| Time | Thread | Level | Category | Message |
|---|---|---|---|---|
| 0 | GUI | INFO | emu | Java version: 1.6.0_22 (1.6.0_22-b04) |
| 10 | GUI | INFO | emu | Jpcsp v0.6 2017 |
| 108 | GUI | INFO | emu | UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10336 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 5 PSP_SYSTEM_VER = 3.90 REGION = 32768 TITLE = CRISIS CORE -FINAL FANTASY VII- probably homebrew? false |
| 166 | GUI | INFO | emu | Loading global compatibility settings |
| 167 | GUI | INFO | ge | Only GE Graphics: false |
| 168 | GUI | INFO | hle.sceMpeg | Media Engine enabled |
| 291 | GUI | INFO | ge | Using Async Vertex Cache |
| 292 | GUI | INFO | hle.sceAudio | Audio ChReserve disabled: false |
| 296 | GUI | INFO | hle.sceAudio | Audio Blocking disabled: false |
| 297 | GUI | INFO | hle.ThreadManForUser | Audio threads disabled: false |
| 298 | GUI | INFO | memory | Ignore invalid memory access: false |
| 1112 | GUI | INFO | emu | Found ModuleInfo name:'CCFF7ENUS' version:0100 attr:00000000 gp:00000000 |
| 1117 | GUI | INFO | emu | Found 197 imports from 22 modules |
| 1119 | GUI | INFO | emu | 197 NIDS mapped |
| 1130 | GUI | INFO | hle.sceDisplay | Saving GE to Textures |
| 1232 | GUI | INFO | hle | Using the external audio decoder (SonicStage) |
| 2054 | GUI | INFO | hle.IoFileMgrForUser | pspiofilemgr - filepath disc0/ |
| 2104 | GUI | INFO | ge | Using RenderingEngineLwjgl31 |
| 2105 | GUI | INFO | ge | OpenGL version: 3.3.10243 Compatibility Profile Context FireGL |
| 2105 | GUI | INFO | ge | Shading Language version: 3.30 |
| 2106 | GUI | INFO | ge | GL_CONTEXT_FLAGS; 0x0 |
| 2106 | GUI | INFO | ge | GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
| 2115 | GUI | INFO | ge | Using VBO |
| 2119 | GUI | INFO | ge | Using shaders with Skinning |
| 2119 | GUI | INFO | ge | Using dynamic shaders |
| 2121 | GUI | INFO | ge | Using Uniform Buffer Object (UBO) |
| 2122 | GUI | INFO | ge | Using Native Color Lookup Tables (CLUT) |
| 2218 | GUI | ERROR | ge | Shader error log: Vertex shader was successfully compiled to run on hardware. Fragment shader failed to compile with the following errors: ERROR: 0:89: error(#202) No matching overloaded function found texture2DProj ERROR: 0:89: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 4182 | root | WARN | hle | Unsupported syscall 2062 sceKernelSetCompiledSdkVersion370 03070010 09FFFE00 00000000 |
| 4220 | AWT-EventQueue-0 | INFO | ge | Using RenderingEngineLwjgl31 |
| 4223 | AWT-EventQueue-0 | INFO | ge | OpenGL version: 3.3.10243 Compatibility Profile Context FireGL |
| 4224 | AWT-EventQueue-0 | INFO | ge | Shading Language version: 3.30 |
| 4225 | AWT-EventQueue-0 | INFO | ge | GL_CONTEXT_FLAGS; 0x0 |
| 4226 | AWT-EventQueue-0 | INFO | ge | GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
| 4227 | AWT-EventQueue-0 | INFO | ge | Using VBO |
| 4228 | AWT-EventQueue-0 | INFO | ge | Using shaders with Skinning |
| 4229 | AWT-EventQueue-0 | INFO | ge | Using dynamic shaders |
| 4231 | AWT-EventQueue-0 | INFO | ge | Using Uniform Buffer Object (UBO) |
| 4232 | AWT-EventQueue-0 | INFO | ge | Using Native Color Lookup Tables (CLUT) |
| 4279 | user_main | INFO | hle.ThreadManForUser | sceKernelCreateFpl options: struct size=8, alignment=0x40, unk=0x0 |
| 4311 | AWT-EventQueue-0 | ERROR | ge | Shader error log: Vertex shader was successfully compiled to run on hardware. Fragment shader failed to compile with the following errors: ERROR: 0:89: error(#202) No matching overloaded function found texture2DProj ERROR: 0:89: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 4514 | user_main | INFO | hle.LoadExecForUser | sceKernelRegisterExitCallback SceUID=10 |
| 4541 | user_main | INFO | hle.IoFileMgrForUser | hleIoOpen filename = disc0:/PSP_GAME/USRDIR/discimg.fse flags = 1 permissions = 00 |
| 4645 | user_main | INFO | hle.IoFileMgrForUser | hleIoOpen filename = umd1: flags = 1 permissions = 00 |
| 4659 | user_main | INFO | hle.scePower | scePowerRegisterCallback slot=-1 SceUID=1b |
| 4663 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC |
| 4665 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE |
| 4667 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS |
| 4668 | user_main | INFO | hle.sceUtility | IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE |
| 4686 | AWT-EventQueue-0 | INFO | ge | Using RenderingEngineLwjgl31 |
| 4687 | AWT-EventQueue-0 | INFO | ge | OpenGL version: 3.3.10243 Compatibility Profile Context FireGL |
| 4688 | AWT-EventQueue-0 | INFO | ge | Shading Language version: 3.30 |
| 4688 | AWT-EventQueue-0 | INFO | ge | GL_CONTEXT_FLAGS; 0x0 |
| 4689 | AWT-EventQueue-0 | INFO | ge | GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) |
| 4689 | AWT-EventQueue-0 | INFO | ge | Using VBO |
| 4690 | AWT-EventQueue-0 | INFO | ge | Using shaders with Skinning |
| 4690 | AWT-EventQueue-0 | INFO | ge | Using dynamic shaders |
| 4691 | AWT-EventQueue-0 | INFO | ge | Using Uniform Buffer Object (UBO) |
| 4691 | AWT-EventQueue-0 | INFO | ge | Using Native Color Lookup Tables (CLUT) |
| 4720 | AWT-EventQueue-0 | ERROR | ge | Shader error log: Vertex shader was successfully compiled to run on hardware. Fragment shader failed to compile with the following errors: ERROR: 0:89: error(#202) No matching overloaded function found texture2DProj ERROR: 0:89: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated |
| 13797 | AWT-EventQueue-0 | INFO | hle.ThreadManForUser | ----------------------------- ThreadMan exit ----------------------------- |