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TALKMAN - UCES00254
using r 2841
after the intro the game keeps pausing with errors
here is the info log
Code:
19:30:47  WARN   loader - GUI - Failed to map import at 0x0890AC18 [0x79A1C743] Module 'sceUsbAcc'(attempt 1)
19:30:47  WARN   loader - GUI - Failed to map import at 0x0890AC20 [0x2E6DCDCD] Module 'sceUsbMic'(attempt 1)
19:30:47  WARN   loader - GUI - Failed to map import at 0x0890AC28 [0x45310F07] Module 'sceUsbMic'(attempt 1)
19:30:47  WARN   loader - GUI - Failed to map import at 0x0890AC30 [0x5F7F368D] Module 'sceUsbMic'(attempt 1)
19:30:47  WARN   loader - GUI - Failed to map import at 0x0890AC38 [0x63400E20] Module 'sceUsbMic'(attempt 1)
19:30:47  WARN   loader - GUI - Failed to map import at 0x0890AC40 [0xF899001C] Module 'sceUsbMic'(attempt 1)
A draft implementation has been added for those functions in r2843.

Could you add the following line to LogSettings.xml:
Code:
<logger name='compiler'> <level value='debug' /> </logger>
using r 2843
here is the log with the added line
Code:
08:25:33  WARN   loader - GUI - Failed to map import at 0x0890AC18 [0x79A1C743] Module 'sceUsbAcc'(attempt 1)
08:25:33  WARN   loader - GUI - Failed to map import at 0x0890AC20 [0x2E6DCDCD] Module 'sceUsbMic'(attempt 1)
08:25:33  WARN   loader - GUI - Failed to map import at 0x0890AC28 [0x45310F07] Module 'sceUsbMic'(attempt 1)
08:25:33  WARN   loader - GUI - Failed to map import at 0x0890AC30 [0x5F7F368D] Module 'sceUsbMic'(attempt 1)
08:25:33  WARN   loader - GUI - Failed to map import at 0x0890AC38 [0x63400E20] Module 'sceUsbMic'(attempt 1)
08:25:33  WARN   loader - GUI - Failed to map import at 0x0890AC40 [0xF899001C] Module 'sceUsbMic'(attempt 1)
08:25:33  WARN   loader - GUI - Failed to map import at 0x0890A9C8 [0x36FD8AA9] Module 'sceAudioRouting'(attempt 1)
They have been moved to PSP 2.60 (instead of 2.71) in r2845. Also a basic microphone input method has been implemented.
using r 2846
after the intro it crashes on the loading screen
here is the info log
Code:
org.lwjgl.openal.OpenALException: Invalid Enum
    at org.lwjgl.openal.Util.checkALCError(Util.java:55)
    at org.lwjgl.openal.ALC10.alcGetInteger(ALC10.java:184)
    at jpcsp.HLE.modules150.sceAudio.hleAudioGetInputLength(sceAudio.java:333)
    at jpcsp.HLE.modules150.sceAudio.blockThreadInput(sceAudio.java:353)
    at jpcsp.HLE.modules150.sceAudio.hleAudioInputBlocking(sceAudio.java:370)
    at jpcsp.HLE.modules260.sceUsbMic.sceUsbMicInputBlocking(sceUsbMic.java:56)
Strange, I have no problem testing this function using the "Audio Mechanica v8b" homebrew. Have you tried both 32 and 64 bit versions?
just tried the 32 bit version and it also crashes in the same spot
here is the log from the 32 bit version


do you have to have a microphone plugged in ???
as i don't have one for my PC
(11-13-2012, 09:13 AM)nash67 Wrote: [ -> ]do you have to have a microphone plugged in ???
as it don't have one for my PC
OK, this is probably the reason... I will fake a silent microphone in that case.
I could test the microphone if you want
(11-13-2012, 01:53 PM)virgil94 Wrote: [ -> ]I could test the microphone if you want
Yes that would help. Thank you!

You can also test using the homebrew "Audio Mechanica v8b", or another one as I'm already testing with this homebrew...
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