARN ge Unimplemented VSCX: coordX=0
19430 GUI WARN ge Unimplemented VSCY: coordY=0
19430 GUI WARN ge Unimplemented VSCZ: coordZ=0
19430 GUI WARN ge Unimplemented VTCS: coordS=0.0
19430 GUI WARN ge Unimplemented VTCT: coordT=0.0
19430 GUI WARN ge Unimplemented VTCQ: coordQ=0.0
19431 GUI WARN ge Unimplemented VCV: colorR=0, colorG=0, colorB=0
19431 GUI WARN ge Unimplemented VAP: alpha=0, prim_type=0
19431 GUI WARN ge Unimplemented VFC: fog=0
19431 GUI WARN ge Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
19838 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/.../scripts' not a directory! (could be missing)
19864 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/baseq3/scripts' not a directory! (could be missing)
19870 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/ztn3tourney1.shader flags = 1 permissions = 0666
19897 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/lightningnew.shader flags = 1 permissions = 0666
19922 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/explode1.shader flags = 1 permissions = 0666
19943 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/gfx.shader flags = 1 permissions = 0666
19951 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
19951 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 flags = 1 permissions = 0666
19957 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
20004 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/tim.shader flags = 1 permissions = 0666
20012 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
20012 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
20018 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
20033 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base.shader flags = 1 permissions = 0666
20042 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
20042 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
20048 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
20068 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base_button.shader flags = 1 permissions = 0666
20087 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base_floor.shader flags = 1 permissions = 0666
20134 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base_light.shader flags = 1 permissions = 0666
20182 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base_object.shader flags = 1 permissions = 0666
20209 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base_support.shader flags = 1 permissions = 0666
20237 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base_trim.shader flags = 1 permissions = 0666
20275 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/base_wall.shader flags = 1 permissions = 0666
20330 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/common.shader flags = 1 permissions = 0666
20364 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/ctf.shader flags = 1 permissions = 0666
20394 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/eerie.shader flags = 1 permissions = 0666
20431 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/gothic_block.shader flags = 1 permissions = 0666
20469 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/gothic_floor.shader flags = 1 permissions = 0666
20497 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/gothic_light.shader flags = 1 permissions = 0666
20537 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/gothic_trim.shader flags = 1 permissions = 0666
20573 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/gothic_wall.shader flags = 1 permissions = 0666
20595 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/hell.shader flags = 1 permissions = 0666
20624 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/liquid.shader flags = 1 permissions = 0666
20685 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/menu.shader flags = 1 permissions = 0666
20706 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/models.shader flags = 1 permissions = 0666
20816 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/organics.shader flags = 1 permissions = 0666
20835 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/sfx.shader flags = 1 permissions = 0666
20943 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/shrine.shader flags = 1 permissions = 0666
20968 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/skin.shader flags = 1 permissions = 0666
20991 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/sky.shader flags = 1 permissions = 0666
21046 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/test.shader flags = 1 permissions = 0666
21320 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/misc/flare.tga flags = 1 permissions = 0666
21326 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/gfx/misc/flare.tga flags = 1 permissions = 0666
21332 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/misc/flare.jpg flags = 1 permissions = 0666
21458 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/misc/sun.tga flags = 1 permissions = 0666
21465 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/gfx/misc/sun.tga flags = 1 permissions = 0666
21471 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/misc/sun.jpg flags = 1 permissions = 0666
21536 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/2d/bigchars.tga flags = 1 permissions = 0666
22983 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/misc/console01.tga flags = 1 permissions = 0666
23518 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/misc/console02.tga flags = 1 permissions = 0666
23524 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/gfx/misc/console02.tga flags = 1 permissions = 0666
23530 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/misc/console02.jpg flags = 1 permissions = 0666
23852 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
23863 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
23874 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
23885 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
23894 user_main INFO stdout Sound INIT
23896 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
23896 GUI ERROR ge Aborting current list processing due to too many errors
24006 user_main INFO stdout Sound Reg
24008 user_main INFO stdout malloc: 3164160 for sound
24011 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/feedback/hit.wav flags = 1 permissions = 0666
24057 user_main INFO stdout UI INIT
24060 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../vm/ui.qvm flags = 1 permissions = 0666
24855 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/arenas.txt flags = 1 permissions = 0666
24863 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
24863 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
24869 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
24871 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
24871 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
24877 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
24895 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
25151 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/.../scripts' not a directory! (could be missing)
25172 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/baseq3/scripts' not a directory! (could be missing)
25179 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/ztn3tourney1.arena flags = 1 permissions = 0666
25185 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 flags = 1 permissions = 0666
25191 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 11
25203 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 11
25213 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/promaps.arena flags = 1 permissions = 0666
25219 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
25225 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 11
25228 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
25228 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
25235 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
25248 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 11
25283 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/q3tourney6_ctf.arena flags = 1 permissions = 0666
25289 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
25295 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 11
25297 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
25297 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
25304 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
25321 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 11
25556 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/bots.txt flags = 1 permissions = 0666
25563 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
25569 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
25571 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
25571 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
25578 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
25592 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
25714 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/.../scripts' not a directory! (could be missing)
25726 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/baseq3/scripts' not a directory! (could be missing)
25747 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/font1_prop.tga flags = 1 permissions = 0666
27180 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/font1_prop_glo.tga flags = 1 permissions = 0666
28975 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/font2_prop.tga flags = 1 permissions = 0666
30543 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/3_cursor2.tga flags = 1 permissions = 0666
30601 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/switch_on.tga flags = 1 permissions = 0666
30665 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/switch_off.tga flags = 1 permissions = 0666
30711 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../textures/sfx/logo512.tga flags = 1 permissions = 0666
30718 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/textures/sfx/logo512.tga flags = 1 permissions = 0666
30724 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../textures/sfx/logo512.jpg flags = 1 permissions = 0666
35620 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/colors/black.tga flags = 1 permissions = 0666
35626 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/gfx/colors/black.tga flags = 1 permissions = 0666
35632 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../gfx/colors/black.jpg flags = 1 permissions = 0666
35675 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/misc/menu1.wav flags = 1 permissions = 0666
35726 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/misc/menu2.wav flags = 1 permissions = 0666
35776 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/misc/menu3.wav flags = 1 permissions = 0666
35826 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/misc/menu4.wav flags = 1 permissions = 0666
35883 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/weapons/change.wav flags = 1 permissions = 0666
36066 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/slider2.tga flags = 1 permissions = 0666
36195 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/sliderbutt_0.tga flags = 1 permissions = 0666
36257 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/sliderbutt_1.tga flags = 1 permissions = 0666
36310 user_main INFO stdout UI INIT OK
36311 user_main INFO stdout Net Module
36312 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
36313 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0003) PSP_NET_MODULE_INET loaded
36314 user_main WARN hle.sceNet IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x20, calloutThreadStack=0x1000, netinitThreadPri=0x20, netinitThreadStack=0x1000)
36694 user_main INFO hle.sceNetInet sceNetInetBind binding to pspNetSockAddrInternet[family=2, port=27960, addr=0x00000000(0.0.0.0)]
36698 user_main INFO hle.sceNetInet sceNetInetInetAton resolved '172.16.62.2' into '172.16.62.2'
36698 user_main INFO stdout gethost hight 2
36699 user_main INFO stdout Hostname: 172.16.62.2
36699 user_main INFO stdout gethost hight 3
36699 user_main INFO stdout gethost hight 4
36700 user_main INFO stdout gethost hight 5
36700 user_main INFO stdout IP: 172.16.62.2
36701 user_main INFO stdout gethost hight 6
36733 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/accept_0.tga flags = 1 permissions = 0666
37000 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/accept_1.tga flags = 1 permissions = 0666
37255 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/back_0.tga flags = 1 permissions = 0666
37514 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/back_1.tga flags = 1 permissions = 0666
37773 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/cut_frame.tga flags = 1 permissions = 0666
47669 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/mapobjects/banner/banner5_2.md3 flags = 1 permissions = 0666
47675 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/mapobjects/banner/banner5_2.md3 flags = 1 permissions = 0666
47681 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/mapobjects/banner/banner5_1.md3 flags = 1 permissions = 0666
47687 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/mapobjects/banner/banner5_1.md3 flags = 1 permissions = 0666
47693 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/mapobjects/banner/banner5.md3 flags = 1 permissions = 0666
47745 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/mapobjects/banner/q3banner02.tga flags = 1 permissions = 0666
48612 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/mapobjects/banner/q3banner02x.tga flags = 1 permissions = 0666
48837 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../textures/sfx/firegorre2.tga flags = 1 permissions = 0666
48843 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/textures/sfx/firegorre2.tga flags = 1 permissions = 0666
48849 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../textures/sfx/firegorre2.jpg flags = 1 permissions = 0666
49260 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../textures/sfx/bolts.tga flags = 1 permissions = 0666
49266 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/textures/sfx/bolts.tga flags = 1 permissions = 0666
49272 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../textures/sfx/bolts.jpg flags = 1 permissions = 0666
50094 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/maps_select.tga flags = 1 permissions = 0666
51468 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/maps_selected.tga flags = 1 permissions = 0666
51822 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/narrow_0.tga flags = 1 permissions = 0666
51958 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/narrow_1.tga flags = 1 permissions = 0666
52101 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/unknownmap.tga flags = 1 permissions = 0666
52108 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/menu/art/unknownmap.tga flags = 1 permissions = 0666
52114 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/unknownmap.jpg flags = 1 permissions = 0666
52248 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/level_complete1.tga flags = 1 permissions = 0666
52711 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/level_complete2.tga flags = 1 permissions = 0666
53174 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/level_complete3.tga flags = 1 permissions = 0666
53631 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/level_complete4.tga flags = 1 permissions = 0666
54082 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/level_complete5.tga flags = 1 permissions = 0666
54346 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
54357 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
54368 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
54379 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
54390 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x5, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
54390 GUI ERROR ge Aborting current list processing due to too many errors
54747 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/fight_0.tga flags = 1 permissions = 0666
55013 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/fight_1.tga flags = 1 permissions = 0666
55265 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/reset_0.tga flags = 1 permissions = 0666
55512 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/reset_1.tga flags = 1 permissions = 0666
55772 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/skirmish_0.tga flags = 1 permissions = 0666
56032 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/art/skirmish_1.tga flags = 1 permissions = 0666
56288 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/medals/medal_accuracy.tga flags = 1 permissions = 0666
56436 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/feedback/accuracy.wav flags = 1 permissions = 0666
56776 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/medals/medal_impressive.tga flags = 1 permissions = 0666
56911 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/feedback/impressive_a.wav flags = 1 permissions = 0666
57228 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/medals/medal_excellent.tga flags = 1 permissions = 0666
57367 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/feedback/excellent_a.wav flags = 1 permissions = 0666
57620 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/medals/medal_gauntlet.tga flags = 1 permissions = 0666
57769 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/feedback/gauntlet.wav flags = 1 permissions = 0666
58050 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/medals/medal_frags.tga flags = 1 permissions = 0666
58190 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/feedback/frags.wav flags = 1 permissions = 0666
58509 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../menu/medals/medal_victory.tga flags = 1 permissions = 0666
58649 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/feedback/perfect.wav flags = 1 permissions = 0666
58931 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/icon_red.tga flags = 1 permissions = 0666
59143 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../levelshots/q3dm0.tga flags = 1 permissions = 0666
59150 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/levelshots/q3dm0.tga flags = 1 permissions = 0666
59156 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../levelshots/q3dm0.jpg flags = 1 permissions = 0666
59636 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/crash/icon_default.tga flags = 1 permissions = 0666
61448 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/misc/nightmare.wav flags = 1 permissions = 0666
65727 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
65738 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
65749 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
65760 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
65771 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2b, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
65771 GUI ERROR ge Aborting current list processing due to too many errors
66085 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../sound/misc/silence.wav flags = 1 permissions = 0666
66843 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../maps/q3dm0.bsp flags = 1 permissions = 0666
66888 user_main INFO stdout all texturex used: 1005KB
66895 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 10
66898 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak8.pk3 w_i: 9
66900 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak7.pk3 w_i: 8
66902 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
66989 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
66995 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
71135 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
71146 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
71157 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
71168 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
71179 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1c, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
71179 GUI ERROR ge Aborting current list processing due to too many errors
73953 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak1.pk3 flags = 1 permissions = 0666
73960 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak1.pk3 w_i: 2
74008 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
74014 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
74374 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak3.pk3 flags = 1 permissions = 0666
74381 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak3.pk3 w_i: 4
74406 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
74412 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
75005 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
75005 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 flags = 1 permissions = 0666
75012 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
75063 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak1.pk3 w_i: 2
75063 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
75070 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
75228 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
75228 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak7.pk3 flags = 1 permissions = 0666
75235 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak7.pk3 w_i: 8
75262 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak3.pk3 w_i: 4
75262 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak8.pk3 flags = 1 permissions = 0666
75268 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak8.pk3 w_i: 9
75294 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
75294 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 flags = 1 permissions = 0666
75301 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 10
75351 user_main WARN hle.IoFileMgrForUser sceIoDread unknown id b4c32f0
75357 user_main WARN hle.IoFileMgrForUser sceIoDclose - unknown id b4c32f0
75360 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../default.cfg flags = 1 permissions = 0666
75368 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
75368 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
75374 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
75388 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../maps/q3dm0.bsp flags = 1 permissions = 0666
84320 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../vm/qagame.qvm flags = 1 permissions = 0666
86028 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/botlib.log flags = 602 permissions = 0666
86041 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/weapons.c flags = 1 permissions = 0666
86049 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
86049 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86056 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86058 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
86058 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86064 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
86087 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86094 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/inv.h flags = 1 permissions = 0666
86101 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86107 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86122 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86166 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/items.c flags = 1 permissions = 0666
86173 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86179 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86204 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86206 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/inv.h flags = 1 permissions = 0666
86212 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86218 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86234 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86264 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/syn.c flags = 1 permissions = 0666
86271 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86277 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86316 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86319 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/syn.h flags = 1 permissions = 0666
86325 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86331 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86338 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86360 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/syn.c flags = 1 permissions = 0666
86366 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86372 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86411 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86414 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/syn.h flags = 1 permissions = 0666
86420 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86426 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86433 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86453 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/rnd.c flags = 1 permissions = 0666
86460 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86466 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86680 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86740 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/rnd.c flags = 1 permissions = 0666
86746 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
86752 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
86965 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
87011 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/match.c flags = 1 permissions = 0666
87018 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
87024 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
87058 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
87061 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/match.h flags = 1 permissions = 0666
87067 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
87073 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
87095 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
87142 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/rchat.c flags = 1 permissions = 0666
87149 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
87155 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
87608 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
87801 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../maps/q3dm0.aas flags = 1 permissions = 0666
87807 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
87813 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
91774 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
92728 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/bots.txt flags = 1 permissions = 0666
92735 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
92741 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
92743 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
92743 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
92749 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
92764 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
92894 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/.../scripts' not a directory! (could be missing)
92904 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/baseq3/scripts' not a directory! (could be missing)
92910 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/arenas.txt flags = 1 permissions = 0666
92917 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
92923 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
92938 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
93189 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/.../scripts' not a directory! (could be missing)
93200 user_main WARN hle.IoFileMgrForUser sceIoDopen 'ms0/PSP/GAME/Quake3/baseq3/scripts' not a directory! (could be missing)
93206 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/ztn3tourney1.arena flags = 1 permissions = 0666
93212 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 flags = 1 permissions = 0666
93218 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 11
93224 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 11
93234 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/promaps.arena flags = 1 permissions = 0666
93241 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
93247 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 11
93249 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
93249 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
93255 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
93268 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 11
93305 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../scripts/q3tourney6_ctf.arena flags = 1 permissions = 0666
93311 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
93317 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 11
93319 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
93319 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
93325 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
93343 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 11
93599 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../maps/q3dm0.rcd flags = 1 permissions = 0666
93605 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/maps/q3dm0.rcd flags = 1 permissions = 0666
93757 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/default_c.c flags = 1 permissions = 0666
93764 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
93770 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93772 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
93772 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
93778 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
93800 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93802 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/chars.h flags = 1 permissions = 0666
93808 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
93814 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93843 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93846 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/crash_c.c flags = 1 permissions = 0666
93853 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
93859 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93880 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93882 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/chars.h flags = 1 permissions = 0666
93888 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
93894 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93923 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93926 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/default_c.c flags = 1 permissions = 0666
93932 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
93938 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93959 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
93962 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/chars.h flags = 1 permissions = 0666
93968 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
93974 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94003 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94007 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/crash_c.c flags = 1 permissions = 0666
94013 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94019 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94040 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94042 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/chars.h flags = 1 permissions = 0666
94048 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94054 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94083 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94444 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/crash_i.c flags = 1 permissions = 0666
94450 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94456 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94470 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94472 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/inv.h flags = 1 permissions = 0666
94478 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94484 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94505 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94509 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/fw_items.c flags = 1 permissions = 0666
94516 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94522 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94555 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94764 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/crash_w.c flags = 1 permissions = 0666
94771 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94777 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94802 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94805 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/inv.h flags = 1 permissions = 0666
94811 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94817 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94838 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94842 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/fw_weap.c flags = 1 permissions = 0666
94849 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94855 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94876 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94883 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/crash_t.c flags = 1 permissions = 0666
94890 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94896 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94934 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94937 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/teamplay.h flags = 1 permissions = 0666
94943 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
94949 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
94994 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
95009 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/bots/crash_t.c flags = 1 permissions = 0666
95015 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
95021 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
95059 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
95062 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../botfiles/teamplay.h flags = 1 permissions = 0666
95068 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
95074 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
95120 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 11
95422 user_main INFO stdout Render INIT
95781 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
95787 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
95822 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
95822 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 flags = 1 permissions = 0666
95829 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
95872 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
95872 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
95878 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
95896 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
95896 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
95902 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
99403 user_main INFO stdout Sound INIT
99403 user_main INFO stdout Sound Reg
99404 user_main INFO stdout UI INIT
100148 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
100148 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
100155 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
100157 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
100157 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
100163 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
100178 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
100427 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 flags = 1 permissions = 0666
100434 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 11
100446 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/ztn3tourney1.pk3 w_i: 11
100456 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
100463 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 11
100465 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
100465 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
100471 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
100485 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 11
100522 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
100529 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 11
100531 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
100531 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 flags = 1 permissions = 0666
100537 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
100555 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 11
100800 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
100806 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
100808 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak2.pk3 w_i: 3
100808 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
100814 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
100829 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
111094 user_main INFO stdout UI INIT OK
118230 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
118241 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
118252 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
118263 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
118274 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x1e, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
118274 GUI ERROR ge Aborting current list processing due to too many errors
121574 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 flags = 1 permissions = 0666
121581 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
163462 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
163473 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
163484 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
163495 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
163506 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x20, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
163506 GUI ERROR ge Aborting current list processing due to too many errors
215900 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
215911 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
215922 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
215933 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
215944 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x21, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
215944 GUI ERROR ge Aborting current list processing due to too many errors
219017 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
219017 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 flags = 1 permissions = 0666
219024 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
219154 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak4.pk3 w_i: 5
219154 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
219161 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
233012 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
233023 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
233034 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
233045 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
233056 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2d, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
233056 GUI ERROR ge Aborting current list processing due to too many errors
233838 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
233838 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 flags = 1 permissions = 0666
233845 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
235166 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak5.pk3 w_i: 6
235166 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
235172 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
239611 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
239622 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
239633 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
239644 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
239655 GUI ERROR ge Waiting too long on stall address 0x08DBBD40, aborting the list PspGeList[id=0x2f, status=PSP_GE_LIST_STALL_REACHED, pc=0x08DBBD40, stall=0x08DBBD40]
239655 GUI ERROR ge Aborting current list processing due to too many errors
244228 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/lower_red_default.skin flags = 1 permissions = 0666
244235 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/doom/lower_red_default.skin flags = 1 permissions = 0666
244241 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/lower_red.skin flags = 1 permissions = 0666
245261 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/upper_red_default.skin flags = 1 permissions = 0666
245268 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/doom/upper_red_default.skin flags = 1 permissions = 0666
245274 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/upper_red.skin flags = 1 permissions = 0666
245293 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/red/head_default.skin flags = 1 permissions = 0666
245299 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/doom/red/head_default.skin flags = 1 permissions = 0666
245305 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/head_red.skin flags = 1 permissions = 0666
245434 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/animation.cfg flags = 1 permissions = 0666
245442 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
245442 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
245448 user_main INFO stdout Opn: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
245450 user_main INFO stdout Cl: ms0:/PSP/GAME/Quake3/baseq3/pak6.pk3 w_i: 7
245450 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 flags = 1 permissions = 0666
245456 user_main INFO stdout Rs: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 1
245477 user_main INFO stdout ICl: ms0:/PSP/GAME/Quake3/baseq3/pak0.pk3 w_i: 11
245489 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/red/icon_default.skin flags = 1 permissions = 0666
245495 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/doom/red/icon_default.skin flags = 1 permissions = 0666
245501 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/icon_red.skin flags = 1 permissions = 0666
245507 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/doom/icon_red.skin flags = 1 permissions = 0666
245513 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/heads/doom/red/icon_default.skin flags = 1 permissions = 0666
245520 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/heads/doom/red/icon_default.skin flags = 1 permissions = 0666
245526 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/heads/doom/icon_red.skin flags = 1 permissions = 0666
245532 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/heads/doom/icon_red.skin flags = 1 permissions = 0666
245538 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/red/icon_default.tga flags = 1 permissions = 0666
245544 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/baseq3/models/players/doom/red/icon_default.tga flags = 1 permissions = 0666
245550 user_main INFO hle.IoFileMgrForUser hleIoOpen filename = ms0:/PSP/GAME/Quake3/.../models/players/doom/icon_red.tga flags = 1 permissions = 0666