Log session start time Sun Mar 13 16:50:03 MSK 2011

Time Thread Level Category Message
0 GUI INFO emu Java version: 1.6.0_20 (1.6.0_20-b20)
3 GUI INFO emu Jpcsp v0.6 2016
4 GUI INFO emu UMD param.sfo : BOOTABLE = 1 CATEGORY = UG DISC_ID = ULUS10195 DISC_NUMBER = 1 DISC_TOTAL = 1 DISC_VERSION = 1.00 PARENTAL_LEVEL = 3 PSP_SYSTEM_VER = 2.81 REGION = 32768 TITLE = Sonic Rivals™ probably homebrew? false
21 GUI INFO emu Loading global compatibility settings
22 GUI INFO ge Only GE Graphics: false
53 GUI INFO ge Using Async Vertex Cache
53 GUI INFO hle.sceAudio Audio ChReserve disabled: false
54 GUI INFO hle.sceAudio Audio Blocking disabled: false
55 GUI INFO hle.ThreadManForUser Audio threads disabled: false
55 GUI INFO memory Ignore invalid memory access: false
517 GUI INFO emu Found ModuleInfo name:'"Rivals Main"' version:0101 attr:00000000 gp:08973180
520 GUI INFO emu Found 217 imports from 28 modules
521 GUI INFO emu 217 NIDS mapped
529 GUI INFO hle.sceDisplay Saving GE to Textures
598 GUI INFO hle.IoFileMgrForUser pspiofilemgr - filepath disc0/
707 GUI INFO ge Using RenderingEngineLwjgl31
708 GUI INFO ge OpenGL version: 3.3.10524 Compatibility Profile Context
708 GUI INFO ge Shading Language version: 3.30
709 GUI INFO ge GL_CONTEXT_FLAGS; 0x0
709 GUI INFO ge GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
717 GUI INFO ge Using VBO
730 GUI INFO ge Using shaders with Skinning
731 GUI INFO ge Using dynamic shaders
731 GUI INFO ge Using Geometry Shader for SPRITES
732 GUI INFO ge Using Native Color Lookup Tables (CLUT)
793 GUI ERROR ge Shader error log: Vertex shader was successfully compiled to run on hardware. Fragment shader failed to compile with the following errors: ERROR: 0:88: error(#202) No matching overloaded function found texture2DProj ERROR: 0:88: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated
810 GUI ERROR ge Shader error log: Vertex shader was successfully compiled to run on hardware. Fragment shader failed to compile with the following errors: ERROR: 0:88: error(#202) No matching overloaded function found texture2DProj ERROR: 0:88: error(#160) Cannot convert from 'const float' to 'unsigned int' ERROR: error(#273) 2 compilation errors. No code generated
3078 AWT-EventQueue-0 INFO hle.ThreadManForUser ----------------------------- ThreadMan exit -----------------------------