Time |
Thread |
Level |
Category |
Message |
0 |
GUI |
DEBUG |
memory |
Using jpcsp.memory.SafeFastMemory |
554 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl31 |
555 |
GUI |
INFO |
ge |
OpenGL version: 4.1.0 |
555 |
GUI |
INFO |
ge |
Shading Language version: 4.10 NVIDIA via Cg compiler |
558 |
GUI |
INFO |
ge |
GL_CONTEXT_FLAGS; 0x0 |
558 |
GUI |
INFO |
ge |
GL_CONTEXT_PROFILE_MASK: 0x0 |
13131 |
GUI |
INFO |
emu |
2010-12-08 14:11:51,826 [GUI] ERROR org.ffmpeg - [h264 @ 0x54a85c80] missing picture in access unit |
15095 |
UMD Browser - PMF Display Thread |
INFO |
emu |
2010-12-08 14:11:53,791 [UMD Browser - PMF Display Thread] ERROR org.ffmpeg - [h264 @ 0x54a85c80] missing picture in access unit |
15096 |
UMD Browser - PMF Display Thread |
INFO |
emu |
2010-12-08 14:11:53,793 [UMD Browser - PMF Display Thread] DEBUG com.xuggle.xuggler - Closing dangling StreamCoder (../../../../../../../csrc/com/xuggle/xuggler/StreamCoder.cpp:82) |
15102 |
UMD Browser - PMF Display Thread |
INFO |
emu |
2010-12-08 14:11:53,799 [UMD Browser - PMF Display Thread] ERROR org.ffmpeg - [h264 @ 0x54a85c70] missing picture in access unit |
16089 |
GUI |
INFO |
emu |
2010-12-08 14:11:54,786 [GUI] DEBUG com.xuggle.xuggler - Closing dangling StreamCoder (../../../../../../../csrc/com/xuggle/xuggler/StreamCoder.cpp:82) |
16091 |
GUI |
INFO |
emu |
Jpcsp v0.6 1885 |
16091 |
GUI |
INFO |
emu |
UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10385
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 4.05
REGION = 32768
TITLE = Cabela's Legendary Adventures
probably homebrew? false |
16096 |
GUI |
DEBUG |
hle |
Loading HLE firmware up to version 405 |
16100 |
GUI |
INFO |
emu |
Loading global compatibility settings |
16101 |
GUI |
INFO |
ge |
Only GE Graphics: false |
16119 |
GUI |
INFO |
hle.sceAudio |
Audio ChReserve disabled: false |
16120 |
GUI |
INFO |
hle.sceAudio |
Audio Blocking disabled: false |
16120 |
GUI |
INFO |
hle.ThreadManForUser |
Audio threads disabled: false |
16120 |
GUI |
INFO |
memory |
Ignore invalid memory access: false |
16121 |
GUI |
DEBUG |
emu |
No patch file found for this game |
16130 |
GUI |
DEBUG |
runtime |
RuntimeContext.reset |
16212 |
GUI |
DEBUG |
hle |
Loading HLE firmware up to version 405 |
16226 |
GUI |
DEBUG |
emu |
Loader: Relocation required (PRX) |
16226 |
GUI |
DEBUG |
memory |
PH#0: loading program 08804000 - 08CD65B0 - 08DE1700 |
16261 |
GUI |
DEBUG |
memory |
PH alloc consumption 005DD700 (mem 0010B150) |
16261 |
GUI |
DEBUG |
memory |
.bss: ignoring zero-length type 8 section 08CD65B0 |
16262 |
GUI |
DEBUG |
memory |
.rel.text: relocating 147262 entries |
16302 |
GUI |
DEBUG |
memory |
.rel.sceStub.text: relocating 0 entries |
16303 |
GUI |
DEBUG |
memory |
.rel.lib.ent: relocating 1 entries |
16303 |
GUI |
DEBUG |
memory |
.rel.lib.stub: relocating 66 entries |
16303 |
GUI |
DEBUG |
memory |
.rel.rodata.sceModuleInfo: relocating 5 entries |
16303 |
GUI |
DEBUG |
memory |
.rel.rodata.sceResident: relocating 6 entries |
16304 |
GUI |
DEBUG |
memory |
.rel.data: relocating 63400 entries |
16318 |
GUI |
INFO |
emu |
Found ModuleInfo name:'"cla"' version:0101 attr:00000000 gp:08cde5a0 |
16318 |
GUI |
DEBUG |
memory |
Reserving 0x5DD700 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN' |
16319 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_Addr, size=0x5DD700, addr=0x08804000: returns 0x08804000 |
16320 |
GUI |
INFO |
emu |
Found 179 imports from 22 modules |
16321 |
GUI |
DEBUG |
emu |
module_start found: nid=0xD632ACDB, function=0x08AFE0E4 |
16321 |
GUI |
DEBUG |
emu |
module_stop found: nid=0xCEE8593C, function=0x08AFE4BC |
16321 |
GUI |
DEBUG |
emu |
module_info found: nid=0xF01D73A7, addr=0x08BFFBFC |
16322 |
GUI |
WARN |
emu |
module_sdk_version found: nid=0x11B97506, sdk_version=0x03090510 |
16322 |
GUI |
DEBUG |
emu |
module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000 |
16322 |
GUI |
DEBUG |
emu |
module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000 |
16322 |
GUI |
INFO |
emu |
179 NIDS mapped |
16324 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000 |
16388 |
GUI |
DEBUG |
hle.SysMemUserForUser |
malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00 |
16388 |
GUI |
DEBUG |
runtime |
Switching to Thread root |
16389 |
GUI |
INFO |
hle.IoFileMgrForUser |
pspiofilemgr - filepath disc0/ |
16413 |
GUI |
INFO |
ge |
Using RenderingEngineLwjgl31 |
16414 |
GUI |
INFO |
ge |
OpenGL version: 4.1.0 |
16414 |
GUI |
INFO |
ge |
Shading Language version: 4.10 NVIDIA via Cg compiler |
16414 |
GUI |
INFO |
ge |
GL_CONTEXT_FLAGS; 0x0 |
16414 |
GUI |
INFO |
ge |
GL_CONTEXT_PROFILE_MASK: 0x0 |
16420 |
GUI |
INFO |
ge |
Using VBO |
16421 |
GUI |
DEBUG |
ge |
bindBuffer 0, 1 |
16422 |
GUI |
DEBUG |
ge |
setBufferData target=0, size=2880, buffer size=2880, usage=6 |
16427 |
GUI |
DEBUG |
ge |
bindBuffer 0, 2 |
16427 |
GUI |
DEBUG |
ge |
setBufferData target=0, size=8388608, buffer size=8388608, usage=0 |
16443 |
GUI |
DEBUG |
ge |
bindBuffer 0, 3 |
16443 |
GUI |
DEBUG |
ge |
setBufferData target=0, size=8388608, buffer size=8388608, usage=0 |
16451 |
GUI |
DEBUG |
ge |
bindBuffer 0, 4 |
16451 |
GUI |
DEBUG |
ge |
setBufferData target=0, size=64, buffer size=64, usage=6 |
16451 |
GUI |
DEBUG |
ge |
genTexture |
16452 |
GUI |
DEBUG |
ge |
bindTexture 1 |
16452 |
GUI |
DEBUG |
ge |
setTexImage level=0, internalFormat=3, 512x512, format=3, type=3, textureSize=0 |
16453 |
GUI |
DEBUG |
ge |
setTextureMipmapMinFilter 0 |
16453 |
GUI |
DEBUG |
ge |
setTextureMipmapMagFilter 0 |
16454 |
GUI |
DEBUG |
ge |
setTextureMipmapMaxLevel 0 |
16454 |
GUI |
DEBUG |
ge |
setTextureWrapMode 1, 1 |
16455 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
16455 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT0 |
16455 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT1 |
16455 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT2 |
16455 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT3 |
16456 |
GUI |
DEBUG |
ge |
startDisplay |
16456 |
GUI |
DEBUG |
ge |
setViewport x=0, y=0, width=480, height=272 |
16456 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
16456 |
GUI |
DEBUG |
ge |
bindTexture 1 |
16457 |
GUI |
DEBUG |
ge |
setPixelStore rowLength=512, alignment=3 |
16457 |
GUI |
DEBUG |
ge |
setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
16458 |
GUI |
DEBUG |
ge |
disableFlag GU_DEPTH_TEST |
16458 |
GUI |
DEBUG |
ge |
disableFlag GU_BLEND |
16458 |
GUI |
DEBUG |
ge |
disableFlag GU_ALPHA_TEST |
16458 |
GUI |
DEBUG |
ge |
disableFlag GU_FOG |
16459 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHTING |
16459 |
GUI |
DEBUG |
ge |
disableFlag GU_COLOR_LOGIC_OP |
16459 |
GUI |
DEBUG |
ge |
disableFlag GU_STENCIL_TEST |
16459 |
GUI |
DEBUG |
ge |
disableFlag GU_CULL_FACE |
16459 |
GUI |
DEBUG |
ge |
disableFlag GU_SCISSOR_TEST |
16459 |
GUI |
DEBUG |
ge |
enableFlag GU_TEXTURE_2D |
16460 |
GUI |
DEBUG |
ge |
setTextureMipmapMinFilter 0 |
16460 |
GUI |
DEBUG |
ge |
setTextureMipmapMagFilter 0 |
16460 |
GUI |
DEBUG |
ge |
setTextureMipmapMaxLevel 0 |
16460 |
GUI |
DEBUG |
ge |
setTextureWrapMode 1, 1 |
16461 |
GUI |
DEBUG |
ge |
setDepthMask disabled |
16461 |
GUI |
DEBUG |
ge |
setTextureFunc func=3 ALPHA |
16461 |
GUI |
DEBUG |
ge |
setTextureMapMode mode=0, proj=1 |
16461 |
GUI |
DEBUG |
ge |
setFrontFace clockwise |
16461 |
GUI |
DEBUG |
ge |
setBones count=0 |
16462 |
GUI |
DEBUG |
ge |
setProjectionMatrix 0,004 0,000 0,000 0,000 |
16463 |
GUI |
DEBUG |
ge |
setProjectionMatrix 0,000 -0,007 0,000 0,000 |
16463 |
GUI |
DEBUG |
ge |
setProjectionMatrix 0,000 0,000 -1,000 0,000 |
16463 |
GUI |
DEBUG |
ge |
setProjectionMatrix -1,000 1,000 -0,000 1,000 |
16463 |
GUI |
DEBUG |
ge |
setModelViewMatrix 1,000 0,000 0,000 0,000 |
16464 |
GUI |
DEBUG |
ge |
setModelViewMatrix 0,000 1,000 0,000 0,000 |
16464 |
GUI |
DEBUG |
ge |
setModelViewMatrix 0,000 0,000 1,000 0,000 |
16464 |
GUI |
DEBUG |
ge |
setModelViewMatrix 0,000 0,000 0,000 1,000 |
16465 |
GUI |
DEBUG |
ge |
setTextureMatrix 1,000 0,000 0,000 0,000 |
16465 |
GUI |
DEBUG |
ge |
setTextureMatrix 0,000 1,000 0,000 0,000 |
16465 |
GUI |
DEBUG |
ge |
setTextureMatrix 0,000 0,000 1,000 0,000 |
16465 |
GUI |
DEBUG |
ge |
setTextureMatrix 0,000 0,000 0,000 1,000 |
16466 |
GUI |
DEBUG |
ge |
startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
16466 |
GUI |
DEBUG |
ge |
enableClientState 0 |
16466 |
GUI |
DEBUG |
ge |
disableClientState 1 |
16466 |
GUI |
DEBUG |
ge |
disableClientState 2 |
16467 |
GUI |
DEBUG |
ge |
enableClientState 3 |
16467 |
GUI |
DEBUG |
ge |
bindBuffer 0, 4 |
16467 |
GUI |
DEBUG |
ge |
setTexCoordPointer size=2, type=6, stride=16, offset=0 |
16467 |
GUI |
DEBUG |
ge |
setVertexPointer size=2, type=6, stride=16, offset=8 |
16467 |
GUI |
DEBUG |
ge |
setBufferData target=0, size=64, buffer size=64, usage=6 |
16468 |
GUI |
DEBUG |
ge |
drawArrays type=7, first=0, count=4 |
16468 |
GUI |
DEBUG |
ge |
disableFlag GU_TEXTURE_2D |
16468 |
GUI |
DEBUG |
ge |
setTextureFunc func=12 |
16468 |
GUI |
DEBUG |
ge |
setTextureMapMode mode=0, proj=0 |
16468 |
GUI |
DEBUG |
ge |
setTextureWrapMode 0, 0 |
16469 |
GUI |
DEBUG |
ge |
setFrontFace counter-clockwise |
16469 |
GUI |
DEBUG |
ge |
endDirectRendering |
16469 |
GUI |
DEBUG |
ge |
endDisplay |
16469 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
16487 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - start display |
16487 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT0 |
16487 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT1 |
16488 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT2 |
16488 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHT3 |
16488 |
GUI |
DEBUG |
ge |
startDisplay |
16488 |
GUI |
DEBUG |
ge |
setViewport x=0, y=0, width=480, height=272 |
16488 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - rendering the FB 0x04000000 |
16489 |
GUI |
DEBUG |
ge |
bindTexture 1 |
16489 |
GUI |
DEBUG |
ge |
setPixelStore rowLength=512, alignment=3 |
16489 |
GUI |
DEBUG |
ge |
setTexSubImage level=0, xOffset=0, yOffset=0, width=512, height=272, format=3, type=3, textureSize=557056 |
16490 |
GUI |
DEBUG |
ge |
disableFlag GU_DEPTH_TEST |
16490 |
GUI |
DEBUG |
ge |
disableFlag GU_BLEND |
16490 |
GUI |
DEBUG |
ge |
disableFlag GU_ALPHA_TEST |
16490 |
GUI |
DEBUG |
ge |
disableFlag GU_FOG |
16491 |
GUI |
DEBUG |
ge |
disableFlag GU_LIGHTING |
16491 |
GUI |
DEBUG |
ge |
disableFlag GU_COLOR_LOGIC_OP |
16491 |
GUI |
DEBUG |
ge |
disableFlag GU_STENCIL_TEST |
16491 |
GUI |
DEBUG |
ge |
disableFlag GU_CULL_FACE |
16491 |
GUI |
DEBUG |
ge |
disableFlag GU_SCISSOR_TEST |
16492 |
GUI |
DEBUG |
ge |
enableFlag GU_TEXTURE_2D |
16492 |
GUI |
DEBUG |
ge |
setTextureMipmapMinFilter 0 |
16492 |
GUI |
DEBUG |
ge |
setTextureMipmapMagFilter 0 |
16492 |
GUI |
DEBUG |
ge |
setTextureMipmapMaxLevel 0 |
16492 |
GUI |
DEBUG |
ge |
setTextureWrapMode 1, 1 |
16492 |
GUI |
DEBUG |
ge |
setDepthMask disabled |
16493 |
GUI |
DEBUG |
ge |
setTextureFunc func=3 ALPHA |
16493 |
GUI |
DEBUG |
ge |
setTextureMapMode mode=0, proj=1 |
16493 |
GUI |
DEBUG |
ge |
setFrontFace clockwise |
16493 |
GUI |
DEBUG |
ge |
setBones count=0 |
16493 |
GUI |
DEBUG |
ge |
setProjectionMatrix 0,004 0,000 0,000 0,000 |
16494 |
GUI |
DEBUG |
ge |
setProjectionMatrix 0,000 -0,007 0,000 0,000 |
16494 |
GUI |
DEBUG |
ge |
setProjectionMatrix 0,000 0,000 -1,000 0,000 |
16494 |
GUI |
DEBUG |
ge |
setProjectionMatrix -1,000 1,000 -0,000 1,000 |
16494 |
GUI |
DEBUG |
ge |
setModelViewMatrix 1,000 0,000 0,000 0,000 |
16495 |
GUI |
DEBUG |
ge |
setModelViewMatrix 0,000 1,000 0,000 0,000 |
16495 |
GUI |
DEBUG |
ge |
setModelViewMatrix 0,000 0,000 1,000 0,000 |
16495 |
GUI |
DEBUG |
ge |
setModelViewMatrix 0,000 0,000 0,000 1,000 |
16495 |
GUI |
DEBUG |
ge |
setTextureMatrix 1,000 0,000 0,000 0,000 |
16496 |
GUI |
DEBUG |
ge |
setTextureMatrix 0,000 1,000 0,000 0,000 |
16496 |
GUI |
DEBUG |
ge |
setTextureMatrix 0,000 0,000 1,000 0,000 |
16496 |
GUI |
DEBUG |
ge |
setTextureMatrix 0,000 0,000 0,000 1,000 |
16496 |
GUI |
DEBUG |
ge |
startDirectRendering texture=true, depth=false, color=true, ortho=true, inverted=false, 480x272 |
16497 |
GUI |
DEBUG |
ge |
enableClientState 0 |
16497 |
GUI |
DEBUG |
ge |
disableClientState 1 |
16497 |
GUI |
DEBUG |
ge |
disableClientState 2 |
16497 |
GUI |
DEBUG |
ge |
enableClientState 3 |
16497 |
GUI |
DEBUG |
ge |
bindBuffer 0, 4 |
16497 |
GUI |
DEBUG |
ge |
setTexCoordPointer size=2, type=6, stride=16, offset=0 |
16498 |
GUI |
DEBUG |
ge |
setVertexPointer size=2, type=6, stride=16, offset=8 |
16498 |
GUI |
DEBUG |
ge |
setBufferData target=0, size=64, buffer size=64, usage=6 |
16498 |
GUI |
DEBUG |
ge |
drawArrays type=7, first=0, count=4 |
16498 |
GUI |
DEBUG |
ge |
disableFlag GU_TEXTURE_2D |
16498 |
GUI |
DEBUG |
ge |
setTextureFunc func=12 |
16499 |
GUI |
DEBUG |
ge |
setTextureMapMode mode=0, proj=0 |
16499 |
GUI |
DEBUG |
ge |
setTextureWrapMode 0, 0 |
16499 |
GUI |
DEBUG |
ge |
setFrontFace counter-clockwise |
16499 |
GUI |
DEBUG |
ge |
endDirectRendering |
16499 |
GUI |
DEBUG |
ge |
endDisplay |
16499 |
GUI |
DEBUG |
hle.sceDisplay |
sceDisplay.paintGL - end display |
18303 |
Emu |
INFO |
runtime |
Using Compiler |
18370 |
root_6 |
WARN |
hle |
Unsupported syscall 2064 sceKernelSetCompiledSdkVersion395 03090510 09FFFE00 00000000 |
18381 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AE823C by Native Code 'strlen' |
18384 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08AE4268-0x08AE430C by Native Code 'memset' |
18390 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AFA78C by Native Code 'nop' |
18411 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AD1150 by Native Code 'nop' |
18415 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AD7860 by Native Code 'nop' |
18435 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AD9330 by Native Code 'nop' |
18437 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AD7810 by Native Code 'nop' |
18516 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AE3E88 by Native Code 'memcpy' |
18534 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AD0F88 by Native Code 'nop' |
18742 |
game_thread |
INFO |
compiler |
Splitting _S1_2_8CB3EF4 (3707/3000) |
18770 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08804158-0x08804164 by Native Code 'bzeroSequence' |
18798 |
game_thread |
INFO |
stdout |
*** Startup Free Memory 1042688 *** |
18806 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089072F0 by Native Code 'nop' |
18832 |
game_thread |
INFO |
stdout |
Cabela's Legendary Adventures (build 1423 - Jul 16 2008) |
18838 |
game_thread |
INFO |
stdout |
Copyright (C) 2000-2008, Chameleon Engine. |
18843 |
game_thread |
INFO |
stdout |
|
18851 |
CallbackThread |
INFO |
hle.scePower |
scePowerRegisterCallback slot=0 SceUID=11 |
18852 |
CallbackThread |
INFO |
hle.LoadExecForUser |
sceKernelRegisterExitCallback SceUID=12 |
18852 |
CallbackThread |
INFO |
stdout |
waiting callbacks... |
18908 |
game_thread |
INFO |
stdout |
[PAK ] InitMedia ... |
18915 |
game_thread |
INFO |
stdout |
1. kernel mem = 1040640, max block = 1037312 |
18921 |
game_thread |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC |
18922 |
game_thread |
INFO |
stdout |
2. kernel mem = 1040640, max block = 1037312 |
18927 |
game_thread |
INFO |
stdout |
1. kernel mem = 1040640, max block = 1037312 |
18932 |
game_thread |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE |
18933 |
game_thread |
INFO |
stdout |
2. kernel mem = 1040640, max block = 1037312 |
18938 |
game_thread |
INFO |
stdout |
1. kernel mem = 1040640, max block = 1037312 |
18944 |
game_thread |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE |
18944 |
game_thread |
INFO |
stdout |
2. kernel mem = 1040640, max block = 1037312 |
18949 |
game_thread |
INFO |
stdout |
1. kernel mem = 1040640, max block = 1037312 |
18955 |
game_thread |
INFO |
hle.sceUtility |
IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS |
18955 |
game_thread |
INFO |
stdout |
2. kernel mem = 1040640, max block = 1037312 |
18960 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08A170DC by Native Code 'nop' |
18961 |
game_thread |
INFO |
stdout |
[SYSTEM ] InitEngineDll Ok |
18968 |
game_thread |
INFO |
stdout |
[SYSTEM ] InitCommonDll Ok |
19118 |
game_thread |
INFO |
compiler |
Splitting _S1_2_8B9CD24 (3107/3000) |
19172 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089068BC by Native Code 'nop' |
19181 |
game_thread |
INFO |
stdout |
[APP ] Home Path = 'disc0:/PSP_GAME/USRDIR' |
19313 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
20243 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
20248 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
20254 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
20259 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.ARC flags = 1 permissions = 00 |
20350 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x0890BCB8-0x0890BCC4 by Native Code 'bzeroSequence' |
20460 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08AE4268-0x08AE430C by Native Code 'memset' |
20461 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AADC5C by Native Code 'nop' |
20479 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08962FF0 by Native Code 'nop' |
20539 |
game_thread |
INFO |
stdout |
Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/ATVI.PMF |
20545 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegInit |
20547 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
20553 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
20558 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/ATVI.PMF flags = 1 permissions = 00 |
20564 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
20570 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
20585 |
game_thread |
WARN |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
20587 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A195E4-0x08A195F0 by Native Code 'bzeroSequence' |
20775 |
game_thread |
INFO |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
30862 |
game_thread |
INFO |
stdout |
frame count = 343 |
30867 |
game_thread |
INFO |
stdout |
frame loss = 0 |
31325 |
soundThread |
INFO |
stdout |
sound count = 247 |
31330 |
soundThread |
INFO |
stdout |
sound delay = 599 |
31346 |
game_thread |
INFO |
stdout |
POLL SEMA |
31352 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegFinish |
31352 |
game_thread |
INFO |
stdout |
movie end |
31357 |
game_thread |
INFO |
stdout |
Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/SGS.PMF |
31362 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegInit |
31363 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
31368 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
31373 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/SGS.PMF flags = 1 permissions = 00 |
31378 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
31384 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
31395 |
game_thread |
WARN |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
31497 |
game_thread |
INFO |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
35681 |
game_thread |
INFO |
stdout |
frame count = 151 |
35686 |
game_thread |
INFO |
stdout |
frame loss = 0 |
36155 |
soundThread |
INFO |
stdout |
sound count = 109 |
36161 |
soundThread |
INFO |
stdout |
sound delay = 675 |
36180 |
game_thread |
INFO |
stdout |
POLL SEMA |
36186 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegFinish |
36186 |
game_thread |
INFO |
stdout |
movie end |
36191 |
game_thread |
INFO |
stdout |
Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/INTRO.PMF |
36197 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegInit |
36197 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
36202 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
36207 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/INTRO.PMF flags = 1 permissions = 00 |
36212 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
36218 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
36229 |
game_thread |
WARN |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
36448 |
game_thread |
INFO |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
36865 |
game_thread |
INFO |
stdout |
frame count = 13 |
36870 |
game_thread |
INFO |
stdout |
frame loss = 0 |
37205 |
soundThread |
INFO |
stdout |
sound count = 17 |
37211 |
soundThread |
INFO |
stdout |
sound delay = 348 |
37231 |
game_thread |
INFO |
stdout |
POLL SEMA |
37237 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegFinish |
37237 |
game_thread |
INFO |
stdout |
movie end |
37242 |
game_thread |
INFO |
stdout |
Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/LEGAL.PMF |
37247 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegInit |
37248 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
37253 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
37258 |
game_thread |
INFO |
hle.IoFileMgrForUser |
hleIoOpen filename = disc0:/PSP_GAME/USRDIR/MOVIES/LEGAL.PMF flags = 1 permissions = 00 |
37263 |
game_thread |
INFO |
stdout |
---Enter DvdUmdRetryWaitSemaCB-- |
37269 |
game_thread |
INFO |
stdout |
---Exit DvdUmdRetryWaitSemaCB-- |
37280 |
game_thread |
WARN |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=512,pixelformat=3,syncType=1) bad params (topaddr==0) |
37416 |
game_thread |
INFO |
hle.sceDisplay |
sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok |
42300 |
game_thread |
INFO |
stdout |
frame count = 174 |
42305 |
game_thread |
INFO |
stdout |
frame loss = 0 |
42885 |
soundThread |
INFO |
stdout |
sound count = 128 |
42891 |
soundThread |
INFO |
stdout |
sound delay = 641 |
42900 |
game_thread |
INFO |
stdout |
POLL SEMA |
42905 |
game_thread |
INFO |
hle.sceMpeg |
sceMpegFinish |
42905 |
game_thread |
INFO |
stdout |
movie end |
42923 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0893F32C by Native Code 'nop' |
42924 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0895A90C by Native Code 'nop' |
42925 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x0891F5C0-0x0891F5DC by Native Code 'memcpySequence' |
43036 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0885E520 by Native Code 'nop' |
43043 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
43050 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
43054 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x0897CA0C-0x0897CA18 by Native Code 'bzeroSequence' |
43054 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x0897CB6C-0x0897CB78 by Native Code 'bzeroSequence' |
43054 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x0897CC64-0x0897CC70 by Native Code 'bzeroSequence' |
43055 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x0897CD14-0x0897CD20 by Native Code 'bzeroSequence' |
43146 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0895B6DC by Native Code 'nop' |
43147 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0895B6E4 by Native Code 'nop' |
43150 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08A3C408 by Native Code 'nop' |
43159 |
game_thread |
INFO |
stdout |
[SYSTEM ] Available VRAM: 376832 |
43165 |
game_thread |
INFO |
stdout |
.[SOUND ] Initializing sound... |
43186 |
game_thread |
INFO |
hle.sceSasCore |
__sceSasInit |
43189 |
game_thread |
INFO |
stdout |
[SYSTEM ] Sound initialized |
43223 |
game_thread |
INFO |
stdout |
[SYSTEM ] === MltiFile 'shaders.mtp' === |
43624 |
game_thread |
INFO |
stdout |
[SYSTEM ] === MltiFile: read 620770 bytes in 366 ms (1696092 bytes/sec) in 98 files === |
43662 |
game_thread |
INFO |
stdout |
[SYSTEM ] LUA: 'attempt to call a nil value' |
43668 |
game_thread |
INFO |
stdout |
[SHADERMAN] Shader error 'attempt to call a nil value' from shader 'ConsoleShader' |
43676 |
game_thread |
INFO |
stdout |
[SYSTEM ] ERROR: Couldn't load shader 'ConsoleShader' |
43685 |
game_thread |
INFO |
stdout |
[APP ] 'GameDll' game version 2.0 |
43691 |
game_thread |
INFO |
stdout |
[APP ] 'InterfaceDll' interface version 2.0 |
43720 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08B8BD60 by Native Code 'nop' |
43854 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x088E6490 by Native Code 'nop' |
43878 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D3438 (4842/3000) |
43939 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D3C60 (4320/3000) |
44208 |
game_thread |
INFO |
stdout |
[SAN ] Executing GlobalConfig... |
44342 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D30C0 (5064/3000) |
44509 |
game_thread |
INFO |
stdout |
[SYSTEM ] Interface DLL is Ok |
44514 |
game_thread |
INFO |
stdout |
[SYSTEM ] Game DLL is Ok |
44520 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08962FF8 by Native Code 'nop' |
44529 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08963000 by Native Code 'nop' |
44539 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089697B4 by Native Code 'nop' |
44541 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08AB5410 by Native Code 'nop' |
44557 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08BCEEC0-0x08BCEECC by Native Code 'bzeroSequence' |
44560 |
game_thread |
INFO |
stdout |
[SYSTEM ] Render::SetCamera can not be called outside BeginFrame/EndFrame! |
44679 |
LoadingThread |
INFO |
compiler |
Replacing CodeBlock at 0x08BCF630 by Native Code 'nop' |
44687 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898D8B8-0x0898D8C4 by Native Code 'bzeroSequence' |
44688 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898DC5C-0x0898DC68 by Native Code 'bzeroSequence' |
44688 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898DC80-0x0898DC8C by Native Code 'bzeroSequence' |
44688 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898DCBC-0x0898DCC8 by Native Code 'bzeroSequence' |
44689 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898E158-0x0898E164 by Native Code 'bzeroSequence' |
44690 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898E548-0x0898E554 by Native Code 'bzeroSequence' |
44691 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898E56C-0x0898E578 by Native Code 'bzeroSequence' |
44691 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898E5A8-0x0898E5B4 by Native Code 'bzeroSequence' |
44692 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898E728-0x0898E734 by Native Code 'bzeroSequence' |
44692 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898E9FC-0x0898EA08 by Native Code 'bzeroSequence' |
44693 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898ECEC-0x0898ECF8 by Native Code 'bzeroSequence' |
44694 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898ED10-0x0898ED1C by Native Code 'bzeroSequence' |
44694 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898ED4C-0x0898ED58 by Native Code 'bzeroSequence' |
44695 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898EF44-0x0898EF50 by Native Code 'bzeroSequence' |
44696 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898F280-0x0898F28C by Native Code 'bzeroSequence' |
44696 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898F2A4-0x0898F2B0 by Native Code 'bzeroSequence' |
44697 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898F2E0-0x0898F2EC by Native Code 'bzeroSequence' |
44698 |
LoadingThread |
INFO |
compiler |
Replacing CodeSequence at 0x0898F704-0x0898F710 by Native Code 'bzeroSequence' |
44705 |
LoadingThread |
INFO |
compiler |
Replacing CodeBlock at 0x0898FAEC by Native Code 'nop' |
44721 |
game_thread |
INFO |
stdout |
[SAN ] Weapon configuration will be loaded from SCRIPT. |
44780 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08BA0000 by Native Code 'nop' |
44802 |
game_thread |
INFO |
stdout |
[SCRIPT ] ConfigWeapon: caliber_animal_damage - param is not handled! |
44808 |
game_thread |
INFO |
stdout |
[SAN ] StartAmmo: type 7 was already configured! |
44964 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08AE4268-0x08AE430C by Native Code 'memset' |
44975 |
game_thread |
INFO |
stdout |
[SYSTEM ] === MltiFile 'zmtp/menu5_textures.mtp' === |
45028 |
game_thread |
INFO |
stdout |
[SYSTEM ] === MltiFile: read 109560 bytes in 47 ms (2331063 bytes/sec) in 30 files === |
45071 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 12 (CHUNK_INFO); size = 288; pos = 8 |
45085 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 24 (CHUNK_DEBUG); size = 32; pos = 304 |
45099 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 16 (CHUNK_NEWPATHGRID); size = 25664; pos = 344 |
45130 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 29 (CHUNK_BLEND_TERRAIN); size = 50688; pos = 26016 |
45143 |
game_thread |
INFO |
stdout |
[BSP ] reading blend terrain |
45150 |
game_thread |
INFO |
stdout |
[SYSTEM ] valid combos 46 |
45180 |
game_thread |
INFO |
stdout |
[SYSTEM ] caustic flags 0 |
45196 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 30 (CHUNK_DIRMAP); size = 4000; pos = 76712 |
45209 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 48 (CHUNK_WATERDEPTH); size = 128; pos = 80720 |
45221 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 23 (CHUNK_TERRAIN_GRASS); size = 3424; pos = 80856 |
45242 |
game_thread |
INFO |
stdout |
[SYSTEM ] Grass version 5.00 |
45251 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 8 (CHUNK_SKY); size = 416; pos = 84288 |
45261 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 17 (CHUNK_ZONES); size = 32; pos = 84712 |
45273 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 0 (CHUNK_PLANES); size = 3264; pos = 84752 |
45284 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 1 (CHUNK_NODES); size = 8928; pos = 88024 |
45294 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 2 (CHUNK_LEAFS); size = 17408; pos = 96960 |
45308 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 25 (CHUNK_INV_BRUSHES); size = 416; pos = 114376 |
45320 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 32 (CHUNK_MODELNAMES); size = 2048; pos = 114800 |
45330 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 33 (CHUNK_MODELGROUPS); size = 512; pos = 116856 |
45340 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 4 (CHUNK_PORTALS); size = 2336; pos = 117376 |
45348 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 37 (CHUNK_LEAF_VIS); size = 3232; pos = 119720 |
45356 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 39 (CHUNK_VISNODES); size = 96; pos = 122960 |
45364 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 6 (CHUNK_LIGHT); size = 96; pos = 123064 |
45373 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 46 (CHUNK_MATERIALMAP); size = 1152; pos = 123168 |
45381 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 49 (CHUNK_MISC); size = 96; pos = 124328 |
45388 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 7 (CHUNK_ENTITIES); size = 2720; pos = 124432 |
45394 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 42 (CHUNK_VISNODESDATA); size = 3936; pos = 127160 |
45411 |
game_thread |
INFO |
stdout |
[BSP ] reading chunk 41 (CHUNK_MODELGROUPSDATA); size = 53216; pos = 131104 |
45434 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88244F8 (3225/3000) |
45459 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0888B710 by Native Code 'nop' |
45473 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x088BCA30-0x088BCA3C by Native Code 'bzeroSequence' |
45475 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x088BDEB4-0x088BDEC0 by Native Code 'bzeroSequence' |
45483 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x088BCAEC-0x088BCAF8 by Native Code 'bzeroSequence' |
45485 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x0889DD04-0x0889DD10 by Native Code 'bzeroSequence' |
45493 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0888E910 by Native Code 'nop' |
45520 |
game_thread |
INFO |
stdout |
[BSP ] WARNING: model objects/levels/menu/rocks/stone02.skin changed since map compile! |
45529 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.08,0) for model(objects/levels/menu/rocks/stone02.skin) |
45543 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x088BC974-0x088BC980 by Native Code 'bzeroSequence' |
45545 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08976DDC-0x08976DE8 by Native Code 'bzeroSequence' |
45557 |
game_thread |
INFO |
stdout |
[BSP ] WARNING: model objects/levels/menu/veg/log3.skin changed since map compile! |
45563 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.16,0) for model(objects/levels/menu/veg/log3.skin) |
45601 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x088BC5EC-0x088BC5F8 by Native Code 'bzeroSequence' |
45626 |
game_thread |
INFO |
stdout |
[BSP ] WARNING: model objects/levels/menu/veg/pine_m.skin changed since map compile! |
45632 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.3,0) for model(objects/levels/menu/veg/pine_m.skin) |
45658 |
game_thread |
INFO |
stdout |
[BSP ] WARNING: model objects/levels/menu/veg/trunk3.skin changed since map compile! |
45663 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.1,0) for model(objects/levels/menu/veg/trunk3.skin) |
45908 |
game_thread |
INFO |
stdout |
[BSP ] WARNING: model objects/levels/menu/structures/lodge5.skin changed since map compile! |
45914 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/structures/lodge5.skin) |
45996 |
game_thread |
INFO |
stdout |
[BSP ] WARNING: model objects/levels/menu/misc/truck2.skin changed since map compile! |
46002 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/misc/truck2.skin) |
46053 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.12,0) for model(objects/levels/menu/veg/skiny_tree1_dry.skin) |
46113 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.4,0) for model(objects/levels/menu/veg/pine2.skin) |
46186 |
game_thread |
INFO |
stdout |
[BSP ] WARNING: model objects/levels/menu/veg/n_tree4_dry.skin changed since map compile! |
46192 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.3,0) for model(objects/levels/menu/veg/n_tree4_dry.skin) |
46223 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.07,0) for model(objects/levels/menu/veg/flower2.skin) |
46256 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.07,0) for model(objects/levels/menu/veg/flower1.skin) |
46282 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/structures/fence.skin) |
46300 |
game_thread |
INFO |
stdout |
[SYSTEM ] Setting CTB(0.05,0) for model(objects/levels/menu/rocks/stone01.skin) |
46421 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08A02BC4 by Native Code 'nop' |
47128 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089590A8 by Native Code 'nop' |
47129 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089590A0 by Native Code 'nop' |
47131 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08959D8C by Native Code 'nop' |
47132 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08959D84 by Native Code 'nop' |
47309 |
game_thread |
INFO |
stdout |
[SYSTEM ] LUA: 'attempt to call a nil value' |
47315 |
game_thread |
INFO |
stdout |
[SHADERMAN] Shader error 'attempt to call a nil value' from shader 'InvBrushShader' |
47320 |
game_thread |
INFO |
stdout |
[SYSTEM ] ERROR: Couldn't load shader 'InvBrushShader' |
47326 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x088277BC by Native Code 'nop' |
47330 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x088206F4 by Native Code 'nop' |
47341 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0886E29C by Native Code 'nop' |
47347 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08A02100 by Native Code 'nop' |
48165 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0887E6DC by Native Code 'nop' |
50654 |
game_thread |
INFO |
stdout |
[SYSTEM ] ERROR: Sound: Cannot execute function 'menu_env' (a nil value) |
50661 |
game_thread |
INFO |
stdout |
[SOUND ] 'protoIndex>=0 && protoIndex < m_sound.GetSize()' : 'Sound prototype has not been loaded' in 'UnknownFile' at line 1239 |
50666 |
game_thread |
INFO |
stdout |
[SOUND ] 'protoIndex>=0 && protoIndex < m_sound.GetSize()' : 'Invalid sound index for release' in 'UnknownFile' at line 1264 |
50984 |
game_thread |
INFO |
stdout |
[SOUND ] Invalid index: Play(-1)[PAK ] WARNING: file 'ZMTP/MAINMENU.MTP' not found |
50990 |
game_thread |
INFO |
stdout |
[PAK ] WARNING: file 'zmtp/mainmenu.mtp' not found |
51662 |
game_thread |
INFO |
stdout |
[SYSTEM ] *** LUA 'resource manager' USES FOR GC : 407k (nblocks = 417776) |
51675 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089AACB4 by Native Code 'nop' |
54988 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D4AAC (3405/3000) |
55021 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D4E7C (3161/3000) |
55059 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DD05C (4459/3000) |
55121 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DCF10 (4542/3000) |
55262 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DDB7C (3747/3000) |
55302 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DE318 (3260/3000) |
55359 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x089D3FEC-0x089D3FF8 by Native Code 'bzeroSequence' |
55361 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089D4D9C by Native Code 'nop' |
56305 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08979E6C by Native Code 'nop' |
56314 |
game_thread |
WARN |
hle.sceAtrac3plus |
sceAtracSetLoopNum: bad atracID= 255 |
56314 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0897B028 by Native Code 'nop' |
56315 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0897A5D0 by Native Code 'nop' |
56317 |
game_thread |
INFO |
stdout |
[SYSTEM ] Render::SetCamera can not be called outside BeginFrame/EndFrame! |
56357 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08BCF628 by Native Code 'nop' |
56370 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x088E4CA0 by Native Code 'nop' |
56385 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DCFBC (4499/3000) |
56453 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D30A8 (5070/3000) |
56542 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D3128 (5038/3000) |
56598 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DD1F0 (4358/3000) |
56654 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D36A4 (4687/3000) |
56732 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DD4C4 (4177/3000) |
56787 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x088BB44C by Native Code 'nop' |
56809 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D3470 (4828/3000) |
56906 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DE15C (3371/3000) |
57013 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DD14C (4399/3000) |
57187 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08987B4C-0x08987B58 by Native Code 'bzeroSequence' |
57187 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08988074-0x08988080 by Native Code 'bzeroSequence' |
57189 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x089883D4-0x089883E0 by Native Code 'bzeroSequence' |
57189 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x089883F8-0x08988404 by Native Code 'bzeroSequence' |
57189 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08988434-0x08988440 by Native Code 'bzeroSequence' |
57193 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0885D284 by Native Code 'nop' |
57602 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A104EC-0x08A104F8 by Native Code 'bzeroSequence' |
57603 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1076C-0x08A10778 by Native Code 'bzeroSequence' |
57608 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08988AD4 by Native Code 'nop' |
57649 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0885D28C by Native Code 'nop' |
57665 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1CB34-0x08A1CB40 by Native Code 'bzeroSequence' |
57666 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1CCE8-0x08A1CCF4 by Native Code 'bzeroSequence' |
57666 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1CFB4-0x08A1CFC0 by Native Code 'bzeroSequence' |
57667 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1CFD8-0x08A1CFE4 by Native Code 'bzeroSequence' |
57667 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1D01C-0x08A1D028 by Native Code 'bzeroSequence' |
57721 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08A1D194 by Native Code 'nop' |
57722 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A03648-0x08A03654 by Native Code 'bzeroSequence' |
57722 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A0366C-0x08A03678 by Native Code 'bzeroSequence' |
57723 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A036B0-0x08A036BC by Native Code 'bzeroSequence' |
57724 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A038A8-0x08A038B4 by Native Code 'bzeroSequence' |
57724 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A03CFC-0x08A03D08 by Native Code 'bzeroSequence' |
57725 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x089857D4 by Native Code 'nop' |
57753 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08A0380C by Native Code 'nop' |
57823 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DD0FC (4419/3000) |
57883 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88D30F4 (5051/3000) |
58065 |
game_thread |
WARN |
hle.sceAtrac3plus |
sceAtracSetLoopNum: bad atracID= 255 |
58065 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x088F6B84 by Native Code 'nop' |
58084 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x0899FB24 by Native Code 'nop' |
58085 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A17124-0x08A17130 by Native Code 'bzeroSequence' |
58086 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A17140-0x08A1714C by Native Code 'bzeroSequence' |
58086 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1749C-0x08A174A8 by Native Code 'bzeroSequence' |
58087 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A174B8-0x08A174C4 by Native Code 'bzeroSequence' |
58114 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58123 |
game_thread |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
58142 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
58210 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58214 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
58227 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A17124-0x08A17130 by Native Code 'bzeroSequence' |
58228 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A17140-0x08A1714C by Native Code 'bzeroSequence' |
58230 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58235 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4000000,512,3) |
58237 |
game_thread |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
58311 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58316 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
58331 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58335 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4000000,512,3) |
58336 |
game_thread |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
58411 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58416 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
58431 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58435 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4000000,512,3) |
58437 |
game_thread |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08D72E50, mode=8, gameName=, saveName=, fileName=SECURE.BIN |
58511 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
58516 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
58537 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DE514 (3133/3000) |
58899 |
game_thread |
INFO |
hle.sceAtrac3plus |
hleAtracSetData atracID=110, bufferSize=0x10000, fileSize=0xdaf9c |
58900 |
game_thread |
INFO |
hle |
Undecodable AT3+ data detected. |
59054 |
game_thread |
INFO |
hle.sceAtrac3plus |
hleAtracSetData atracID=110, bufferSize=0x100, fileSize=0x100 |
59054 |
game_thread |
INFO |
hle |
Undecodable AT3+ data detected. |
59612 |
game_thread |
INFO |
compiler |
Replacing CodeBlock at 0x08880A88 by Native Code 'nop' |
59857 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DE1B0 (3350/3000) |
65118 |
game_thread |
INFO |
stdout |
[APP ] Score saved size: 45952 |
70557 |
game_thread |
INFO |
compiler |
Splitting _S1_2_88DD78C (3999/3000) |
71686 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
71695 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x08A1C148-0x08A1C154 by Native Code 'bzeroSequence' |
71696 |
game_thread |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08D72E50, mode=11, gameName=ULUS10385, saveName=PROF*, fileName=SECURE.BIN |
71703 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
71796 |
game_thread |
INFO |
stdout |
[SYSTEM ] Save Utility returned: 0x0 |
71802 |
game_thread |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08D72E50, mode=15, gameName=ULUS10385, saveName=PROF00, fileName=SECURE.BIN |
71903 |
game_thread |
INFO |
stdout |
[SYSTEM ] Save Utility returned: 0x0 |
71910 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x089D4C74-0x089D4C80 by Native Code 'bzeroSequence' |
71910 |
game_thread |
INFO |
compiler |
Replacing CodeSequence at 0x089D4C90-0x089D4C9C by Native Code 'bzeroSequence' |
71930 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
72021 |
game_thread |
INFO |
stdout |
[APP ] Score saved size: 45952 |
72031 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4000000,512,3) |
72073 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
72079 |
game_thread |
INFO |
hle.sceUtility |
sceUtilitySavedataInitStart Address 0x08D72E50, mode=5, gameName=ULUS10385, saveName=PROF00, fileName=SECURE.BIN |
72102 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
73706 |
GUI |
WARN |
hle.sceDisplay |
hleDisplaySetGeBuf bad params (4000000,0,0) |
73711 |
GUI |
INFO |
hle.sceDisplay |
hleDisplaySetGeBuf ok (4088000,512,3) |
73724 |
game_thread |
INFO |
stdout |
[SYSTEM ] Save Utility returned: 0x0 |
73797 |
game_thread |
INFO |
stdout |
[SYSTEM ] Render::SetCamera can not be called outside BeginFrame/EndFrame! |