16:30:31  INFO   memory - GUI - Ignore invalid memory access: false
16:30:31  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
16:30:31  INFO      emu - GUI - Attempting to use default windows plug-in.
16:30:31  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
16:30:32  INFO controller - GUI - Using default controller 'HID Keyboard Device'
16:30:32  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
16:30:32  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=100
16:30:33  INFO       ge - GUI - Using RenderingEngineLwjgl31
16:30:33  INFO       ge - GUI - Using VBO
16:30:33  INFO       ge - GUI - OpenGL version: 3.3.11653 Compatibility Profile Context
16:30:33  INFO       ge - GUI - Shading Language version: 3.30
16:30:33  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
16:30:33  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
16:30:45  INFO      emu - GUI - Unsupported Atrac3+ data!
16:30:50  INFO      emu - GUI - Java version: 1.7.0_51 (1.7.0_51-b13)
16:30:50  INFO      emu - GUI - Java library path: lib\windows-amd64
16:30:50  INFO      emu - GUI - Jpcsp v0.7 3437:3446
16:30:50  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPJH50686
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 0
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = ???????????
USE_USB = 0
probably homebrew? false
16:30:50  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJH-50686|272A6B3674F347B9|0001|G             |'
16:30:50  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
16:30:51  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
16:30:53  WARN   loader - GUI - Encrypted file detected! (~PSP)
16:30:53  INFO   loader - GUI - Calling crypto engine for PRX.
16:30:57  INFO   loader - GUI - Found ModuleInfo name:'Digimon' version:0101 attr:00000000 gp:00000000
16:30:57  INFO   loader - GUI - Found 192 unresolved imports
16:30:57  INFO   loader - GUI - 192 NIDS mapped
16:30:57  INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
16:30:57  INFO hle.sceDisplay - GUI - Saving GE to Textures
16:30:57  INFO hle.sceDisplay - GUI - Only GE Graphics: false
16:30:57  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
16:30:57  INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
16:30:57  INFO hle.sceAudio - GUI - Audio Blocking disabled: false
16:30:57  INFO hle.sceMpeg - GUI - Media Engine enabled
16:30:57  INFO      hle - GUI - Using the external audio decoder (SonicStage)
16:30:57  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
16:30:57  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
16:30:57  INFO      emu - GUI - Using the following settings:
16:30:57  INFO      emu - GUI - Configuration / Region
16:30:57  INFO      emu - GUI -     Language:                                [Japanese]
16:30:57  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
16:30:57  INFO      emu - GUI -     Daylight saving time:                    [Off]
16:30:57  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
16:30:57  INFO      emu - GUI -     Time format:                             [24H]
16:30:57  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
16:30:57  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
16:30:57  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
16:30:57  INFO      emu - GUI -     Nickname:                                [Ventus]
16:30:57  INFO      emu - GUI - Configuration / Video
16:30:57  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
16:30:57  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
16:30:57  INFO      emu - GUI -     [X] Use vertex cache
16:30:57  INFO      emu - GUI -     [X] Use shaders
16:30:57  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
16:30:57  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
16:30:57  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
16:30:57  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
16:30:57  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
16:30:57  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
16:30:57  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
16:30:57  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
16:30:57  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
16:30:57  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
16:30:57  INFO      emu - GUI -     [ ] Use Internal Software Rendering
16:30:57  INFO      emu - GUI -     [ ] Use External Software Rendering
16:30:57  INFO      emu - GUI - Configuration / Audio
16:30:57  INFO      emu - GUI -     [ ] Disable audio threads
16:30:57  INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
16:30:57  INFO      emu - GUI -     [ ] Disable audio blocking
16:30:57  INFO      emu - GUI - Configuration / Memory
16:30:57  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
16:30:57  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
16:30:57  INFO      emu - GUI - Configuration / Misc
16:30:57  INFO      emu - GUI -     [X] Use Media Engine
16:30:57  INFO      emu - GUI -     [ ] Enable Atrac3+ decoding (experimental, requires Media Engine)
16:30:57  INFO      emu - GUI -     [ ] Extract media files to TMP folder
16:30:57  INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
16:30:57  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
16:30:57  INFO      emu - GUI - Configuration / Compiler
16:30:57  INFO      emu - GUI -     [X] Use compiler (dynarec)
16:30:57  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
16:30:57  INFO      emu - GUI -     [3000] maximum method size
16:30:57  INFO      emu - GUI - Configuration / Crypto
16:30:57  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
16:30:57  INFO      emu - GUI -     Disable SAVEDATA encryption              [ ]
16:30:57  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
16:30:57  INFO      emu - GUI -     [X] Extract SAVEDATA key to TMP folder
16:30:57  INFO      emu - GUI -     [ ] Disable DLC decryption
16:30:57  INFO      emu - GUI - Configuration / Display
16:30:57  INFO      emu - GUI -     Antialiasing:                            [OFF]
16:30:57  INFO      emu - GUI -     Resolution:                              [Native]
16:30:57  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
16:30:57  INFO       ge - GUI - Using RenderingEngineLwjgl31
16:30:57  INFO       ge - GUI - Using VBO
16:30:57  INFO       ge - GUI - OpenGL version: 3.3.11653 Compatibility Profile Context
16:30:57  INFO       ge - GUI - Shading Language version: 3.30
16:30:57  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
16:30:57  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
16:30:57  INFO       ge - GUI - Using shaders with Skinning
16:30:57  INFO       ge - GUI - Using dynamic shaders
16:30:57  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
16:30:58  INFO       ge - GUI - Using shaders with Skinning
16:30:58  INFO       ge - GUI - Using dynamic shaders
16:30:58  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
16:30:58  INFO       ge - GUI - Using Async Vertex Cache
16:30:58  INFO  runtime - Emu - Using Compiler
16:30:59  INFO compiler - user_main - Replacing CodeBlock at 0x088B7FC8 by Native Code 'strlen'
16:30:59  INFO compiler - user_main - Replacing CodeBlock at 0x088B7F1C by Native Code 'memset'
16:30:59  INFO compiler - user_main - Splitting _S1_2_8882DB4 (22158/3000)
16:31:03  INFO compiler - user_main - Replacing CodeBlock at 0x088B7EDC by Native Code 'memcpy'
16:31:03  INFO compiler - user_main - Replacing CodeBlock at 0x088B7F84 by Native Code 'strcpy'
16:31:03  INFO hle.scePower - user_main - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x18
16:31:03  INFO compiler - user_main - Replacing CodeBlock at 0x088B8044 by Native Code 'strncmp'
16:31:03  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FILEDATA.CPK flags = 4001 permissions = 020644
16:31:03  INFO compiler - user_main - Replacing CodeBlock at 0x088B7F50 by Native Code 'strcmp'
16:31:04  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FILEDATA.CPK flags = 4001 permissions = 020644
16:31:04  INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = ms0:/psp/SAVEDATA/NPJH50686INSTALL/FILEDATA.DNS flags = 40004001 permissions = 020644
16:31:04  WARN hle.ThreadManForUser - user_main - hleKernelLockLwMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false -  - unknown UID
16:31:04  WARN hle.ThreadManForUser - user_main - sceKernelUnlockLwMutex unknown uid
16:31:04  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
16:31:04  INFO compiler - LoaderThread - Replacing CodeBlock at 0x0893D050 by Native Code 'ULongIntegerMult'
16:31:04  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
16:31:04  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
16:31:04  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
16:31:04  INFO hle.sceMpeg - user_main - sceMpegInit
16:31:04  INFO compiler - user_main - Replacing CodeBlock at 0x0896DBEC by Native Code 'sceGuTexLevelMode'
16:31:04  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
16:31:05  INFO compiler - LoaderThread - Replacing CodeSequence at 0x088B7F1C-0x088B7F4C by Native Code 'memset'
16:31:05  INFO compiler - LoaderThread - Replacing CodeSequence at 0x088B7EDC-0x088B7F18 by Native Code 'memcpy'
16:31:05  INFO compiler - LoaderThread - Replacing CodeSequence at 0x088B7F1C-0x088B7F4C by Native Code 'memset'
16:31:05  INFO compiler - user_main - Replacing CodeBlock at 0x0893DFC8 by Native Code 'ULongIntegerDiv'
16:31:05  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
16:31:06  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
16:31:06  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
16:31:06  INFO compiler - user_main - Replacing CodeBlock at 0x08941774 by Native Code 'memcmp'
16:31:06  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
16:31:06  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
16:31:07  INFO compiler - user_main - Replacing CodeBlock at 0x0896D54C by Native Code 'sceGuCopyImage'
16:31:07  INFO compiler - user_main - Replacing CodeBlock at 0x0896DCCC by Native Code 'sceGuTexSync'
16:31:07  INFO compiler - user_main - Replacing CodeBlock at 0x0896DC44 by Native Code 'sceGuTexMapMode'
16:31:07  INFO compiler - user_main - Replacing CodeBlock at 0x0896DCEC by Native Code 'sceGuTexImage'
16:31:07  INFO compiler - user_main - Replacing CodeBlock at 0x0896EF20 by Native Code 'sceGuMaterial'
16:31:07  INFO compiler - user_main - Replacing CodeBlock at 0x0896E5A0 by Native Code 'sceGuSetMatrix'
16:31:07  INFO compiler - user_main - Replacing CodeSequence at 0x0896D0C4-0x0896D190 by Native Code 'sceGuDrawArray'
16:31:07  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
16:31:07  INFO       ge - Async Vertex Cache Thread - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=20
16:31:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
16:31:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
16:31:07  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
16:31:09  INFO compiler - LoaderThread - Replacing CodeSequence at 0x088B7F1C-0x088B7F4C by Native Code 'memset'
16:31:09  INFO compiler - LoaderThread - Replacing CodeSequence at 0x088B7F1C-0x088B7F4C by Native Code 'memset'
16:31:12  INFO compiler - user_main - Replacing CodeBlock at 0x088B80A8 by Native Code 'strncpy'
16:31:12  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08A2FD60-0x08A30360: Address 0x08A2FD60, mode=8(SIZES), gameName=NPJH50686, saveName=DATA00, fileName=SECURE.BIN, secureVersion=0
16:31:35  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08A2FD60-0x08A30360: Address 0x08A2FD60, mode=11(LIST), gameName=NPJH50686, saveName=DATA*, fileName=, secureVersion=0
16:31:36  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:31:36  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08CF4000, readSize=0x390, bufferSize=0x2E8, fileSize=0x13FBA8
16:31:42  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-0013FBA8-08CF4000-D25E085E.wav''.
16:31:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=32
16:31:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(1)|GU_TRANSFORM_3D size=16
16:31:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(3)|GU_TRANSFORM_3D size=24
16:31:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(2)|GU_TRANSFORM_3D size=20
16:31:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(5)|GU_TRANSFORM_3D size=32
16:31:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(4)|GU_TRANSFORM_3D size=28
16:31:52  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=32
16:31:52  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
16:31:53  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
16:31:53  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
16:31:53  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:31:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D04000, readSize=0x390, bufferSize=0x2E8, fileSize=0xDB480
16:31:54  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000DB480-08D04000-CF32B05E.wav''.
16:31:54  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:31:54  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D0C000, readSize=0x124, bufferSize=0xC0, fileSize=0x35A4
16:31:54  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000035A4-08D0C000-193A5159.wav''.
16:32:00  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:00  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D0C000, readSize=0x124, bufferSize=0xC0, fileSize=0x68A4
16:32:00  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000068A4-08D0C000-03408E9F.wav''.
16:32:07  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D0C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2EE4
16:32:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002EE4-08D0C000-893234F2.wav''.
16:32:14  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:14  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D0C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3DE4
16:32:14  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003DE4-08D0C000-B4EB69F8.wav''.
16:32:21  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:21  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D0C000, readSize=0x124, bufferSize=0xC0, fileSize=0x50A4
16:32:21  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000050A4-08D0C000-B512780C.wav''.
16:32:29  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:32:29  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08CFC000, readSize=0x390, bufferSize=0x2E8, fileSize=0x13A760
16:32:30  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-0013A760-08CFC000-602125A2.wav''.
16:32:30  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:30  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x10E4
16:32:30  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000010E4-08D4C000-075F0E1C.wav''.
16:32:39  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:39  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x1CE4
16:32:39  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001CE4-08D4C000-B5E7593E.wav''.
16:32:42  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:42  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x41A4
16:32:42  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000041A4-08D4C000-5934383C.wav''.
16:32:46  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:46  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2FA4
16:32:46  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002FA4-08D4C000-9FFE33C4.wav''.
16:32:53  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x20A4
16:32:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000020A4-08D4C000-BCB4322C.wav''.
16:32:53  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0xAE4
16:32:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000AE4-08D4C000-7CC0F427.wav''.
16:32:55  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:55  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x6424
16:32:55  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00006424-08D4C000-CAE58F7C.wav''.
16:32:57  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:32:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4864
16:32:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004864-08D4C000-B0947BFE.wav''.
16:33:00  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:00  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x37E4
16:33:00  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000037E4-08D4C000-3EC68769.wav''.
16:33:02  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:02  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2EE4
16:33:02  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002EE4-08D4C000-7E1BEA7F.wav''.
16:33:09  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x17A4
16:33:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000017A4-08D4C000-22B0C42C.wav''.
16:33:10  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:10  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x46E4
16:33:10  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000046E4-08D4C000-E5323F49.wav''.
16:33:13  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:13  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2B24
16:33:13  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002B24-08D4C000-B5F880A0.wav''.
16:33:14  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:14  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x53A4
16:33:15  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000053A4-08D4C000-59386654.wav''.
16:33:16  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:16  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0xEA4
16:33:16  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000EA4-08D4C000-05E83FE2.wav''.
16:33:17  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:17  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4B64
16:33:17  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004B64-08D4C000-5231AFCC.wav''.
16:33:20  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:20  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4DA4
16:33:20  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004DA4-08D4C000-9099EF32.wav''.
16:33:22  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:33:22  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0xC64
16:33:22  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000C64-08D4C000-C69F1530.wav''.
16:33:32  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=36
16:33:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - user_main - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - user_main - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147648800
16:33:42 DEBUG  runtime - user_main - Switching from Thread user_main to CRI Atom Sound Output
16:33:42 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:33:42 DEBUG  runtime - user_main - syncThread currentThread=user_main, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - user_main - Waiting to be scheduled...
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147654620
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147667642
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147732163
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147757526
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147784835
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147790871
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147799966
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147802899
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147810799
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147816678
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147828627
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147831546
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147839816
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147845664
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147854770
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147860807
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147870538
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147875313
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147885919
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147891927
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147901407
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147907290
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147917532
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147920820
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147934255
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147941056
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147951857
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147972779
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=147987494
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=147994171
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148006422
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148014235
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148025370
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148032237
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148046447
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148050575
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148060795
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148068131
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148082630
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148086755
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148096187
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148102168
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148115607
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148120016
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148133706
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148135940
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148146120
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148152961
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148168367
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148176657
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148184463
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148186821
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148204057
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148210587
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148223200
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148229104
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148240353
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148247650
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148258534
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148265323
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148277867
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148280035
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148287918
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148292691
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148300754
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148305944
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148314228
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148316639
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148323278
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148327993
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148337109
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148341951
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148351177
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148356621
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148364263
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148368059
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148375073
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148380229
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148389585
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148395364
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148405218
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148410973
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148419956
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148428992
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148447405
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148449556
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148460065
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148465415
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148475895
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:42 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148481686
16:33:42 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:42 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:42 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148491890
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148497357
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148507507
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148512771
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148524577
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148530840
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148539941
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148546525
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148555975
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148562653
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148572641
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148579181
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148588422
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148594810
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148605520
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148611585
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148623964
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148631230
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148640213
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148645957
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148657082
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148660461
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148671917
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148678064
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148687200
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148693639
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148704709
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148711550
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148721270
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148727087
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148736363
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148742723
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148754422
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148760044
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148771037
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148777315
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148786070
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148792141
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148802405
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148808711
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148817193
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148823275
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148834432
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148840887
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148850208
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148856943
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148867343
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148869768
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148884517
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148887525
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148900073
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148903182
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148916399
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148920077
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148928596
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148935222
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148948041
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148950657
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148964438
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148966856
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148979041
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148982919
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=148990553
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=148996290
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149007123
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149013369
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149023760
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149029562
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149039785
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149045655
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149055552
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149062861
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149073414
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149078800
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149088301
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149094834
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149106382
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149112548
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149123005
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149128950
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149138344
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149144328
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149156070
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149162373
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149171850
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149178101
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149188167
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149194524
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149204529
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149210914
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149221667
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149227566
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149237983
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149243965
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149253739
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149259168
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149268856
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149274958
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149305086
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149309503
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149315033
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149318189
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149323783
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149328271
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149334883
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149338986
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149345406
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149347601
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149352657
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149357040
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149363670
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149365860
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149370742
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149374810
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149381240
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149384270
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149390135
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149393840
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149400910
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149402816
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149411465
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149413593
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149419532
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149423437
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149433508
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149435410
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149440196
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149443823
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149450653
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149452979
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149461475
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149464503
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149469471
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149473209
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149480836
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149482898
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149488750
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:43 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149493627
16:33:43 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:43 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:43 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149499755
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149501903
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149510316
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149513409
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149519072
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149524136
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149528371
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149529558
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149532722
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149537513
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149542288
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149545710
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149553149
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149557308
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149563460
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149565724
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149571745
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149574784
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149581119
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149583751
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149589075
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149593380
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149599652
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149600865
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149606690
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149610794
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149617512
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149619700
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149627994
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149630192
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149635334
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149638951
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149645418
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149647563
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149652675
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149656847
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149664505
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149666585
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149671658
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149675473
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149682202
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149684564
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149689408
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149693033
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149699175
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149701469
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149707126
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149710765
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149715642
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149718244
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149723096
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149727608
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149733886
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149735147
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149743673
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149744794
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149750709
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149752131
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149759928
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149761061
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149764232
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149765299
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149768143
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149769244
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149772092
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149779777
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149783614
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149784705
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149791415
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149793785
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149797496
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149798599
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149801628
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149802953
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149805961
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149808110
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149811757
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149814035
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149817084
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149818199
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149821112
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149823444
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149827104
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149828218
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149831306
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149832473
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149835615
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149852245
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149858922
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149861050
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149866190
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149868960
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149873921
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149877299
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149884976
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149886625
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149895679
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149897119
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149903127
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149905389
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149912606
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149914206
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149919563
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149921875
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149928756
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149930419
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149936112
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149939968
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149946212
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149948518
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149952657
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149957564
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149964827
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149965992
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149969131
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149971366
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149975634
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149976841
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149979909
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149981068
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149984390
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149985516
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149988622
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149990825
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149994905
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=149996063
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=149999152
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150000331
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150003635
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150006182
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150010066
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150011227
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150014621
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150015820
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150018994
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150036470
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150044847
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150047195
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150052760
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150056342
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150064153
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150065909
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150071842
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150076273
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150082831
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150084077
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150093313
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150095737
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150101215
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150103370
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150108016
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150112144
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150118924
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150123872
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150130675
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150132872
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150138770
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150142661
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150149535
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150151986
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150157467
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150161830
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150169449
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150173241
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150179173
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150181201
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150185938
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150190804
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150197527
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150199761
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150205887
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150208322
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150216489
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150218742
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150224229
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150228686
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150233070
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150234351
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150244750
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150247043
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150252434
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150256638
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150264042
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150265326
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150271927
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150275545
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150282584
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150284696
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150294401
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150296955
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150302727
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150306921
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150314408
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150315759
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150322020
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150325648
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150333136
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150334419
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150339604
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150343888
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150349837
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150352047
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150356232
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150361365
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150368136
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150370513
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150376101
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150380272
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150385896
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150390407
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150397267
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150398560
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150401996
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150407270
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150414249
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150415672
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150428286
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150430215
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150436248
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150438832
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150446103
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150448349
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150452765
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150457494
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150463927
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150465220
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150471911
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150475516
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150482249
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150484799
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150489465
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:44 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:44 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150494161
16:33:44 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:44 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150500631
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150503371
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150508670
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150511283
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150519228
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150523564
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150529519
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150533186
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150537927
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150542071
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150548969
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150550531
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150560156
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150562954
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150568746
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150570127
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150579474
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150582231
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150588086
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150592141
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150598487
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150601215
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150606537
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150610247
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150615263
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150619089
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150625408
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150629635
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150636737
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150639719
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150647874
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150649272
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150656654
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150659463
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150667971
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150669391
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150673499
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150676228
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150686004
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150689639
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150697537
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150699039
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150705083
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150709289
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150716536
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150717966
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150727754
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150730588
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150736650
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150741299
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150749045
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150751650
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150756743
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150762064
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150768179
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150774555
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150781436
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150784007
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150788015
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150794059
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150800315
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150805694
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150812270
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150816356
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150821950
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150826678
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150833806
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150836355
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150846520
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150848121
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150854111
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150859111
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150866976
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150868555
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150875245
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150879191
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150887511
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150891818
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150899402
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150900955
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150911387
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150914225
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150920570
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150925163
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150933132
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150936262
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150945830
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150947448
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150954410
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150958385
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150966655
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150969650
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150979871
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150982961
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=150988757
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=150993058
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151000402
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151002597
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151009674
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151014226
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151021755
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151027972
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151035928
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151040511
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151048736
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151051555
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151058126
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151063631
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151069041
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151072432
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151082009
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151084283
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151090530
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151095718
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151103480
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151107852
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151115888
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151117492
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151127703
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151130799
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151137297
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151142643
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151151200
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151154104
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151160066
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151165413
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151172688
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151177863
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151186637
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151192027
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151198917
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151202553
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151209352
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151212881
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151222583
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151227336
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151235217
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151240640
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151249496
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151252332
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151259196
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151264690
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151273104
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151277602
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151286866
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151292675
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151301473
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151306938
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151315057
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151318233
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151324542
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151330142
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151337781
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151343620
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151352411
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151357036
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151366361
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151368120
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151376022
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151380461
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151390134
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151394905
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151403702
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151409225
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151418038
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151426522
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151432900
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151434676
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151442519
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151447816
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151457536
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151462599
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151471059
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151476618
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:45 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151486313
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:45 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:45 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151491631
16:33:45 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151500546
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151503673
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151515312
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151518315
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151525037
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151530400
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151554378
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151557249
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151562515
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151563515
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151566588
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:33:46 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:33:46 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:33:46 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:33:46 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:33:46 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151568846
16:33:46 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D65980
16:33:46 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 22
16:33:46 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D65980 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:33:46 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D65980)
16:33:46 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=22, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:33:46 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151583416
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:33:46 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:33:46 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Server Manager - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Server Manager - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Server Manager - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151588719
16:33:46 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151591779
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151594681
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151598222
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151598923
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151603833
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151606035
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151610220
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151611954
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151615321
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151616100
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151620808
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151623338
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151627663
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151629640
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151632700
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151633431
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151638343
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151640614
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151645406
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151647151
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151650255
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151651037
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151658876
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151659678
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151663704
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151665721
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151669723
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151672840
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151678439
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151679238
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151681372
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151684718
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151690199
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151690982
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151696845
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151697778
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151702525
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151705599
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151710347
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151712788
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151715155
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151717961
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151723069
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151724647
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151727382
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151728187
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151735549
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151736538
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151743599
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151744419
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151748626
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151751031
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151753701
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151758089
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151761983
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151764182
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151768124
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151768871
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151775376
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151776120
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151780815
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151782428
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151785958
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151789235
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151793304
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151795266
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151798634
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151799419
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151804856
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151807889
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151812580
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151813536
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151818876
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151819747
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151826845
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151827663
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151832256
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151833688
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151837287
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151840167
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151845414
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151847169
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151849431
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151852483
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151855878
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151859678
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151863459
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151865871
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151870110
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151873099
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151877807
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151879948
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151884581
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151885437
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151890075
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151892507
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151897947
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151900289
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151902661
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151907107
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151912177
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151913715
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151917943
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151918808
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151924639
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151926343
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151932712
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151933646
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151938618
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151941366
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151946697
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151948055
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151951432
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151954039
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151958313
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151961516
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151966750
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151967669
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151975088
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151977380
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151981838
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151982735
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151988280
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151990067
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=151996719
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=151997795
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152003851
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152006042
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152012284
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152013264
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152019366
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152021168
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152027719
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152028719
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152034543
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152035485
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152040387
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152043550
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152049354
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152051097
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152055749
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152059640
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152064731
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=152066756
16:33:46 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:33:46 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:33:46 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=152070539
16:34:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - user_main - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - user_main - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=165970644
16:34:00 DEBUG  runtime - user_main - Switching from Thread user_main to CRI Atom Sound Output
16:34:00 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:34:00 DEBUG  runtime - user_main - syncThread currentThread=user_main, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - user_main - Waiting to be scheduled...
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D65980
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 17
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 23
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 20
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 15
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 10
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D65980 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D65980)
16:34:00 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=10, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:34:00 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=165984563
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=165986154
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=165989079
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=165991919
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=165997120
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=165997749
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166001455
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166003073
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166008471
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166010090
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166014213
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166015756
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166019498
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166022212
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166027363
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166028081
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166032308
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166033792
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166037267
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166040463
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166044817
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166046337
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166049568
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166051004
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166052873
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166056142
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166060947
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:34:00 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:34:00 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166064442
16:34:00 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166069509
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166072723
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166077645
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166079310
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166082375
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166084775
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166088846
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166093036
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166097417
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166099085
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166102712
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166105975
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166110989
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166111802
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166116573
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166117295
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166121966
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166124131
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166129890
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166131807
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166136065
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166136852
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166144462
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166146237
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166150106
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166151951
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166154816
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166158836
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166164132
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166165638
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166169562
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166171871
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166177054
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166179079
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166182432
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166184822
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166188588
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166192553
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166197922
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166199538
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166203512
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166207604
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166212421
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166214002
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166218314
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166219796
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166224138
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166226791
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166232745
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166233529
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166238601
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166241722
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166247014
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166248780
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166253622
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166255989
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166261645
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166263770
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166267847
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166270058
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166277392
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166279133
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166283461
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166285071
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166289484
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166293143
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166297843
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166300389
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166304594
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166308047
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166313491
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166314310
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166319210
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166321950
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166328357
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166330142
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166335020
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166336693
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166340881
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166344117
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166349204
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166351319
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166355516
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166359953
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166365374
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166366243
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166371251
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166374897
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166380393
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166381921
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166386621
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166390113
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166395877
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166397881
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166402480
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166406226
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166411750
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166414003
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166420674
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166424452
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166429751
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166432191
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166437180
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166440596
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166446708
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166448913
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166453875
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166457929
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166464127
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166466176
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166470801
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166473903
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166480728
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166483075
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:00 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166487652
16:34:00 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:00 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:00 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166491270
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166497363
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166499294
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166504350
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166507919
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166514372
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166516495
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166521566
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166525417
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166531351
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166533741
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166538120
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166541729
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166548004
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166550026
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166554889
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166558495
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166565237
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166567177
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166572606
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166575834
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166582401
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166584516
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166589211
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166592928
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166599516
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166601553
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166606627
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166610157
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166616692
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166618811
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166626502
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166628411
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166633420
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166635181
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166640609
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166644752
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166650679
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166653634
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166661451
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166663424
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166668376
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166670467
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166675079
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166679397
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166685876
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166686976
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166695400
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166697792
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166703025
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166706187
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166712476
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166715204
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166720499
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166724510
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166731484
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166733304
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166738955
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166743146
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166749425
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166751473
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166756115
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166760350
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166767191
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166768864
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166777373
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166779817
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166784849
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166786631
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166792373
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166796001
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166802551
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166806317
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166812711
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166815048
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166820678
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166824694
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166831048
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166833482
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166838899
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166842764
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166849524
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166851524
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166860197
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166862248
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166867964
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166870110
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166878918
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166881040
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166886154
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166890118
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166896312
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166899096
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166904651
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166907966
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166915080
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166917684
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166923407
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166927420
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166934664
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166936917
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166942527
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166946805
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166953445
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166957455
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166964915
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166967087
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166972818
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166976726
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166983716
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166985737
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=166994692
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=166997465
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167002845
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167007050
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167014156
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167016816
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167021997
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167026143
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167033570
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167035831
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167044507
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167047092
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167053646
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167058062
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167065606
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167067819
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167073041
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167078086
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167084565
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167086473
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167092742
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167096607
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167104035
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167108430
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167115787
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167117993
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167123347
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167128072
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167135666
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167139783
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167147137
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167149314
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167154707
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167159446
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167166467
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167168687
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167177884
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167180345
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167186337
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167191010
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167198217
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167200958
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167206946
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167210730
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167217390
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167220011
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167225763
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167229878
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167237132
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167241540
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167247968
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167250407
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167254916
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167260501
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167267021
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167270050
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167279006
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167280369
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167286890
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167289610
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167297623
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167300288
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167309210
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167311612
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167317671
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167320289
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167328897
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167330441
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167337522
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167340392
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167349155
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167350570
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167360843
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167363267
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167369004
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167372974
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167379948
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167382876
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167388178
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167392789
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167399818
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167401890
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167408041
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167411879
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167419805
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167424598
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167435274
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167436755
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167446914
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167449480
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167455368
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167476453
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167480037
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167481673
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167484083
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:34:01 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:34:01 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:34:01 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:34:01 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:34:01 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:01 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167487664
16:34:01 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:34:01 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:34:01 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:01 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:01 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D64580
16:34:01 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 10
16:34:01 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D64580 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:34:01 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D64580)
16:34:02 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=10, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:34:02 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167496888
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167498151
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167499731
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Server Manager - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167505279
16:34:02 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167507808
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167510635
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167513716
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:34:02 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CC9100, src=0x08CC7BF0, length=0x200
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167517263
16:34:02 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167521128
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167524267
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167528617
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:34:02 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CC9500, src=0x08CC7EF0, length=0x200
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167532237
16:34:02 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167536493
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167540986
16:34:02 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167544474
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167545244
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167550416
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167551066
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167554714
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167558067
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167560358
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167563294
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167566929
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:34:02 DEBUG hle.sceSasCore - CRI Server Manager - __sceSasCore sasCore=0x8A86780, sasOut=0x8D64980
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - hleKernelDelayThread micros=600, callbacks=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - -------------------- hleKernelThreadWait micros=600 forever:false thread:'CRI Server Manager' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'user_main(uid=0xC, Status=PSP_THREAD_READY, Priority=0x20, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- user_main(uid=0xC, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), now=167571875
16:34:02 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to user_main
16:34:02 DEBUG hle.sceCtrl - CRI Server Manager - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167574274
16:34:02 DEBUG  runtime - CRI Server Manager - Switching from Thread user_main to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167579591
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167581098
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167584901
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167586710
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167591325
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167592084
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167597856
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167598652
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167600516
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167603984
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167608317
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167610838
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167614948
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167615645
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167619493
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167622376
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167626552
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167628758
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167630811
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167631560
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167637752
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167639207
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167641650
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167642397
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167644573
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167648987
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167652898
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167654270
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167660269
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167661031
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167664724
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167666544
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167669385
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167670107
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167675083
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167677410
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167681858
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167683728
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167686661
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167689897
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167694127
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167694945
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167700740
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167701534
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167705701
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167708163
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167713312
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167714824
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167718775
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167720584
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167725188
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167727782
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167732197
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167732989
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167737210
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167740572
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167745051
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167746503
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167748933
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167752026
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167757599
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167760058
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167764155
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167764952
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167769824
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167772368
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167777787
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167779355
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167783202
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167785036
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167788098
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167792142
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167795954
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167798490
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167802630
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167803465
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167808243
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167810651
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167816739
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167817603
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167821744
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167825487
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167828545
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167831832
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167836432
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167839547
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167844329
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167846550
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167851203
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167852165
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167859264
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167860129
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167865919
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167866805
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167871544
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167874327
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167880651
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167881564
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167885930
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167889173
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167894711
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167896688
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167899157
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167902441
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167907030
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167910184
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167914776
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167917605
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167921456
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167925713
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167931086
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167933414
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167937240
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167941290
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167946589
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167948838
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167952628
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167954885
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167961383
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167963827
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167968133
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167969071
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167974700
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167977465
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167983573
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167985445
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167990441
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=167993372
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=167999384
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168001239
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168005814
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168009562
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168014537
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168016487
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168020096
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168024640
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168030212
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168032193
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168035849
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168040456
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168046051
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168048032
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168051586
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168056191
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168061686
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168063881
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168067762
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168070069
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168077992
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168080456
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168085056
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168087038
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168091243
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168094621
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168101181
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168102249
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168107573
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168110457
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168116186
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168117982
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168122636
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168126172
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168132217
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168134228
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168138509
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168142264
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168147487
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168149934
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168154343
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168158213
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168163913
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168165607
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168170282
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168174261
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168179698
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168181682
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168185698
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168190417
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168196300
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168198723
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168203893
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168206889
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168213767
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168214896
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168220715
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168224840
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168230194
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168232697
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168237392
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168241559
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168247829
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168249930
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168254598
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168258483
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168264314
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168266786
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168270722
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168275403
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168281624
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168284180
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168288940
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168292778
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168299394
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168300552
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168307168
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168310895
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168317755
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168319931
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168328408
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168330445
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168335145
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168339155
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168345421
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168347618
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168352960
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168356215
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168363249
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168364453
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168370411
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168374339
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168379955
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168382929
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168387870
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168392866
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168399005
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168401224
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168406548
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168410871
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168417150
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168419000
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168428958
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168430176
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168436637
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168439141
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168447037
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168449333
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168455101
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168457661
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168465335
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168467493
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168473562
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168476783
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168484928
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168486831
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:02 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168495793
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:02 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168497731
16:34:02 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168503658
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168506969
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168514791
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168516141
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168526183
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168528768
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168534880
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168537974
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168546865
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168548262
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168554709
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168558955
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168566057
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168568458
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168573227
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168578488
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=168586047
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:34:03 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=168590005
16:34:03 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:34:03 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:34:03 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:34:15  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:34:15  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4024
16:34:15  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004024-08D4C000-84B05E75.wav''.
16:34:30  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:34:30  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x55E4
16:34:30  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000055E4-08D4C000-D82A24C2.wav''.
16:34:37  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:34:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4864
16:34:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004864-08D4C000-F1FEE292.wav''.
16:34:43  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:34:43  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x5524
16:34:43  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00005524-08D4C000-A37D1DA2.wav''.
16:34:45  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:34:45  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2E24
16:34:45  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002E24-08D4C000-B098EC2D.wav''.
16:34:50  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:34:50  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x6BA4
16:34:50  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00006BA4-08D4C000-67DD878A.wav''.
16:34:52  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:34:52  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4AA4
16:34:52  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004AA4-08D4C000-F78FB8EB.wav''.
16:35:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - Replaying atrac loop atracID=0, loopStart=12877, loopEnd=3540692
16:35:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - user_main - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - user_main - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=242960957
16:35:18 DEBUG  runtime - user_main - Switching from Thread user_main to CRI Atom Sound Output
16:35:18 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:35:18 DEBUG  runtime - user_main - syncThread currentThread=user_main, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - user_main - Waiting to be scheduled...
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D64D80
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 22
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 10
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 15
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D64D80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D64D80)
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:35:18 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=242974849
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=242976087
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=242979707
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=242981699
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=242984734
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=242986656
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=242989577
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=242992211
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=242996913
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=242997519
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=242999126
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:35:18 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:35:18 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:35:18 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:35:18 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:35:18 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243003748
16:35:18 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D65180
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 15
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D65180 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D65180)
16:35:18 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=15, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:35:18 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243015648
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:35:18 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:35:18 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:35:18 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CC8F00, src=0x08CC87F0, length=0x200
16:35:18 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243020252
16:35:18 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243024816
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243027297
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243031419
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243033718
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243037460
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243040860
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243045155
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243046945
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243050810
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243052540
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243056215
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243059201
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243064264
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243065944
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243070258
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243073056
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243075448
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243078138
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243081889
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243083936
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243088418
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243091648
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243096583
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243098382
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243102376
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243104506
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243108831
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243111501
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243116379
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243117849
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243122178
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243125838
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243131384
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243133169
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243137548
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243140894
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243145769
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243146494
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243151531
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243153227
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243156802
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243159767
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243164852
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243166699
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243170633
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243173381
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243178575
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243180800
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243185509
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243187259
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243191865
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243193958
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243200120
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243200962
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243205761
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243209305
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243214318
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243215763
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243219947
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243221469
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243228600
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243230640
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243234611
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243235992
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243240548
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243242769
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243249513
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243251564
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243255569
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243258943
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243264558
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243266359
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243270419
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243273310
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243279554
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243281351
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243285347
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243287116
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243291993
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243294422
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243300152
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243302394
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243307198
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243310422
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243316262
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243318129
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243322402
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243326633
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243332245
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243334522
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243338408
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243342515
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243348383
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243349274
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243355531
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243358445
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243363998
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243366304
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243370972
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243374251
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243379921
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243381754
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243385989
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243388511
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243395770
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243397917
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243402796
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243404613
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243409171
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243413174
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243419314
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243421661
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243428634
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243430743
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243435593
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243436531
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243444444
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243446776
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243451204
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243452878
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243461276
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243462827
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243467795
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243469846
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243474835
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243478072
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243484644
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243486689
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243491733
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243494881
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243501556
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243503407
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243508375
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243511907
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243517726
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243519647
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243527797
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243529964
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243534920
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243537039
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243542108
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243547054
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243553002
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243555581
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243563056
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243565231
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243570515
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243572476
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243580816
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243582883
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243587977
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243591639
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243598350
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243600351
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243605352
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:18 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:18 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243609056
16:35:18 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:18 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243615631
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243617244
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243622420
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243626788
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243632794
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243635059
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243640630
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243644268
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243650970
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243652835
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243660824
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243663235
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243667945
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243669593
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243678171
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243680728
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243685956
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243687065
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243692855
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243696830
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243703409
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243707877
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243714715
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243716850
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243721778
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243725241
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243732177
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243734607
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243739961
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243743467
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243750001
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243752947
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243761920
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243764082
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243808483
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243817726
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243837195
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243837800
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243842308
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243844776
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243848796
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243850963
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243853878
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243855890
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243861126
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243862963
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243866399
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243868529
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243871461
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243875148
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243879544
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243881014
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243884114
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243885594
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243889309
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243892248
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243896336
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243897733
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243901434
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243902607
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243907153
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243909759
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243914900
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243916456
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243920215
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243921516
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243927135
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243929166
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243933229
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243934954
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243938700
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243941836
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243945954
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243947290
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243951112
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243952368
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243956211
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243958103
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243963247
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243965191
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243968735
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243970760
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243977590
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243979268
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243983160
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:35:19 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:35:19 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:35:19 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CC9300, src=0x08CC8AF0, length=0x200
16:35:19 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243987123
16:35:19 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243993740
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=243995463
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=243999072
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244001406
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244005738
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244008765
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244013636
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244015330
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244019932
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244021588
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244028579
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244030667
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244034191
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244036319
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244040141
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244042378
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244047676
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244050046
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244054409
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244057565
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244062626
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244063444
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244068326
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244070333
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244077140
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244078584
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244082870
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244084194
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244088896
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244091648
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244097140
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244099577
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244103426
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244104938
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244112035
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244113896
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244118775
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244120249
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244127049
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244128823
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244132937
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244135039
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244138716
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244141713
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244147871
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244150021
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244154191
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244156856
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244162268
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244164426
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244169177
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244171249
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244175382
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244177874
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244184573
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244186398
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244190522
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244193671
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244200025
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244201954
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244206196
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244210321
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244215713
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244218038
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244222180
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244225659
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244231305
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244233076
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244238103
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244241568
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244247268
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244249302
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244254296
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244257836
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244263612
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244265386
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244270093
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244271722
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244278249
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244280599
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244284879
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244287130
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244292011
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244295414
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244301310
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244303373
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244311218
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244313259
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244318208
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244320534
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244324888
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244327357
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244333653
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244336174
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244340745
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244343886
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244349692
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244352037
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244356974
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244360852
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244366757
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244369390
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244373778
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244376774
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244383443
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244385751
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244390399
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244392917
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244399928
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244402153
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244406634
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244410387
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244416374
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244418477
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244423591
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244426828
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244432569
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244435052
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244440575
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244444095
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244450166
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244452459
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244457408
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244461148
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244467042
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244468058
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244473738
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244478029
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244484400
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244486463
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244491531
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244495048
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244501313
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244503368
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244511161
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244513128
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244517927
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244520223
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244529101
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244531169
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244535949
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244542188
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244548761
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244550457
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244556097
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244560496
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244566560
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244568768
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244574303
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244578306
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244584740
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244587044
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244592469
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244596786
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244603010
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244605444
16:35:19 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:19 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:19 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244610514
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244614420
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244621377
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244625160
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244631662
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244634126
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244639569
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244643501
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244650146
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244652047
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244657724
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244661580
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244669203
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244671568
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244680644
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244682361
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244688750
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244693067
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244699916
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244701675
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244711635
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244713370
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244719913
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244721674
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244731786
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244733562
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244739685
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244743953
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244750971
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244753590
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244762531
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244764326
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244771135
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244774153
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244780899
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244782160
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244788391
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244792873
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244799272
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244801060
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244806474
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244810079
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244816599
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244818542
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244824258
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244826600
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244833429
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244836056
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244844706
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244845939
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244851977
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244854441
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244862525
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244864464
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244869464
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244871526
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244879800
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244882305
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244887953
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244891940
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244898137
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244899407
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244905866
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244910228
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244916738
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244918712
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244924409
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244928933
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244935533
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244937409
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244945984
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244947327
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244953506
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244958222
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244964767
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244967196
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244971846
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244977090
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244983237
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244985102
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=244991297
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=244995171
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245002186
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245004692
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245012977
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245016524
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245022369
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245025169
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245033392
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245036123
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245041385
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245044626
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245052340
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245054896
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245063336
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245065952
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245070729
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245075888
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245081998
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245084596
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245090846
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245094506
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245101720
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245104157
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245109830
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245113347
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245121481
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245125451
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245133379
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245136282
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245142046
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245145674
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245154317
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245157852
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245166124
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245169005
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245175083
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245179401
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245187049
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245190441
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245198139
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245200909
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245207146
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245210772
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245219670
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245221197
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245231137
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245234068
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245239817
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245244393
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245251049
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245254432
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245264001
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245266665
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245272627
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245276787
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245284366
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245287129
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245293277
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245297352
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245305586
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245310087
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245317808
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245320705
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245326913
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245330985
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245338401
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245342876
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245351337
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245354020
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245360453
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245364734
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245372170
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245375809
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245384745
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245387131
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245393748
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245398074
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245405751
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245410281
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245418045
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245421873
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245428115
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245432465
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245440589
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245445187
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245453089
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245457644
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245466512
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245469187
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245475192
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245479481
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245487739
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245492425
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245501236
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245503491
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245510222
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245515247
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245523585
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245528137
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245536842
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245569804
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245583136
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245585774
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245596528
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245599277
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:20 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245605895
16:35:20 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:20 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:20 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245610379
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245619416
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245623943
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245632469
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245635279
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245641234
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245647019
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245654767
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245659740
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245668120
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245670828
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245678041
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245683453
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245692131
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245696967
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245705660
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245710568
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245719292
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245721678
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245733017
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245734807
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245742312
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245747750
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245755925
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245761697
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245769958
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:35:21 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=245775610
16:35:21 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:35:21 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:35:21 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=245783920
16:35:52  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:35:52  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x58E4
16:35:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000058E4-08D4C000-ABAF0B8B.wav''.
16:35:59  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:35:59  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x5CA4
16:35:59  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00005CA4-08D4C000-9E126311.wav''.
16:36:11  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:36:11  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3F64
16:36:11  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003F64-08D4C000-CA7C9B40.wav''.
16:36:19  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:36:19  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3EA4
16:36:19  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003EA4-08D4C000-D8364F32.wav''.
16:36:29  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:36:29  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x5BE4
16:36:29  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00005BE4-08D4C000-504E4676.wav''.
16:36:51  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:36:51  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x55E4
16:36:51  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000055E4-08D4C000-348C1C79.wav''.
16:37:03  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:37:03  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3BA4
16:37:03  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003BA4-08D4C000-AA964099.wav''.
16:37:08  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:37:08  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x41A4
16:37:08  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000041A4-08D4C000-5396F5CB.wav''.
16:37:13  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:37:13  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x1DA4
16:37:13  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001DA4-08D4C000-09D82032.wav''.
16:37:19  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:37:19  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D4C000, readSize=0x124, bufferSize=0xC0, fileSize=0x46E4
16:37:19  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000046E4-08D4C000-9C82E1EF.wav''.
16:37:26  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
16:37:26  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
16:37:26  INFO hle.sceMpeg - SofdecThread - Using MPEG file for streaming: PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='FILEDATA.CPK', length=0x2E120432, startSector=0xDBC0), sectorBlockMode=false], startPosition=0x1CEAF800, length=0x4C9800]
16:37:26  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
16:37:26  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
16:37:26  INFO hle.sceMpeg - SofdecThread - Reading MPEG video from PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='FILEDATA.CPK', length=0x2E120432, startSector=0xDBC0), sectorBlockMode=false], startPosition=0x1CEAF800, length=0x4C9800]
16:37:49  INFO       me - SofdecThread - Using external audio 'tmp\NPJH50686\Mpeg-5017600-3291198\ExtAudio-0.wav'
16:38:27  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
16:38:27  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
16:38:27  INFO hle.sceMpeg - SofdecThread - Using MPEG file for streaming: PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='FILEDATA.CPK', length=0x2E120432, startSector=0xDBC0), sectorBlockMode=false], startPosition=0x23285000, length=0xCF6800]
16:38:27  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
16:38:27  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
16:38:27  INFO hle.sceMpeg - SofdecThread - Reading MPEG video from PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='FILEDATA.CPK', length=0x2E120432, startSector=0xDBC0), sectorBlockMode=false], startPosition=0x23285000, length=0xCF6800]
16:38:29  INFO       me - SofdecThread - Using external audio 'tmp\NPJH50686\Mpeg-13590528-8687589\ExtAudio-0.wav'
16:40:06  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
16:40:06  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
16:40:06  INFO hle.sceMpeg - SofdecThread - Using MPEG file for streaming: PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='FILEDATA.CPK', length=0x2E120432, startSector=0xDBC0), sectorBlockMode=false], startPosition=0x1D379000, length=0x106000]
16:40:06  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
16:40:06  INFO hle.scePsmf - SofdecThread - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
16:40:06  INFO hle.sceMpeg - SofdecThread - Reading MPEG video from PartialVirtualFile[UmdIsoVirtualFile[UmdIsoFile(name='FILEDATA.CPK', length=0x2E120432, startSector=0xDBC0), sectorBlockMode=false], startPosition=0x1D379000, length=0x106000]
16:40:08  INFO       me - SofdecThread - Using external audio 'tmp\NPJH50686\Mpeg-1071104-828738\ExtAudio-0.wav'
16:40:20  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_TRANSFORM_3D size=12
16:40:21  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(8)|GU_TRANSFORM_3D size=44
16:40:21  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:40:21  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D54000, readSize=0x390, bufferSize=0x2E8, fileSize=0xF02B8
16:40:22  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000F02B8-08D54000-5C2304A1.wav''.
16:40:23  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:40:23  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3364
16:40:23  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003364-08D3C000-A93CF960.wav''.
16:40:32 DEBUG hle.sceGe_user - user_main - sceGeEdramGetAddr
16:40:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - user_main - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - user_main - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555288686
16:40:32 DEBUG  runtime - user_main - Switching from Thread user_main to CRI Atom Sound Output
16:40:32 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:40:32 DEBUG  runtime - user_main - syncThread currentThread=user_main, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - user_main - Waiting to be scheduled...
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D64980
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 32
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 19
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 17
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 24
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 22
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 11
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D64980 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D64980)
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:40:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555302011
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555303397
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555306508
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555307917
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555311332
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555313866
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555316738
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:40:32 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:40:32 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:40:32 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:40:32 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:40:32 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555321116
16:40:32 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D64D80
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 11
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D64D80 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D64D80)
16:40:32 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:40:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555329771
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555332419
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555336611
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555338350
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555341810
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555344095
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555350401
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555352483
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555354298
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555355024
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555360384
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555361954
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555365373
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555368983
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555372994
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555374457
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555378062
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555380997
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555385209
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555387009
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555394298
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555395671
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555400816
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555401534
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555406355
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555408086
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555411447
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555414957
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555424570
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555425347
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555428280
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555429660
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555435099
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555435812
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555439449
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555440168
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555445462
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555448556
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555452633
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555454869
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555456889
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555457860
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555462694
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555464113
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555469633
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555471112
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555475536
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555477659
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555483807
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555485680
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555489584
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555491465
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555494990
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555498390
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555501062
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555503744
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555508292
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555510771
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555517306
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555519098
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555523694
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555525705
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555530064
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555533173
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555536291
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555539365
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555541454
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555544161
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555550815
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555553028
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555556940
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555558434
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555562880
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555566741
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555571009
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555572769
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555577267
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555581353
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555586356
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555588284
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555593167
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555596635
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555602347
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555604721
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555610127
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555611054
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555619323
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555621094
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555625857
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555626838
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555632184
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555636343
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555641817
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555644095
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555652008
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555654207
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555658924
16:40:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555660652
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555668291
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555670547
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555675105
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555676453
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555681212
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555685482
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555692119
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555693659
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555702026
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555703890
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555708762
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555710735
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555718890
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555720813
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555725733
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555727416
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555735894
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555737863
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555742652
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555744177
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555752677
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555754932
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555759731
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555763860
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555770381
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555772581
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555777291
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555781215
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555786893
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555789049
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555793966
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555797936
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555804377
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555807320
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555811867
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555815656
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555822520
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555823487
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555829420
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555833841
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555840244
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555842885
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555847720
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555851784
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555858342
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555859910
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555869144
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555870240
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555876341
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555877944
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555884084
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555888073
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555894617
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555898499
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555904932
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555907190
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555912996
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555916561
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555923680
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555926451
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555931308
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555935096
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555942006
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555943986
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555949560
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555952961
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555960131
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555964288
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555971181
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555973740
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555978762
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555982530
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555989459
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=555991440
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=555996265
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556000498
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556006794
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556009801
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556014533
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556019442
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556026811
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556028970
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556037468
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556039780
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556045728
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556049994
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556056652
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556059341
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556067998
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556070515
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556075801
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556078287
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556087030
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556089218
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556094976
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556099236
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556105861
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556107792
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556113961
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556117779
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556124782
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556127169
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556136233
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556138835
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556144287
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556148633
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556155621
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556157794
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556163610
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556167739
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556174861
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556177144
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556185991
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556188525
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556193870
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556198081
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556205984
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556209205
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556214634
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556219482
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556226786
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556231296
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556238299
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556240934
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556246346
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556250776
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556257195
16:40:33 DEBUG VirtualFileProtocolHandler - Finalizer - close
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556276041
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556280409
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556283259
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556288260
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556288923
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556293018
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556296572
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556301106
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556301891
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556306237
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556308999
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556312474
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556315505
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556320328
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556322402
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556326160
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556326939
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556333934
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556334593
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556339974
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556342020
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556345646
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556347801
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556353580
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556355617
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556359736
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556360562
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556364580
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556368322
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556372607
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556374975
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556378814
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556381161
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556386619
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556388542
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556393198
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556393905
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556400916
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556402901
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556406821
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556407534
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556412055
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556415534
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556419935
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556421681
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556425458
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556426772
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556433586
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556435104
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556438919
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556441679
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556445400
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556448537
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556452395
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556455398
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556459855
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556461547
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556469003
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556469840
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556474806
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556477367
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556484873
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556486611
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556490411
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556491781
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556496496
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556500284
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556505910
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556507985
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556512076
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556515636
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556520455
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556521930
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556525704
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556527618
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556534497
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556535912
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556540101
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556541574
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556549698
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556550511
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556555604
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556557513
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556562424
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556565492
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556571627
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556572460
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556578562
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556581824
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556587134
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556587977
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556595289
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556600310
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556605435
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556608129
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556612552
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556615821
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556621546
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556623483
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556628517
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556631963
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556638087
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556638967
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556644612
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556648060
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556653973
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556656056
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556660692
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556664365
16:40:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556669958
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556672870
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556677717
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556681223
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556687615
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556689876
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556693757
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556697589
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556703605
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556705060
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556710961
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556714548
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556720853
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556722383
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556727461
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556731324
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556736889
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556738979
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556744287
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556747666
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556754066
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556755967
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556760442
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556764364
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556770329
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556771287
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556777259
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556780759
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556787010
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556788851
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556794518
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556797789
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556804543
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556806466
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556811561
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556815347
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556821767
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556823597
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556828589
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556831938
16:40:34 DEBUG      emu - GUI - saving window position of 'LogWindow'
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556838954
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556839962
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556845782
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556850256
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556856046
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556859157
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556864609
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556868109
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556874902
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556875908
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556882217
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556886027
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556892893
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556893899
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556900558
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556904196
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556911344
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556914994
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556921150
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556923746
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556929014
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556933244
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556939826
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556941959
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556950907
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556953320
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556958270
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556960790
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556969750
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556971806
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556977558
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556981557
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556989204
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=556992557
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=556998282
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557002602
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557009280
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557011490
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557021040
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557023503
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557029208
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557033190
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557041357
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557044329
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557053480
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557054687
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557061134
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557065659
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557072732
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557073953
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557080332
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557084966
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557091775
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557094892
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557101159
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557105593
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557113230
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557117641
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557125329
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557127607
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557136736
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557139050
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557145858
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557151296
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557158993
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557164465
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557171551
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557172741
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557180907
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557185513
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557193961
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557199054
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557206641
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557207990
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557214781
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557220172
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557229068
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557233703
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557240176
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557243864
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557249497
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557253870
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557261283
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557265118
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557274422
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557277613
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557284092
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557289500
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557297588
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557301245
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557309548
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557311514
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557322263
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557325693
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557331406
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557336314
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557343618
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557348237
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557356374
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557358660
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557365226
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557369613
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557376677
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557379069
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557388681
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557390493
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557397569
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557401825
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557410790
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557415331
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557422316
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557425277
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557431368
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557435528
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557443813
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557448420
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557455571
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557460167
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557466544
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557471964
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557481739
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557486346
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557495545
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557501145
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557509866
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557514457
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557522426
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557524775
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557531531
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557536184
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557544915
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557549844
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557557867
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557560802
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557571597
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557575005
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557582959
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557587934
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557604556
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557607244
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557613787
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557618131
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557626692
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557632637
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557641174
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557644860
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557656180
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557659113
16:40:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557670481
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557673036
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557679183
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557683043
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557691070
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557694041
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557704878
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557708090
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557714776
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557719982
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557728510
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557733523
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557742022
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557748192
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557756472
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557759522
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557771663
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557773815
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557781912
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557787495
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557797217
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557801746
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557810559
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557815900
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557825287
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557827760
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557839226
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557841328
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557852819
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557855797
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557863589
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557869343
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557877274
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557883375
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557893532
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557899354
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557908190
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557911010
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557918759
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557925802
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557937659
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557940397
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557948517
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557952921
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557963094
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557966242
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557977401
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557982280
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=557990853
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=557994305
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558001037
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558004472
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558009741
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558017437
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558024766
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558026608
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558033779
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558038788
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558044620
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558047723
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558053029
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558058873
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558071592
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558073275
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558081470
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558088010
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558097081
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558102409
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558110144
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558114866
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558123102
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558126158
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558130599
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558134155
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558144228
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558149283
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558161334
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558177034
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558190955
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558193947
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558201470
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558208440
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558220592
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558223631
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558231865
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558237831
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558248384
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558254338
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558264228
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558270167
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558280029
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558285682
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558294890
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558301035
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558309818
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558312772
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558321045
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558326610
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558339068
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558341908
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558349964
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558355590
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558365178
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558370992
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558380526
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558386197
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558396335
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558402458
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558412456
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558418206
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558441225
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558441872
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558446215
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:40:35 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:40:35 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:40:35 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CBE000, src=0x08CBD410, length=0x200
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558450956
16:40:35 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558455876
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558457909
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558461230
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558463129
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558469059
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558470354
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558474425
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558476271
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558480713
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558481969
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558488634
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558489253
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558493429
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:40:35 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:40:35 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Server Manager - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558498802
16:40:35 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558504370
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558505717
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558509808
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558510480
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558515625
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558518391
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558522858
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558523548
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558528345
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558531302
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558535922
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:40:35 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:40:35 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558539620
16:40:35 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558544437
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558547736
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558553501
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558555511
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558559574
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558560393
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558567556
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558569044
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558572876
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558573600
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558578360
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558582043
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558587481
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558588250
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558595288
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558600108
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558605375
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558606145
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558611673
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558614249
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558620738
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558623503
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558627156
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558629446
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558635725
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558637748
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558642257
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558642999
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558647083
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558650984
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558656878
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558658562
16:40:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558663039
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558665267
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558671829
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558672610
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558678146
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558681777
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558687418
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558689193
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558693917
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558697168
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558702430
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558705044
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558708593
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558710713
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558714529
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558717775
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558723311
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558725802
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558730461
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558733879
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558739364
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558740757
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558745294
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558748796
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558754584
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558756423
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558761140
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558764206
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558770786
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558772199
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558777665
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558780836
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558786982
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558788771
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558793577
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558797765
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558803956
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558804833
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558810420
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558813715
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558819514
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558821052
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558825823
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558827882
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558835370
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558838269
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558842867
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558844709
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558852129
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558854468
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558860413
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558863837
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558869827
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558872305
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558877003
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558878947
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558883960
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558888129
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558894268
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558898143
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558904388
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558907112
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558912035
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558915839
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558921959
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558924406
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558929264
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558933170
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558939326
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558941373
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558946940
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558950904
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558957169
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558959710
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558965109
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558968739
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558975492
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558977607
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558986034
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558986999
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=558992881
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=558995942
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559003327
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559005209
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559010712
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559014391
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559020900
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559022775
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559027840
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559031082
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559038731
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559039718
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559045567
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559050071
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559055978
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559058713
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559063593
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559067498
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559074472
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559076136
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559085246
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559086913
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559093241
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559094837
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559104061
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559105628
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559111829
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559115089
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559122394
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559124000
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559129477
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559133635
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559141192
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559142998
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559152668
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559155028
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559160095
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559164071
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559172054
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559174315
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559179685
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559183699
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559191411
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559193526
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559202802
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559205556
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559211288
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559215005
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559221544
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559224176
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559229243
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559233981
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559242026
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559244052
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559252525
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559255012
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559261194
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559265174
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559272203
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559274346
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559280479
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559284567
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559291939
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559293574
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559299806
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559303980
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559310801
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559315178
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559322543
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559324611
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559330569
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559334511
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559342076
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559344276
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559353791
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559355817
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559362163
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559366134
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559374030
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559376091
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559385045
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559387221
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559393843
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559397507
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559405408
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559408153
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559413553
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559417842
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559425630
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559427679
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559437509
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559439602
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559446235
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559450596
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559458361
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559460445
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559470505
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559472610
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559478934
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559483041
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559490632
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559492416
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559502562
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559504910
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559511392
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559515355
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559522641
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559525766
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559531205
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559535681
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559543806
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559547758
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559556287
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559558505
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559565114
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559569601
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559577207
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559581740
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559589107
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559590982
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559600184
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559604778
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559612247
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559617438
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559624476
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559627043
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559632569
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559637160
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559644340
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559648610
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559656611
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559659677
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559665345
16:40:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559669940
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559678793
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559683396
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559691202
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559693556
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559700257
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559704372
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559712722
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559717175
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559724668
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559726639
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559733697
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559738043
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559745950
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559751025
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559758616
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559761538
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559771804
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559774093
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559780463
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559785075
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559792805
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559795441
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559806175
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559808868
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559815758
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559820293
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559828488
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559833497
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559841711
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559844065
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559855285
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559858032
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559865470
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559870422
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559878352
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559883391
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559891612
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559894644
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559901238
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559905377
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559914537
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559918635
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559927246
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559931830
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559939564
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559941050
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559948159
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559952573
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559960489
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559965088
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559972858
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559976302
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559986622
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=559988670
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=559995603
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560000023
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560006695
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560009278
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560016461
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560020230
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560029561
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560034955
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560043138
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560048372
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560057159
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560059311
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560065809
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560070892
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560078571
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560083338
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560091420
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560093926
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560103971
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560106711
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560114451
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560118510
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560126593
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560131738
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560140179
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560143271
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560150374
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560154692
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560164626
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560167906
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560178097
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560182846
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560191803
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560194647
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560201027
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560205933
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560215231
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560220783
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560228885
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560233988
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560242043
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560245353
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560256389
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560258986
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560269223
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560272555
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560279112
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560284237
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560291353
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560294647
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560301308
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560306062
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560314834
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560319712
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560328503
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560333846
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560343153
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560349012
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560357824
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560360237
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560371482
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560374447
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560382605
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560388607
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560397145
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560402758
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560412432
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560417785
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560426935
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560432166
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560441457
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560444017
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560455715
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560459166
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560466688
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560472113
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560496225
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560500317
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560506134
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560507557
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560511361
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560513653
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560518801
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560520060
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560524346
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560526017
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560529593
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560531515
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560537162
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560538689
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560542651
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560543285
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560549431
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560550809
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560554861
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560555509
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560560059
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560562944
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560568275
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560570257
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560573678
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560574427
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560578955
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560582727
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560587279
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560589047
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560593347
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560594411
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560601527
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560602983
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560606877
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560607778
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560612288
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:40:37 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:40:37 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:40:37 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CBE400, src=0x08CBD710, length=0x200
16:40:37 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560617774
16:40:37 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560622689
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560624468
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560628869
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560630818
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560636822
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560637537
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560642755
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560644998
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560651350
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560652658
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560656715
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560658698
16:40:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560662880
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560666001
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560671194
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560673218
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560677497
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560680248
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560686443
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560687259
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560692748
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560694066
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560698016
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560700999
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560706675
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560707430
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560712876
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560715324
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560721847
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560722659
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560727485
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560731044
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560735753
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560738596
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560742513
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560744215
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560751875
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560753276
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560757137
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560759870
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560763693
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560766989
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560772271
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560774888
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560779132
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560781590
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560788035
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560790263
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560794189
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560796533
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560803245
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560804079
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560810003
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560811420
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560816106
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560819110
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560825582
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560827115
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560834929
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560836702
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560840735
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560841607
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560847215
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560850551
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560856812
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560857689
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560862605
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560866203
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560872531
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560874622
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560878664
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560882241
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560888310
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560890114
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560895730
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560898783
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560904568
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560907223
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560911813
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560915822
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560921002
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560922803
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560928052
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560931495
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560937883
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560940189
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560944502
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560948351
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560954470
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560956326
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560961413
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560964112
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560970813
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560972880
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560977632
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560981377
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560988518
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560990533
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=560995717
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=560999611
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561005529
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561007643
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561012278
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561016163
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561022853
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561024599
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561030180
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561034127
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561040452
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561042192
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561050755
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561052605
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561057441
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561059109
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561067378
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561069898
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561074754
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561076813
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561085163
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561087394
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561091664
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561093358
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561098475
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561102336
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561108560
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561110751
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561115724
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561119767
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561126887
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561128912
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561134327
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561138694
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561144852
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561148892
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561156173
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561157226
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561163620
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561167809
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561174703
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561177114
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561185549
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561188479
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561193411
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561197826
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561204698
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561207610
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561212420
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561216405
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561223234
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561225208
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561230465
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561234150
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561242005
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561244024
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561249898
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561253687
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561260514
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561264702
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561271234
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561273309
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561278966
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561283032
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561289727
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561292731
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561297534
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561301969
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561309045
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561310830
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561320475
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561322443
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561328428
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561332588
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561339752
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561341470
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561350799
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561353221
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561359082
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561361419
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561370896
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561372949
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561378817
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561383334
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561390361
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561392930
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561398063
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561402644
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561409431
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561413798
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561420684
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561422845
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561428559
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561432760
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561439699
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561442481
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561448994
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561452707
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561460662
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561465248
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561472478
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561474667
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561480545
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561484900
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561492340
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561494951
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561503804
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561505874
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561511763
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561516097
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561523465
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561524820
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561530751
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561535071
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561541653
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561543462
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561548432
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561552101
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561558808
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561561790
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561569564
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561571979
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561576542
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561581553
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561587947
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561589227
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561598615
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561602409
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561609273
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561613945
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561621020
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561623380
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561629277
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561633349
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561640223
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561643721
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561651785
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561653058
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561659368
16:40:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561660687
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561670775
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561672804
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561678790
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561682666
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561689578
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561691485
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561697038
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561701468
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561708121
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561710388
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561715950
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561720525
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561727376
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561731225
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561738157
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561740806
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561746725
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561750595
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561757677
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561759028
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561769240
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561771150
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561777313
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561781943
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561788530
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561790944
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561797128
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561800927
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561809239
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561811193
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561817292
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561821843
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561829451
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561833450
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561841308
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561843324
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561852275
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561855857
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561861613
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561865396
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561873978
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561876792
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561882173
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561886507
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561893837
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561899084
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561906208
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561907845
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561918701
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561920270
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561926864
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561928322
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561938915
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561940382
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561947185
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561951767
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561959073
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561960689
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561967176
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561972611
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561980316
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561985447
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=561993037
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=561994502
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562000777
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562005686
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562013355
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562017863
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562025984
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562028039
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562038132
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562041032
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562046995
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562051641
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562059524
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562063893
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562072527
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562075155
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562081527
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562085197
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562094202
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562098879
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562106352
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562109329
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562115888
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562120527
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562128514
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562133916
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562141632
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562145383
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562154536
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562158340
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562164523
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562169453
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562178097
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562182674
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562190498
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562193167
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562198818
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562204124
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562212940
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562216682
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562226088
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562228264
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562239081
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562241687
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562251530
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562255300
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562261586
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562266590
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562274550
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562277305
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562283930
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562289001
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562297289
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562302517
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562310379
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562315970
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562323971
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562327619
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562337782
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562340736
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562346933
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562352953
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562361314
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562366849
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562374956
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562380483
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562390622
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562392406
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562399768
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562405009
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562413414
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562418598
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562427812
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562431865
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562457650
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562461059
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562465859
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=562467230
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:40:39 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:40:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=562468957
16:40:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:40:47  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:40:47  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x5EE4
16:40:47  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00005EE4-08D3C000-A61D5E79.wav''.
16:40:47  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:40:47  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3124
16:40:48  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003124-08D3C000-AB0F645E.wav''.
16:40:49  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:40:49  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x34E4
16:40:49  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000034E4-08D3C000-2BF326AE.wav''.
16:40:50  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:40:50  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0xA24
16:40:50  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000A24-08D3C000-564567E0.wav''.
16:40:51  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:40:51  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4DA4
16:40:51  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004DA4-08D3C000-B13FDE07.wav''.
16:40:56  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:40:56  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0xEA4
16:40:56  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000EA4-08D3C000-DA7C20EA.wav''.
16:41:03  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:03  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x1264
16:41:03  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001264-08D3C000-B92D776A.wav''.
16:41:12  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3BA4
16:41:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003BA4-08D3C000-F4EF9155.wav''.
16:41:17  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:17  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4B64
16:41:17  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004B64-08D3C000-29DEB774.wav''.
16:41:20  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:20  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x20A4
16:41:20  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000020A4-08D3C000-F4A47A51.wav''.
16:41:22  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:22  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x28E4
16:41:22  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000028E4-08D3C000-A0ECF763.wav''.
16:41:23  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:23  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2B24
16:41:23  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002B24-08D3C000-E9ED3F60.wav''.
16:41:24  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:24  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x47A4
16:41:24  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000047A4-08D3C000-AABAF6B1.wav''.
16:41:26  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:26  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x22E4
16:41:26  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000022E4-08D3C000-81E9108F.wav''.
16:41:32 DEBUG hle.ThreadManForUser - user_main - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - user_main - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614579014
16:41:32 DEBUG  runtime - user_main - Switching from Thread user_main to CRI Atom Sound Output
16:41:32 DEBUG  runtime - user_main - syncThread currentThread=user_main, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - user_main - Waiting to be scheduled...
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D64980
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 19
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 36
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 32
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 11
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D64980 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D64980)
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:41:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614587961
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:41:32 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:41:32 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:41:32 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:41:32 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:41:32 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614589848
16:41:32 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D64D80
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D64D80 to SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D64D80)
16:41:32 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=32, SoundChannel[8](sourceSampleOffset=0, restLength=512, buffers queued=2, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:41:32 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614594114
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:41:32 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:41:32 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:41:32 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614601130
16:41:32 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614607559
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614609005
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614612644
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614615270
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614618572
16:41:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614620482
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614622815
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:41:33 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:41:33 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:41:33 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CBE000, src=0x08CBD410, length=0x200
16:41:33 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614626516
16:41:33 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614631076
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614632384
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614634597
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:41:33 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:41:33 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:41:33 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelMemcpy dst=0x08CBE400, src=0x08CBD710, length=0x200
16:41:33 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614639522
16:41:33 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614644400
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614645786
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614651862
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614653602
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614657927
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614659219
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614661122
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614661806
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614668836
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614669573
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614674374
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614676262
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614680985
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614684041
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614689201
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614690798
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614694638
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614695394
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614697372
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614701228
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614705565
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614707229
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614711843
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614715054
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614719811
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614721351
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614725894
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614728041
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614731444
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614733982
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614737663
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614740540
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614742565
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614744910
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614751492
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614752953
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614757384
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614759286
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614763835
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614767106
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614770679
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614771559
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614776847
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614778789
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614785742
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614787766
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614792122
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614794342
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614798983
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614802387
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614805177
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614808148
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614811452
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614813175
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614820350
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614822271
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614826476
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614828301
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614833220
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614836398
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614841515
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614842400
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614846561
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614849819
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614855418
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614856880
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614862223
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614865850
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614871539
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614872494
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614878156
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614879024
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614886929
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614889352
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614894060
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614895939
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614903952
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614905439
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614910894
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614911775
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614917875
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614921119
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614926925
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614929127
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614933309
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614937204
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614942508
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614944624
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614949421
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614952681
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614959004
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614960482
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614968368
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614970660
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614975403
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614977235
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614984624
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614987446
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614991549
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=614993176
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=614997861
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615002021
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615008213
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615010264
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615017858
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615019480
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615024964
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615027348
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615031935
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615035463
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615041561
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615043960
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615052418
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615053363
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615059728
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615060793
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615070102
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615071937
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615077135
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615079477
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615084636
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615089022
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615095498
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615099450
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615105858
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615108597
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615113416
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615116680
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615123775
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615125715
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615131049
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615134756
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615141340
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615143700
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615149097
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615152986
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615159527
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615160568
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615170209
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615172002
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615176835
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615179637
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615184787
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615188832
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615195435
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615199767
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615206758
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615209132
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615213891
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615218201
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615224812
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615226546
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615232641
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615236593
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615243167
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615244882
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615253721
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615256221
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615261306
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615265506
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615272404
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615274307
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615279575
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615283541
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615290726
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615292772
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615298226
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615302197
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615309565
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615312368
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615317827
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615321955
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615329285
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615333560
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615340469
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615342475
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615348058
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615352596
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615360084
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615362389
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615371174
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615373289
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615378853
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615382991
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615390380
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615392640
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615398667
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615402707
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615410302
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615412328
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615421389
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615423767
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615429692
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615434086
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615441593
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615443594
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615449501
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615453871
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615460927
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615462595
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615472439
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615474888
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615480723
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615485050
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615492303
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615494337
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615504083
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615505945
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615512231
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615516718
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615524367
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615526440
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615532490
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615536878
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615544515
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615551377
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615558805
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615561579
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615567401
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615571557
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615578805
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615583267
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615589889
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615592854
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615602901
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615605370
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615611669
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615616217
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615623540
16:41:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615625803
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615631711
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615636705
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615644769
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615648887
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615656961
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615659530
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615665904
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615670050
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615677275
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615682326
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615690265
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615693089
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615699366
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615704129
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615711473
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615716206
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615723560
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615727072
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615736574
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615739976
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615745421
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615750125
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615758386
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615760289
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615770884
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615772780
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615779710
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615784684
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615792552
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615795848
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615805672
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615808734
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615814747
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615819800
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615827872
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615832972
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615841474
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615843714
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615850547
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615855289
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615862969
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615867918
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615875936
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615879075
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615889101
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615891892
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615897859
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615903110
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615910889
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615915835
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615923544
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615925557
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615932236
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615937069
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615945255
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615949953
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615958832
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615961068
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615967380
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615972438
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615980887
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615985674
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=615994504
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=615996843
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616003854
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616008931
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616016821
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616022121
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616030896
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616035844
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616043511
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616049190
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616058439
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616060865
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616071687
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616074499
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616081844
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616087061
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616095333
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616100881
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616109474
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616111583
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616119225
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616124442
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616132869
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616137513
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616145907
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616150887
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616159867
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616162037
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616172914
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616175967
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616182797
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616187916
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616196375
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616202086
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616210746
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616216106
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616224595
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616227117
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616234314
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616239425
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616249120
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616254320
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616262578
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616268203
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616277134
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616282135
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616290977
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616293198
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616304232
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616307236
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616314475
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616319769
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616328590
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616333546
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616342290
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616345430
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616352709
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616357429
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616370974
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616373898
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616381570
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616386915
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616396528
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616401519
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616409233
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616410911
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616418359
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616424083
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616432724
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616437527
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616446153
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616450956
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616459503
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616462551
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616473355
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616475753
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616495968
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616497795
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616503091
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:41:34 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:41:34 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:41:34 DEBUG hle.sceSasCore - CRI Server Manager - __sceSasCore sasCore=0x8A86780, sasOut=0x8D65180
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - hleKernelDelayThread micros=600, callbacks=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - -------------------- hleKernelThreadWait micros=600 forever:false thread:'CRI Server Manager' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'user_main(uid=0xC, Status=PSP_THREAD_READY, Priority=0x20, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- user_main(uid=0xC, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), now=616507542
16:41:34 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to user_main
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616508889
16:41:34 DEBUG  runtime - CRI Server Manager - Switching from Thread user_main to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616513552
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616516265
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616518410
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616521615
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616524094
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:41:34 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:41:34 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:41:34 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:41:34 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616528822
16:41:34 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D65180
16:41:34 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 11
16:41:34 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 32
16:41:34 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D65180 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:41:34 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D65180)
16:41:34 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=32, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:41:34 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616540389
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616541189
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616545085
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616584514
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616589728
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616591792
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616593738
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616596140
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616599678
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:41:34 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:41:34 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:41:34 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelUnlockLwMutex workAreaAddr=0x08A78538, count=0x1
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616604924
16:41:34 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616610057
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616610775
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616612722
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616617440
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616619903
16:41:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616622656
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616626310
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616627036
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616633243
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616636592
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616638574
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616641888
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616643852
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616648276
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616652363
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616654087
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616657533
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616659584
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616661672
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616664142
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616667874
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616671272
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616676080
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616678057
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616680061
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616684102
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616688990
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616690535
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616694266
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616696343
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616701436
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616703534
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616705879
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616708565
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616712438
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616715568
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616719706
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616722056
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616725905
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616726705
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616732106
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616733773
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616739713
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616740512
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616745687
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616747221
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616753249
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616754045
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616759445
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616760265
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616764088
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616767247
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616771992
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616773534
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616775741
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616778651
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616784105
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616786481
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616790302
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616791125
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616795918
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616798334
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616803996
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616804869
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616809944
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616810804
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616815225
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616817450
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616823099
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616823958
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616828570
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616831126
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616836835
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616837849
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616842809
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616843667
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616848965
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616850680
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616856513
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616857444
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616863239
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616864967
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616871350
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616872257
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616877422
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616878359
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616882448
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616885422
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616890989
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616891891
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616896746
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616898520
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616904566
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616906775
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616909866
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616912580
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616919656
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616921795
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616924305
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616927689
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616931792
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616934956
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616940734
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616941667
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616946786
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616950352
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616955921
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616958102
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616962122
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616965457
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616971132
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616972057
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616977004
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616977953
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616983411
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616986745
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616992592
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=616994835
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=616997510
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617002008
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617008022
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617008972
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617014125
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617017239
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617022061
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617025179
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617028576
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617033196
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617039022
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617040013
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617045167
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617048561
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617054661
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617057061
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617061248
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617064727
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617070510
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617071530
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617076850
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617077869
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617082598
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617086763
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617092427
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617094195
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617099004
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617101835
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617107847
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617110714
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617114996
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617118468
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617124479
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617125567
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617130872
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617134892
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617140538
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617142875
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617147094
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617150954
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617156506
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617158974
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617163906
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617167342
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617173933
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617175180
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617181181
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617184905
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617192270
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617193412
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617198960
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617202540
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617208192
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617211192
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617214829
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617219789
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617226226
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617227344
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617233266
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617235758
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617242311
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617245035
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617253349
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617255398
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617261155
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617264166
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617271207
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617272421
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617278456
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617282758
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617289535
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617291281
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617296619
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617299915
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617306612
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617309199
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617314206
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617319155
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617325338
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617326481
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617332454
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617336418
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617343104
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617344269
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617350291
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617354599
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617361043
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617362202
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617371562
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617373471
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617379061
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617383099
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617389751
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617390949
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617396814
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617401262
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617407764
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617408969
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617414581
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617419117
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617425659
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617426894
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617436191
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617438612
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617443865
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617445756
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617451544
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617455285
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617462069
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617465845
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617472450
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617475172
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617480760
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617483819
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617491119
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617494819
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617499685
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617503460
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617510644
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617513346
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617521350
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617523735
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617529629
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617533368
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617540276
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617542943
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617549869
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617553118
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617560209
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617565017
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617572443
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=617573874
16:41:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:41:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:41:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=617579760
16:41:41  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:41  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x1CE4
16:41:41  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001CE4-08D3C000-881B5006.wav''.
16:41:49  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:49  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x1324
16:41:49  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001324-08D3C000-7CEE5FB0.wav''.
16:41:51  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:51  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2224
16:41:51  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002224-08D3C000-CD6ED920.wav''.
16:41:53  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2224
16:41:53  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002224-08D3C000-D48F6164.wav''.
16:41:54  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:54  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x38A4
16:41:55  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000038A4-08D3C000-91CCE7EC.wav''.
16:41:57  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:41:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3424
16:41:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003424-08D3C000-D5B1FFCD.wav''.
16:42:01  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:01  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x26A4
16:42:01  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000026A4-08D3C000-089188D8.wav''.
16:42:02  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:02  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x6F64
16:42:02  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00006F64-08D3C000-51B804B9.wav''.
16:42:03  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:03  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x23A4
16:42:04  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000023A4-08D3C000-73429651.wav''.
16:42:05  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:05  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x2D64
16:42:05  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002D64-08D3C000-8F54B86B.wav''.
16:42:06  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:06  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x79E4
16:42:06  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000079E4-08D3C000-D374FA56.wav''.
16:42:07  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x3AE4
16:42:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003AE4-08D3C000-808D6BA1.wav''.
16:42:08  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:08  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D3C000, readSize=0x124, bufferSize=0xC0, fileSize=0x4624
16:42:08  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00004624-08D3C000-4BDCE09C.wav''.
16:42:10  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:42:10  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D44000, readSize=0x390, bufferSize=0x2E8, fileSize=0xE22F0
16:42:10  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000E22F0-08D44000-553CED34.wav''.
16:42:12  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x6F64
16:42:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00006F64-08D54000-AA58FFC3.wav''.
16:42:15  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(1)|GU_TRANSFORM_3D size=20
16:42:15  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(4)|GU_TRANSFORM_3D size=32
16:42:15  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(2)|GU_TRANSFORM_3D size=24
16:42:15  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(3)|GU_TRANSFORM_3D size=28
16:42:15  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_COLOR_4444|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(5)|GU_TRANSFORM_3D size=36
16:42:21  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:21  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x6124
16:42:21  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00006124-08D54000-618303F9.wav''.
16:42:24  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:24  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x50A4
16:42:24  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000050A4-08D54000-F58C789A.wav''.
16:42:25  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:25  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x1CE4
16:42:25  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001CE4-08D54000-86E9B852.wav''.
16:42:29  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:29  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x2B24
16:42:29  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002B24-08D54000-DDB7B4C1.wav''.
16:42:36 DEBUG hle.sceGe_user - user_main - sceGeEdramGetAddr
16:42:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - user_main - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - user_main - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675886918
16:42:36 DEBUG  runtime - user_main - Switching from Thread user_main to CRI Atom Sound Output
16:42:36 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:42:36 DEBUG  runtime - user_main - syncThread currentThread=user_main, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - user_main - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D65980
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 22
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D65980 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D65980)
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=22, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:42:36 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675896733
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675900059
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675903796
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675904424
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675906063
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675909619
16:42:36 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675911881
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675912605
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG VirtualFileProtocolHandler - Finalizer - close
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675936298
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675936942
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675940800
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:42:36 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:42:36 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675944745
16:42:36 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08D64580
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - free buffer 22
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - sceAudioSRCOutputBlocking[not blocking] 0x08D64580 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100), 0x08D64580)
16:42:36 DEBUG hle.sceAudio - CRI Atom Sound Output - alSourceQueueBuffer buffer=22, SoundChannel[8](sourceSampleOffset=0, restLength=256, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=256, sampleRate=44100)
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuSuspendIntr
16:42:36 DEBUG hle.Kernel_Library - CRI Atom Sound Output - sceKernelCpuResumeIntr flagInterrupts=0x1
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675953082
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675953745
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675955479
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:42:36 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelUnlockLwMutex workAreaAddr=0x08A78538, count=0x1
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675957577
16:42:36 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675963319
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675965617
16:42:36 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675970788
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675972257
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675975873
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675978517
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675982095
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675984458
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675987067
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675987768
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=675989689
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=675990480
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676001596
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676004583
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676009428
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676011130
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676015297
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676018194
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676021661
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676023381
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676027144
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676028878
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676030789
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676032185
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676038536
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676039300
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676043539
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676046237
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676056058
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676056840
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676061170
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676061964
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676067973
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676069765
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676073899
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676076141
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676079586
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676080390
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676087194
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676088746
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676092227
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676092979
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676095068
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676095907
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676104593
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676106638
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676110822
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676112639
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676119588
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676121534
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676126903
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676127711
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676129968
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676134183
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676138391
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676141016
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676145272
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676147186
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676155712
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676157148
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676161988
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676162803
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676171070
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676172435
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676176768
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676178811
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676186010
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676187070
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676191501
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676193521
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676199171
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676202715
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676208561
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676210544
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676215917
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676218987
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676224365
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676226725
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676231524
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676235133
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676241123
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676242567
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676247712
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676251624
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676257170
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676260078
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676264272
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676268319
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676274152
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676275810
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676280190
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676283622
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676290120
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676292119
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676296630
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676300447
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676306402
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676307723
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676312641
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676317068
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676323039
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676325186
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676330561
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676334831
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676341240
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676342250
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676347763
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676350850
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676356870
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676359044
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676363814
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676367282
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676373966
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676376642
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676381157
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676385353
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676391947
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676394375
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676399738
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676403503
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676409881
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676411560
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676419650
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676421795
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676426826
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676428717
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676436906
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676438862
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676444236
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676445791
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676454938
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676457193
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676462547
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676463582
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676473106
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676474942
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676480411
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676484311
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676491372
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676493601
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676498641
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676502675
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676509432
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676512180
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676520963
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676522937
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676527670
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676529608
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676534897
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676538952
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676545891
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676547944
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676557127
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676559061
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676564488
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676568721
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676575659
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676577853
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676582944
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676587077
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676593909
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676596605
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676605429
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676607895
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676612774
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676616470
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676623762
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676626886
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676648603
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676652795
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676660018
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676662023
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676670925
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676672737
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676677908
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676680758
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676689278
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676691757
16:42:36 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:36 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:36 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676696802
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676701534
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676708671
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676710517
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676716510
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676720791
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676728298
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676730093
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676740015
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676741744
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676748313
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676752701
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676759432
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676761242
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676771685
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676773959
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676779588
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676784085
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676791366
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676794374
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676799665
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676803857
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676810823
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676813473
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676822143
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676824215
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676830114
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676834730
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676842372
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676844444
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676850883
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676855233
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676862595
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676864687
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676874486
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676876358
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676882990
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676887436
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676895257
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676899569
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676906814
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676909921
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676915038
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676919962
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676927752
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676929550
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676939560
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676942064
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676948510
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676953114
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676960142
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676962582
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676972288
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676974943
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676980859
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676985289
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=676992924
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=676995134
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677001379
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677006093
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677013935
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677018663
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677026226
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677028863
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677034869
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677038798
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677046876
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677051506
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677059747
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677061093
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677068134
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677072532
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677080401
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677085388
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677092687
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677094760
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677101286
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677105380
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677114209
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677118734
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677126276
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677129250
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677135412
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677139828
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677147842
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677152664
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677159710
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677163088
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677169891
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677174587
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677183139
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677188191
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677195980
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677201286
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677209193
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677211653
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677218110
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677223005
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677230393
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677235099
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677242952
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677244921
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677255948
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677258802
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677265394
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677270590
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677278183
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677283126
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677290917
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677293836
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677300648
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677305045
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677313692
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677318978
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677327019
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677329367
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677336076
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677341534
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677350360
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677354985
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677364663
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677368869
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677378475
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677383406
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677391843
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677394787
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677405225
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677407983
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677414642
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677419402
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677428036
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677431043
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677437339
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677442372
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677451186
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677456156
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677464483
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677469619
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677478281
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677483267
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677491783
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677494892
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677501832
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677506943
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677516129
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677521339
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677530232
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677535763
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677544530
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677547028
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677554087
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677558929
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677566607
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677571245
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677579803
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677584630
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677592588
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677595344
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677606045
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677607657
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677614641
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677619718
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677628225
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677633574
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677641331
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677644425
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677651472
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677656174
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677664480
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677669110
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677677562
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677679270
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677686430
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:37 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677691440
16:42:37 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:37 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:37 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677699639
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677704689
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677712978
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677717316
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677725664
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677727882
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677734662
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677740188
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677748161
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677753855
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677762604
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677767792
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677776738
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677779046
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677790600
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677792285
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677800423
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677805414
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677828560
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677829365
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677834575
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677835926
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677840296
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677842916
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677845426
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:42:38 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:42:38 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Server Manager - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Server Manager - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Server Manager - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677850302
16:42:38 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677855446
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:42:38 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:42:38 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:42:38 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuSuspendIntr
16:42:38 DEBUG hle.Kernel_Library - CRI Server Manager - sceKernelCpuResumeIntr flagInterrupts=0x1
16:42:38 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677859051
16:42:38 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677862142
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677866237
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677870556
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677871942
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677875441
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677877810
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677879720
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677884088
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677886476
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677890070
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677892105
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677892859
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677898099
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677901433
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677904618
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677905425
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677910673
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677911412
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677915137
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677918001
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677922623
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677924374
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677926584
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677929546
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677935277
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677937381
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677939390
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677942470
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677945203
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677946002
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677952748
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677955294
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677958073
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677960502
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677964183
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677965646
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677971184
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677971951
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677976819
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677977602
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677979648
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677984906
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677989416
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677990840
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677994429
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=677996850
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=677999032
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678003238
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678007536
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678009643
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678011952
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678016563
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678020799
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678022877
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678025055
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678028347
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678031284
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678034908
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678038475
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678041569
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678044646
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678047281
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678054093
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678055274
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678060231
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678061639
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678065641
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678068726
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678074115
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678074967
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678080012
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678081775
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678087671
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678088508
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678094114
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678094977
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678099537
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678101807
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678107224
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678108809
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678112756
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678115663
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678121701
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678122581
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678127191
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678128742
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678132724
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678135845
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678141337
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678142200
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678147629
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678150716
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678154896
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678157846
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678160916
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678163506
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678167044
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678171486
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678177038
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678177933
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678182903
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678184947
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678190528
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678193584
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678196948
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678201420
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678206558
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678208159
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678212364
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678215780
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678220929
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678221892
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678227287
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678228346
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678233564
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678235464
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678242347
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678244620
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678248827
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678251446
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678257527
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678258481
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678263950
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678265849
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678271934
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678274225
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678278987
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678281224
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678288966
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678290775
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678295119
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678297392
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678304094
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678305172
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678310769
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678311779
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678319461
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678321688
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678326968
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678327982
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678333270
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678335297
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678342238
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678344014
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678347612
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678352518
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678358568
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678359622
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678364933
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678368685
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678374676
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678376317
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678381592
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678383674
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678391099
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678393592
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678397951
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678401334
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678407135
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678408184
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678413760
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678418426
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678423949
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678425765
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678430216
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678433590
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678439823
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678442030
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678446188
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678451030
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678457103
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678458192
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678463522
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678467157
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678473351
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678475843
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678480463
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678483306
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678490704
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678493074
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678498262
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678500440
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678508001
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678510295
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678515234
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678517534
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678524878
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678527184
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678532462
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678534692
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678542540
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678543769
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678549702
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678551972
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678559425
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678561904
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678566744
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678569036
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678576642
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678578903
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678584239
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678586610
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678594426
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678596985
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678604453
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678605606
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678611195
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678616130
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678622204
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678624464
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678632402
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678635397
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678642908
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678644675
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678650044
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678653308
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678659993
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678662765
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678671400
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678672617
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678678564
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678679769
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678689457
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678691620
16:42:38 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:38 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:38 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=678696433
16:42:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:39 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:39 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=678700321
16:42:39 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:39 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:44  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:42:44  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x20A4
16:42:44  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000020A4-08D54000-5DFA4167.wav''.
16:42:51 DEBUG hle.sceGe_user - user_main - sceGeEdramGetAddr
16:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - user_main - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - user_main - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691006466
16:42:51 DEBUG  runtime - user_main - Switching from Thread user_main to CRI Atom Sound Output
16:42:51 DEBUG hle.sceCtrl - user_main - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - user_main - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - user_main - End of Interrupt
16:42:51 DEBUG  runtime - user_main - syncThread currentThread=user_main, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - user_main - Waiting to be scheduled...
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691013588
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691017130
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691021928
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691024128
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691026621
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691027299
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691029177
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:42:51 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:42:51 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Server Manager - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Server Manager - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Server Manager - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691035423
16:42:51 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691041453
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691042903
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691046685
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691051309
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691055231
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691055934
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691060027
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691062809
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691064775
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691068279
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691071202
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691071965
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691076672
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691077400
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691082064
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691085350
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691090839
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691092636
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691094698
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691095429
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691100415
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691103151
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691107899
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691110708
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691114790
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691118598
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691122626
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691123380
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691127283
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691130407
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691135493
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691136284
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691140232
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691141899
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691146565
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691148947
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691154880
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691156635
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691160190
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691161010
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691164881
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691168619
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691173550
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691174349
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691178886
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691179787
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691187636
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691188441
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691193246
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691195099
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691199930
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691202807
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691206939
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691208688
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691213517
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691217609
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691222732
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691224411
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691228366
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691230244
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691237108
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691239486
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691243462
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691244330
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691249830
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691252756
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691257556
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691259581
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691264200
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691267082
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691272314
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691274433
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691279055
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691280810
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691290160
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691291673
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691296389
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691298210
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691306183
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691307969
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691312806
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691314705
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691323926
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691325624
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691330498
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691334351
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691340431
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691342316
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691347665
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691351421
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691357076
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691359012
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691363804
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691367413
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691373800
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691376165
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691380968
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691384664
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691391725
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691393725
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691398342
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691402242
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691408810
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691411143
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691417177
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691421271
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691427424
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691430136
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691438202
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691440644
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691445829
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691449628
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG VirtualFileProtocolHandler - Finalizer - close
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691473292
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691476514
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691481774
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691485012
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691488997
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691491063
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691494989
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691496279
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691502909
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691503621
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691508451
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691509717
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691514158
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691516967
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691522144
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691524018
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691527363
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691528138
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691535695
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691537910
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691541490
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691543604
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691549468
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691552085
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691557162
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691557887
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691562517
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691566002
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691571675
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691573528
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691578756
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691580532
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691586594
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691588605
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691593715
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691595263
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691599807
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691602586
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691608306
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691610199
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691614921
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691618738
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691624570
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:51 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691625403
16:42:51 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:51 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691630367
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691634210
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691638890
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691641054
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691646298
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691647302
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691655308
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691657064
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691662116
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691663463
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691667711
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691671161
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691676883
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691678713
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691683197
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691685486
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691692136
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691692959
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691698668
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691701287
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691706578
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691708929
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691713418
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691715814
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691722464
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691723915
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691727996
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691730952
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691738191
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691739001
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691743828
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691745804
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691752962
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691754711
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691759484
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691761444
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691766172
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691769109
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691774482
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691777020
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691781790
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691784263
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691791341
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691792195
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691798366
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691801822
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691807293
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691809461
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691815041
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691818364
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691823738
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691825690
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691831187
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691834847
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691840719
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691843006
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691847292
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691850862
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691856090
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691858481
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691863016
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691863904
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691872184
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691875165
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691879103
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691881185
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691888581
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691890709
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691895937
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691899537
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691905746
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691907644
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691912810
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691915301
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691922733
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691923712
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691929612
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691933095
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691939646
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691940582
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691946722
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691950093
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691956673
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691958804
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691963585
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691967419
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691972587
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691975325
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691980316
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691984038
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691990528
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=691992466
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=691997466
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692001096
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692007252
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692008957
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692013761
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692017521
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692024089
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692025999
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692031200
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692034993
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692041971
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692042999
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692049429
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692052959
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692059659
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692061861
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692066770
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692070514
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692077131
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692078822
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692084932
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692088805
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692095694
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692098779
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692105902
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692108718
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692113690
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692117075
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692123674
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692125984
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692130661
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692134778
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692142304
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692143372
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692149707
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692153357
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692160578
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692163001
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692171237
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692173320
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692178865
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692180825
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692189012
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692191474
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692197116
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692201425
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692208116
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692210413
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692216122
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692220083
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692227086
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692228777
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692235162
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692238906
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692246274
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692248275
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692257700
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692259441
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692265471
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692269982
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692276481
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692278661
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692284713
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692288803
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692295084
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692299272
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692306621
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692309238
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692314985
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692319239
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692327154
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692329162
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692335371
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692338760
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692344951
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692346707
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692352380
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692354686
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692361460
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692363954
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692372329
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692373497
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692379161
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692383918
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692390271
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692391460
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692397506
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692401716
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692408322
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692409486
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692415287
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692419504
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692425761
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692427838
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692433106
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692436751
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692443492
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692445916
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692451318
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692455585
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692462427
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692463637
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692472816
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692474631
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692480252
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692483962
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692490947
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692492767
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692498136
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692501174
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692508860
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692511367
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692517129
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692520936
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692528061
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692529924
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692535492
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692538673
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692588775
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692594986
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692604060
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692607002
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692612385
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692616226
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:52 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692623368
16:42:52 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:52 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692626062
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692630931
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692636003
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692643152
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692644433
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692654582
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692655928
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692661947
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692666378
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692673198
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692676237
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692681702
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692685624
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692692300
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692695443
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692699456
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692704815
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692711640
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692713034
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692718896
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692724243
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692730941
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692735539
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692742420
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692744645
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692750325
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692753673
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692761236
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692764844
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692770129
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692774045
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692781209
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692785339
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692792923
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692794284
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692800077
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692805311
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692812616
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692814019
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692824329
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692826970
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692832423
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692837454
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692844752
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692847690
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692856831
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692859927
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692865952
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692870417
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692878051
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692880278
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692885973
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692890953
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692898156
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692903150
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692910216
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692911691
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692918276
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692923437
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692930921
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692936152
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692943248
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692945931
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692955712
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692958864
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692965204
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692969659
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692977550
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692979046
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692990005
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=692992618
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=692999042
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693003536
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693011034
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693014801
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693023607
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693027444
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693033398
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693037691
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693046247
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693051096
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693059151
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693060907
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693067230
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693072605
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693080888
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693085184
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693094340
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693096474
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693107349
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693108878
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693115596
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693120716
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693129206
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693134128
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693141535
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693144696
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693151588
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693155929
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693164284
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693169315
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693177350
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693178941
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693186550
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693191074
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693199450
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693203898
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693213209
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693217918
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693225776
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693228760
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693235226
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693240578
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693247978
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693252898
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:42:53 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Server Manager(uid=0x2E, Status=PSP_THREAD_READY, Priority=0x16, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Server Manager(uid=0x2E, Status=PSP_THREAD_RUNNING, Priority=0x16, Wait=None, doCallbacks=false), now=693261632
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:42:53 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=693263267
16:42:53 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:43:01  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:01  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x1CE4
16:43:01  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001CE4-08D54000-B26C9808.wav''.
16:43:04  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:04  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x1AA4
16:43:05  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001AA4-08D54000-B3F45D86.wav''.
16:43:07  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x2824
16:43:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002824-08D54000-12D1128D.wav''.
16:43:09  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0xF64
16:43:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000F64-08D54000-55162FF0.wav''.
16:43:15  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:15  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x1624
16:43:15  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001624-08D54000-6F7048E3.wav''.
16:43:16  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:16  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x11A4
16:43:16  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000011A4-08D54000-3E8A36C0.wav''.
16:43:21  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:21  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x56A4
16:43:21  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000056A4-08D54000-14771E44.wav''.
16:43:23  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:23  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x1B64
16:43:23  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001B64-08D54000-6B0D80B1.wav''.
16:43:29  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:29  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x1F24
16:43:29  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001F24-08D54000-E40116D9.wav''.
16:43:31  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:31  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x2464
16:43:31  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002464-08D54000-772A3B6C.wav''.
16:43:37  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:43:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x17A4
16:43:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000017A4-08D54000-84C427C0.wav''.
16:43:39  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:43:39  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0xAE4
16:43:39  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000AE4-08D54000-12824931.wav''.
16:43:41  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:43:41  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D54000, readSize=0x124, bufferSize=0xC0, fileSize=0x1DA4
16:43:41  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001DA4-08D54000-52E7FE87.wav''.
16:43:42  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:43:42  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08CFC000, readSize=0x390, bufferSize=0x2E8, fileSize=0xF02B8
16:43:43  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000F02B8-08CFC000-BCBA04A1.wav''.
16:43:47  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:47  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3124
16:43:47  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003124-08D14000-D334DC4E.wav''.
16:43:48  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:48  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3124
16:43:48  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003124-08D14000-ECE1CC81.wav''.
16:43:55  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:55  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x28E4
16:43:55  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000028E4-08D14000-F1F76D8E.wav''.
16:43:56  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:56  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x28E4
16:43:56  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000028E4-08D14000-CBC8B104.wav''.
16:43:57  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:43:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3D24
16:43:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003D24-08D14000-582AF434.wav''.
16:44:04  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:44:04  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3064
16:44:04  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003064-08D14000-9FA32764.wav''.
16:44:12  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:44:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2D64
16:44:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002D64-08D14000-E661BE06.wav''.
16:44:35  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(6)|GU_TRANSFORM_3D size=36
16:44:45  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:44:45  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x1F24
16:44:45  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001F24-08D14000-A02191E4.wav''.
16:44:46  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:44:46  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x1C24
16:44:46  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001C24-08D14000-09EBCE22.wav''.
16:44:47  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:44:47  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x31E4
16:44:47  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000031E4-08D14000-1B253AEA.wav''.
16:45:09  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:45:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2FA4
16:45:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002FA4-08D14000-B05268CA.wav''.
16:45:11  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:45:11  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x1E64
16:45:11  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001E64-08D14000-37BAEF95.wav''.
16:45:12  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:45:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2524
16:45:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002524-08D14000-DA737EEE.wav''.
16:45:16  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:45:16  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2524
16:45:16  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002524-08D14000-1EE8E9EA.wav''.
16:45:17  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:45:17  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2224
16:45:17  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002224-08D14000-2BE0B89A.wav''.
16:45:20  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:45:20  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x28E4
16:45:20  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000028E4-08D14000-5D5CEE09.wav''.
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Server Manager
16:45:27 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Server Manager
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:27 DEBUG  runtime - CRI Server Manager - Scheduled, restarting...
16:45:27 DEBUG  runtime - CRI Server Manager - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Server Manager - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Server Manager - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844603943
16:45:27 DEBUG  runtime - CRI Server Manager - Switching from Thread CRI Server Manager to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Server Manager - syncThread currentThread=CRI Server Manager, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Server Manager - Waiting to be scheduled...
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844621446
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844622702
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844624865
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:27 DEBUG hle.Kernel_Library - CRI Atom Atrac Decode - sceKernelCpuSuspendIntr
16:45:27 DEBUG hle.Kernel_Library - CRI Atom Atrac Decode - sceKernelCpuResumeIntr flagInterrupts=0x1
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844630195
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844634967
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844637295
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844643517
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844644198
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844646057
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844646837
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844651757
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:27 DEBUG hle.Kernel_Library - CRI Atom Atrac Decode - sceKernelCpuSuspendIntr
16:45:27 DEBUG hle.Kernel_Library - CRI Atom Atrac Decode - sceKernelCpuResumeIntr flagInterrupts=0x1
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844656342
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844661625
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844663250
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844667332
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844669662
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844675258
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844676814
16:45:27 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:27 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:27 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844679426
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844682168
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844685884
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844688778
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844693701
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844695471
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844699094
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844706323
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844710895
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844712873
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844716560
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844718086
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844723293
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844724137
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844729141
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844730760
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844734168
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844737908
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844743367
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844744935
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844748447
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844749237
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844751337
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844755672
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844759492
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844761621
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844766344
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844768956
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844774283
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844775732
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844780374
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844782338
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844788900
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844790221
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844794497
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844796503
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844800784
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844804378
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844809037
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844811286
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844814903
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844815770
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844823719
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844824608
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844826870
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844827792
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844834595
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844837815
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844843227
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844844795
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844850363
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844853527
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844858569
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844859505
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844863948
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844864871
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844869992
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844873207
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844879018
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844880983
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844885543
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844888979
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844894632
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844896450
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844901794
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844904934
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844910855
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844913205
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844919395
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844922621
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844929036
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844930791
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844935791
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844939642
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844945930
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844947705
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844952902
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844956813
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844962135
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844964089
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844969444
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844973020
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844978995
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844980684
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844989353
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844991507
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=844996219
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=844997286
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845003506
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845007248
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845013841
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845015685
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845020876
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845024605
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845031553
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845033464
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845038375
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845042883
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845065801
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845067111
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845071172
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:28 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:28 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:28 DEBUG hle.Kernel_Library - CRI Atom Atrac Decode - sceKernelUnlockLwMutex workAreaAddr=0x08A783A0, count=0x1
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845076225
16:45:28 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845082554
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845084703
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845090318
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845092473
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845096382
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845097120
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845102436
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845105774
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845111205
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845112943
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845117123
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845119234
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845125240
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845126601
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845131071
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845132857
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845137358
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845140603
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845145917
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845148235
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845152073
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845155676
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845161549
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845162342
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845167057
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845171015
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845175693
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845177954
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845182926
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845183719
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845191695
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845192643
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845198215
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845199915
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845204243
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845207307
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845212608
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845214098
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845218568
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845221746
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845226891
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845229575
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845233602
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845236906
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845242261
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845244017
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845248166
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845249823
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845257155
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845258688
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845262846
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845264800
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845269965
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845272603
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845278329
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845280263
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845284778
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845288766
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845293911
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845296130
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845300072
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845304012
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845309963
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845311636
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845316297
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845320217
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845325939
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845328048
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845332506
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845335736
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845342380
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845344266
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845349334
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845352661
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845358987
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845361840
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845366301
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845369601
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845375106
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845377864
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845382474
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845384277
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845389563
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845393024
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845398793
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845400765
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845408648
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845410929
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845416253
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845419727
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845425850
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845428406
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845433170
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845437297
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845444345
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845446255
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845451374
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845455324
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845461937
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845464757
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845469687
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845473398
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845480030
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845482338
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845490306
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845491939
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845497534
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845499376
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845505237
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845508877
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845515473
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845519188
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845525547
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845527344
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845532993
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845537037
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845543628
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845545820
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845550958
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845554553
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845561162
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845562862
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845568662
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845571952
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845578977
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845580704
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845589209
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845591887
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845597019
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845626480
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845634544
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845638087
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845645172
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845646969
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845653136
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845657291
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845664047
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845665138
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845674514
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845676851
16:45:28 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:28 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:28 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845682731
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845684661
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845693809
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845695512
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845701988
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845705700
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845712960
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845714797
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845724134
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845725795
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845732209
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845736078
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845743206
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845746115
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845751023
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845755363
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845761819
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845764143
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845769794
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845773967
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845781198
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845783933
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845789585
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845793582
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845800723
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845805179
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845812281
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845814966
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845824467
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845826213
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845832562
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845834670
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845843984
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845845717
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845852304
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845856513
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845863868
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845865599
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845871891
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845876220
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845883512
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845887564
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845895393
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845897345
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845903724
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845907762
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845914869
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845916766
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845923175
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845927237
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845934827
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845939379
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845946382
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845948922
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845957940
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845959787
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845965907
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845971153
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845978103
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845980939
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845990098
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=845992645
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=845998192
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846000751
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846010248
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846012318
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846018267
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846023406
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846030936
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846033440
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846039702
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846044495
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846052015
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846056314
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846064180
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846066356
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846072715
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846077127
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846084454
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846089317
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846096606
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846098506
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846109042
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846110915
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846117639
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846121713
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846129902
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846132780
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846142717
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846144909
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846151127
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846155356
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846162936
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846165710
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846171797
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846176631
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846184732
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846189374
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846196894
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846199137
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846209677
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846212923
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846219006
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846223414
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846231875
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846236684
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846245076
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846247905
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846254607
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846259321
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846267982
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846272817
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846280833
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846284021
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846294823
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846297094
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846304120
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846308626
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846317836
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846322628
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846330897
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846333361
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846340111
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846345176
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846353892
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846358946
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846367729
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846372927
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846380884
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846383916
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846390730
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846395470
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846403699
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846408774
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846416734
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846422504
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846431661
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846437132
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846445520
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846448565
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846458838
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846461754
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846469011
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846474090
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846482631
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846487883
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846496428
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846498914
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846506166
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846510948
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846519924
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846524496
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846533644
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846538583
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846546342
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846549644
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846556547
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846561892
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846570861
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846576601
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846585425
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846590426
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846599529
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846605519
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846615698
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846618115
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846629589
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846631735
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846643977
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846646450
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846654133
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846659236
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846667664
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:29 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:29 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846672799
16:45:29 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:29 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846681597
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846684511
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846694864
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846697703
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846704794
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846710013
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846719555
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846725144
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846734079
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846738923
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846747778
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846751131
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846758454
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846763249
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846776311
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846779114
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846786649
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846791644
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846800603
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846805400
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846814942
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846820593
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846830213
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846832683
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846840334
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846846310
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846855133
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846860626
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846869676
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846875408
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846884583
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846890997
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846900255
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846906517
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846915880
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846921989
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846931286
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846934300
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846941450
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846962482
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846967535
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846970664
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846976111
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846977731
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846980969
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846983311
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846989067
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846991208
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=846994487
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=846996558
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847000332
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847003325
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847008154
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847008872
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847013728
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847015558
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847019451
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847022656
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847027280
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847028002
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847032591
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847035675
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847040025
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847043074
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847046804
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847048568
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847052988
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847056024
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847061825
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847063296
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847067239
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847070692
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847075724
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847077768
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847082529
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847084882
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847091033
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847092658
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847097614
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847099023
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847103325
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847106752
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847112829
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847113753
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847117392
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847120857
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847126144
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847128519
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847132660
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847134327
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847139131
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847142542
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847147971
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847149470
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847155877
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847158228
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847163228
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847164072
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847169691
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847172396
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847178832
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847180247
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847184754
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847188297
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847194272
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847195792
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847200959
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847204124
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847210547
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847211943
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847216309
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847218325
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847225940
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847227412
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847232817
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847235854
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847242169
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847243608
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847248311
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847253075
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847258465
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847260456
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847264953
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847267277
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847274421
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847276302
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847281243
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847282828
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847287714
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847291783
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847298263
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847299370
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847307785
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847310343
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847314874
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847316361
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847324243
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847326648
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847332001
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847335797
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847342113
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847343163
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847348753
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847351961
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847358728
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847361189
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847365879
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847369906
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847376183
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847378119
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847383180
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847387078
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847393380
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847395732
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847400200
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847404443
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847410795
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847413035
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847418169
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847422348
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847428582
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847430380
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847433143
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847437736
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847443235
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847445545
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847449712
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847453029
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847458908
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847459900
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847465433
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847466421
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847475183
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847476222
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847481245
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847482275
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847486779
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847490228
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847496123
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847498384
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847502436
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847507067
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847512738
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847513785
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847519354
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847523743
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847528836
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847530742
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847534959
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847538364
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847544662
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847545718
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847550646
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847554989
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847560948
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847562002
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847567354
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847571995
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847577821
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847578928
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847584693
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847588319
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847594931
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847596014
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:30 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847670585
16:45:30 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:30 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:30 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847677496
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847688817
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847692551
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847702172
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847706007
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847712347
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847714651
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847719385
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847724283
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847730245
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847732578
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847740963
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847742137
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847747751
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847750507
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847755661
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847759128
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847765223
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847769695
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847776113
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847778367
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847783210
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847787840
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847794435
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847795608
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847800922
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847804378
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847811027
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847813458
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847818877
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847821327
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847828966
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847830832
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847836539
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847840224
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847846887
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847848115
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847851518
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847856621
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847861819
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847864996
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847868880
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847873927
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847880230
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847881593
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847887378
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847892465
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847899143
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847900404
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847909847
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847911719
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847917719
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847920329
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847928200
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847930883
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847935593
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847939568
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847945733
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847947045
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847952750
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847956633
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847962947
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847965735
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847971388
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847974454
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847981047
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847985760
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=847992368
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=847994943
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848000081
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848003848
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848011526
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848012875
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848018761
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848023633
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848029987
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848031267
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848037217
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848041404
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848048409
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848050310
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848059375
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848062143
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848067138
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848071006
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848078068
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848080597
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848086460
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848090394
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848097998
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848100723
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848108719
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848111499
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848115902
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848121304
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848128179
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848131398
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848140089
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848142916
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848148992
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848152306
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848159641
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848163063
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848168497
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848172017
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848180276
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848183015
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848188294
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848192276
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848200216
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848204298
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848211020
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848214455
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848220352
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848223753
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848231688
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848235935
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848244401
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848246479
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848252679
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848256991
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848264100
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848266810
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848273409
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848277100
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848285319
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848289788
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848298102
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848303149
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848310527
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848312011
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848319257
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848323921
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848331932
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848333417
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848344021
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848345493
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848351719
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848357015
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848364213
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848366760
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848376597
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848379332
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848385844
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848390159
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848397693
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848400590
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848410657
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848413359
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848419782
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848424079
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848432951
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848437480
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848445624
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848447848
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848454215
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848459005
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848466704
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848471419
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848478870
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848480398
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848487720
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848492542
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848500956
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848505143
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848513380
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848515668
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848522480
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848527640
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848535281
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848539842
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848548530
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848550127
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848557229
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848562025
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848570259
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848574539
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848583321
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848587528
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848596384
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848598685
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848605064
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848613724
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848624191
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848627595
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848634826
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848639125
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848647782
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848650174
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848661386
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848664279
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:31 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:31 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848671254
16:45:31 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:31 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848676249
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848684898
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848689665
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848697720
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848700708
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848711198
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848714485
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848720986
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848740180
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848745855
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848747767
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848749548
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - sceKernelWaitEventFlagCB uid=0x48, bits=0x1, wait=0x21, outBitsAddr=0x00000000, timeoutAddr=0x00000000
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x48, name='CriCond', attr=0x0, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
16:45:32 DEBUG hle.sceCtrl - CRI Atom Atrac Decode - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848755656
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848760925
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - sceKernelGetThreadId
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - sceKernelGetThreadId returning uid=0x49
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848765413
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848769469
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848772432
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848776251
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848777911
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848780684
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848781468
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848786898
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:32 DEBUG hle.Kernel_Library - CRI Atom Atrac Decode - sceKernelLockLwMutexCB workAreaAddr=0x08A783A0, count=0x1, timeoutAddr=0x00000000
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x47, name=CriCsPsp, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08A783A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x100, threadid=0x49), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=true - fast check succeeded
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848792527
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848797067
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848799190
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848801128
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848805501
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848810438
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848811204
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848815021
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848817087
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848819099
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848823104
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848827554
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848829503
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848832898
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848836120
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848840397
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848841782
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848845802
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848847398
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848849508
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848854267
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848856793
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848859908
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848862954
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848863747
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848868995
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848872356
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848877362
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848879260
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848882176
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848884780
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848891215
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848893326
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848895410
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848898258
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848901100
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848905280
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848909657
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848911306
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848914844
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848916874
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848920547
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848923453
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848928348
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848929236
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848933723
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848936196
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848941777
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848942612
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848947346
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848948153
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848955277
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848957291
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848959601
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848963120
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848966725
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848969961
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848975009
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848975833
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848980557
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848981490
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848985478
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848988384
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848993688
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=848994585
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=848999522
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849000380
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849007955
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849010123
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849014169
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849015655
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849019520
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849022625
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849028250
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849029129
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849034348
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849036144
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849042085
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849044646
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849047817
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849052401
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849057410
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849058324
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849063152
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849065337
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849069285
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849073646
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849079168
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849080086
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849084781
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849086579
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849092338
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849094858
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849099191
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849102367
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849108193
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849109145
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849114827
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849115765
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849123574
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849125141
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849129822
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849131416
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849135971
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849138474
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849144475
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849146477
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849150389
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849154855
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849159739
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849160697
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849165765
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849166752
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849171982
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849175999
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849181400
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849183104
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849187898
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849190380
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849196470
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849198646
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849202685
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849206905
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849213037
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849214045
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849219150
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849222796
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849228150
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849230486
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849235348
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849237991
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849244090
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849245164
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849250927
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849254810
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849260594
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849262397
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849267007
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849269843
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849276039
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849278439
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849282448
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849287004
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849292900
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849293956
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849299597
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849303527
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849309329
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849311050
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849316475
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849318650
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849325032
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849328102
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849331938
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849336485
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849342646
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849343790
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849349648
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849354089
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849359952
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849361033
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849366686
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849370550
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849376775
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849378539
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849383825
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849387219
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849394118
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849395918
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849400976
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849403954
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849410564
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849412836
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849418228
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849421871
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849428156
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849430961
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849434898
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849439972
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849445751
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849446910
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849456357
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849457512
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849463399
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849464546
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849473966
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849475208
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849480716
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849482986
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849491735
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849492893
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849497990
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849503277
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849509625
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849510798
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849516902
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849520981
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849527864
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849529079
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849534374
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849538870
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849545271
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849546473
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849552204
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849555990
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849563159
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849564376
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849573670
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849576134
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849581750
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849582987
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849588781
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849592808
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849599370
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849600933
16:45:32 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:32 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:32 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:32 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849684950
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849691613
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849704729
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849711123
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849717741
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849722756
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849729262
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849732170
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849737504
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849741632
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849749430
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849752606
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849760669
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849763192
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849768536
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849772260
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849779391
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849781297
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849787137
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849791612
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849798258
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849800641
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849805672
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849809593
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849817048
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849821125
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849827100
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849828447
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849834488
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849839677
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849846389
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849849239
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849857492
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849859477
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849865564
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849866935
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849873208
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849878377
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849885165
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849889662
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849896115
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849898891
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849904772
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849908518
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849915418
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849916797
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849925859
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849928270
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849934425
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849938377
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849947219
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849949256
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849958613
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849961344
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849967517
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849971590
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849979411
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849980881
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849987351
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=849992367
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=849999282
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850000723
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850011212
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850012633
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850019647
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850023822
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850030919
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850034407
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850040122
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850044859
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850052857
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850056532
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850065047
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850066555
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850072773
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850078171
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850085296
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850090568
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850097608
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850100676
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850106767
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850110672
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850118394
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850123702
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850131646
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850135892
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850144798
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850146853
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850153336
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850157707
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850166025
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850170288
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850178497
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850180028
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850186864
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850192085
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850200983
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850205484
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850213775
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850216179
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850222680
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850226732
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850235010
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850239740
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850247573
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850250404
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850256943
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850261528
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850270781
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850275557
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850283780
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850288652
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850296617
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850299219
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850305865
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850310049
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850318439
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850323201
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850331975
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850333592
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850340896
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850345529
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850354444
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850359246
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850367819
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850372509
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850381411
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850383047
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850389920
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850395732
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850403579
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850409345
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850418407
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850423568
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850432658
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850437198
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850445950
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850448613
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850472112
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850475671
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850479650
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850481678
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850484687
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Atrac Decode
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Waiting to be scheduled...
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - Scheduled, restarting...
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Atrac Decode - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850489771
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - syncThread currentThread=CRI Atom Atrac Decode, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Atrac Decode - Waiting to be scheduled...
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Scheduled, restarting...
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850494019
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850495423
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850498881
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850500886
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850505635
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850507689
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850509563
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850512067
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850515764
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850516478
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850522702
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850523422
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850528656
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850529368
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850534269
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850535671
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850541056
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850543230
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850546814
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850547525
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850553939
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850554747
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850560202
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850560946
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850565326
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850566089
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850570364
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850572575
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850577251
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850578884
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850582636
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850585699
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850590213
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850591627
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850595309
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850597077
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850600157
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850604122
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850609923
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850610712
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850612751
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850615731
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850618626
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850622328
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850627330
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850628138
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850632668
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850633471
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850638067
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850639828
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850645535
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850646328
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850651287
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850655264
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850660150
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850661029
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850665750
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850666573
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:33 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850670989
16:45:33 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:33 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:33 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850672654
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850678306
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850680771
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850684388
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850688084
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850693098
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850694558
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850698406
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850700139
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850703202
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850707065
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850712186
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850713049
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850718024
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850719728
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850725187
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850727366
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850731287
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850733566
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850739919
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850742171
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850744561
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850747827
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850751751
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850754806
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850759708
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850760576
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850765679
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850766827
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850774726
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850776798
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850781057
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850782577
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850786543
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850789700
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850795236
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850796872
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850800879
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850803941
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850809780
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850810684
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850815674
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850816599
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850823397
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850825838
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850830364
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850832005
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850836302
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850838282
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850845300
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850847620
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850851575
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850854689
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850860574
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850861591
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850866855
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850870849
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850875868
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850877569
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850881876
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850883559
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850888048
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850890638
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850896284
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850898501
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850902733
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850906906
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850912459
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850913441
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850918752
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850922540
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850928222
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850929226
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850934469
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850936455
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850943741
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850946066
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850950303
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850953816
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850959884
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850960900
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850966099
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850967145
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850974565
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850977177
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850980877
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850985199
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850991247
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=850992359
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=850997968
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851000135
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851005418
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851008856
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851014855
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851017576
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851024985
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851027173
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851031831
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851035440
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851041638
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851043803
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851048075
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851052160
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851058739
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851061253
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851066332
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851068493
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851075851
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851078224
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851083357
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851086679
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851093357
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851095024
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851100051
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851103023
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851109353
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851111632
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851116294
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851120845
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851127123
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851129393
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851134658
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851138143
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851145243
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851147407
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851152770
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851156341
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851162165
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851165538
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851170392
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851173834
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851180743
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851182518
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851190988
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851193055
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851198348
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851199513
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851205026
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851209131
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851215622
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851216783
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851224734
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851228006
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851232895
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851235992
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851243351
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851249464
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851257067
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851260219
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851265346
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851266587
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851272374
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851277054
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851283349
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851286957
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851293922
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851295683
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851301583
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851305157
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851312063
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851313978
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851319533
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851323454
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851330114
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851331333
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851337136
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851342136
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851348520
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851349784
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851358858
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851361405
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851366550
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851369650
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851377929
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851379864
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851385050
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851389304
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851396519
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851397801
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851403974
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851408392
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851415187
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851417043
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851422947
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851427039
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851433594
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851437642
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851445114
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851446434
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851452403
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851456919
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851463686
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851464998
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851474770
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851476749
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851482706
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851485078
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851491022
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851495327
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851502113
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851506998
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851514567
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851517224
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851523446
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851527371
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851535099
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851538361
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851546870
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851549034
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851558475
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851561061
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851567210
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851571558
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851578768
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851581319
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851586480
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851591316
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851598344
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851600744
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851653670
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851660343
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851667265
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:34 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851672287
16:45:34 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:34 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:34 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851679479
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851683277
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851692312
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851694852
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851701428
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851705615
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851714076
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851716933
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851725657
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851729128
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851735362
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851739859
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851746760
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851749247
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851755600
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851759794
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851767315
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851772976
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851780139
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851782873
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851792880
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851794387
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851801380
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851805890
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851814478
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851816577
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851823091
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851827685
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851834812
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851839903
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851847143
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851848841
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851856224
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851861438
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851869014
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851874110
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851881864
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851884038
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851894682
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851896826
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851903301
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851907037
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851916189
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851921415
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851929366
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851932004
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851937566
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851943385
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851951437
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851956098
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851964390
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851966594
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851972187
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851976789
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851984842
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851989013
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=851997186
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=851999999
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=852011121
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=852013879
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=852020130
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:35 DEBUG hle.sceCtrl - CRI Atom Sound Output - hleCtrlExecuteSampling
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Triggering Interrupt VBLANK(0x1E)
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - End of Interrupt
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_READY, Priority=0x12, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Sound Output(uid=0x40, Status=PSP_THREAD_RUNNING, Priority=0x12, Wait=None, doCallbacks=false), now=852025344
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Atrac Decode to CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncThread currentThread=CRI Atom Sound Output, currentRuntimeThread=CRI Atom Sound Output
16:45:35 DEBUG  runtime - CRI Atom Sound Output - syncEmulator immediately=false
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - sceKernelDelayThreadCB micros=0x3E8
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - hleKernelDelayThread micros=1000, callbacks=true
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'CRI Atom Sound Output' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - Context switching to 'CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
16:45:35 DEBUG hle.ThreadManForUser - CRI Atom Sound Output - ----- CRI Atom Atrac Decode(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=852033653
16:45:35 DEBUG  runtime - CRI Atom Sound Output - Switching from Thread CRI Atom Sound Output to CRI Atom Atrac Decode
16:45:59  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:45:59  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3964
16:45:59  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003964-08D14000-43797CA9.wav''.
16:46:01  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:01  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2BE4
16:46:01  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002BE4-08D14000-F9F43EFF.wav''.
16:46:02  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:02  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x1F24
16:46:02  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001F24-08D14000-42428F8A.wav''.
16:46:05  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:05  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3964
16:46:05  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003964-08D14000-7CC58177.wav''.
16:46:06  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:06  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x28E4
16:46:06  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000028E4-08D14000-59AAFDD1.wav''.
16:46:07  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2164
16:46:07  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002164-08D14000-5B8A7BE7.wav''.
16:46:22  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_8BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_32BITF|GU_WEIGHTS(7)|GU_TRANSFORM_3D size=40
16:46:32  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:32  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x29A4
16:46:32  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000029A4-08D14000-11A2A860.wav''.
16:46:34  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:34  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2CA4
16:46:34  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002CA4-08D14000-DB778828.wav''.
16:46:35  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:35  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x29A4
16:46:35  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000029A4-08D14000-04418B7D.wav''.
16:46:37  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2764
16:46:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002764-08D14000-18BAF8D4.wav''.
16:46:38  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:38  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3124
16:46:38  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003124-08D14000-EF460A83.wav''.
16:46:39  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:46:39  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x3DE4
16:46:39  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00003DE4-08D14000-6150ABFF.wav''.
16:47:08  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:08  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x52E4
16:47:09  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000052E4-08D14000-0B14D777.wav''.
16:47:10  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:10  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x50A4
16:47:10  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000050A4-08D14000-3E2A5B1C.wav''.
16:47:11  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:11  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2FA4
16:47:11  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002FA4-08D14000-F222B798.wav''.
16:47:30  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - Replaying atrac loop atracID=0, loopStart=218800, loopEnd=2703554
16:47:35  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:35  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2E24
16:47:35  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002E24-08D14000-B2A0E27B.wav''.
16:47:45  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:45  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2FA4
16:47:45  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002FA4-08D14000-C24B87F3.wav''.
16:47:48  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:48  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x2824
16:47:48  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002824-08D14000-AB1E1D91.wav''.
16:47:50  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:50  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x11A4
16:47:50  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000011A4-08D14000-46684656.wav''.
16:47:55  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:47:55  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D14000, readSize=0x124, bufferSize=0xC0, fileSize=0x9DE4
16:47:55  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00009DE4-08D14000-D70C67D8.wav''.
16:48:04  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:04  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x2CA4
16:48:04  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00002CA4-08D24000-B622C5B4.wav''.
16:48:12  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x1DA4
16:48:12  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001DA4-08D24000-AE339372.wav''.
16:48:18  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:18  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x1F24
16:48:18  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001F24-08D24000-1802A4AD.wav''.
16:48:22  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:22  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x25E4
16:48:22  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000025E4-08D24000-BF8D080E.wav''.
16:48:27  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:27  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x23A4
16:48:27  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000023A4-08D24000-2F298FBF.wav''.
16:48:33  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:33  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x40E4
16:48:33  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000040E4-08D24000-DB18CFB2.wav''.
16:48:36  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:36  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x5FA4
16:48:36  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00005FA4-08D24000-5C34337E.wav''.
16:48:37  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x1DA4
16:48:37  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001DA4-08D24000-C532504D.wav''.
16:48:46  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:46  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x14A4
16:48:46  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000014A4-08D24000-015B1C30.wav''.
16:48:49  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:49  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x10E4
16:48:49  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000010E4-08D24000-17A3DA19.wav''.
16:48:52  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:52  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D24000, readSize=0x124, bufferSize=0xC0, fileSize=0x1F24
16:48:52  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001F24-08D24000-0210A469.wav''.
16:48:56  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:48:56  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D1C000, readSize=0x124, bufferSize=0xC0, fileSize=0x19E4
16:48:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000019E4-08D1C000-2BE56CBD.wav''.
16:48:57  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x1, paramsAddr=0x09FBC8B0
16:48:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x1, buffer=0x08D34000, readSize=0x390, bufferSize=0x2E8, fileSize=0xE22F0
16:48:57  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-000E22F0-08D34000-7778ED34.wav''.
16:49:03  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:49:03  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D1C000, readSize=0x124, bufferSize=0xC0, fileSize=0x1F24
16:49:03  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00001F24-08D1C000-63C3B339.wav''.
16:49:05  INFO hle.sceAtrac3plus - CRI Server Manager - sceAtracLowLevelInitDecoder atID=0x0, paramsAddr=0x09FBC8B0
16:49:05  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - hleAtracSetData atID=0x0, buffer=0x08D1C000, readSize=0x124, bufferSize=0xC0, fileSize=0xBA4
16:49:05  INFO hle.sceAtrac3plus - CRI Atom Atrac Decode - AT3+ data decoded by the external decoder, using 'LocalVirtualFile SeekableRandomFile 'tmp\NPJH50686\Atrac\Atrac-00000BA4-08D1C000-22D13549.wav''.
16:49:36  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08A2FD60-0x08A30360: Address 0x08A2FD60, mode=8(SIZES), gameName=NPJH50686, saveName=DATA00, fileName=SECURE.BIN, secureVersion=0
16:49:37  INFO compiler - user_main - Replacing CodeBlock at 0x088B7FEC by Native Code 'strncat'
16:49:37  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08A2FD60-0x08A30360: Address 0x08A2FD60, mode=5(LISTSAVE), gameName=NPJH50686, saveName=DATA0, fileName=SECURE.BIN, secureVersion=0, saveNameList=[DATA00, DATA01, DATA02, DATA03, DATA04, DATA05, DATA06, DATA07, DATA08, DATA09, DATA10, DATA11, DATA12, DATA13, DATA14, DATA15, DATA16, DATA17, DATA18, DATA19, DATA20, DATA21, DATA22, DATA23, DATA24, DATA25, DATA26, DATA27, DATA28, DATA29, DATA30, DATA31, DATA32, DATA33, DATA34, DATA35, DATA36, DATA37, DATA38, DATA39, DATA40, DATA41, DATA42, DATA43, DATA44, DATA45, DATA46, DATA47, DATA48, DATA49, DATA50, DATA51, DATA52, DATA53, DATA54, DATA55, DATA56, DATA57, DATA58, DATA59, DATA60, DATA61, DATA62, DATA63, DATA64, DATA65, DATA66, DATA67, DATA68, DATA69, DATA70, DATA71, DATA72, DATA73, DATA74, DATA75, DATA76, DATA77, DATA78, DATA79, DATA80, DATA81, DATA82, DATA83, DATA84, DATA85, DATA86, DATA87, DATA88, DATA89, DATA90, DATA91, DATA92, DATA93, DATA94, DATA95, DATA96, DATA97, DATA98]
16:49:45  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
16:49:45  WARN      emu - user_main - Attempt to use unknown SceUID (purpose='ThreadMan-thread')
16:49:45  WARN      emu - user_main - Attempt to use unknown SceUID (purpose='ThreadMan-thread')
