11-11-2012, 11:36 AM
Pages: 1 2
11-11-2012, 09:13 PM
Code:
19:30:47 WARN loader - GUI - Failed to map import at 0x0890AC18 [0x79A1C743] Module 'sceUsbAcc'(attempt 1)
19:30:47 WARN loader - GUI - Failed to map import at 0x0890AC20 [0x2E6DCDCD] Module 'sceUsbMic'(attempt 1)
19:30:47 WARN loader - GUI - Failed to map import at 0x0890AC28 [0x45310F07] Module 'sceUsbMic'(attempt 1)
19:30:47 WARN loader - GUI - Failed to map import at 0x0890AC30 [0x5F7F368D] Module 'sceUsbMic'(attempt 1)
19:30:47 WARN loader - GUI - Failed to map import at 0x0890AC38 [0x63400E20] Module 'sceUsbMic'(attempt 1)
19:30:47 WARN loader - GUI - Failed to map import at 0x0890AC40 [0xF899001C] Module 'sceUsbMic'(attempt 1)
Could you add the following line to LogSettings.xml:
Code:
<logger name='compiler'> <level value='debug' /> </logger>
11-12-2012, 12:29 AM
using r 2843
here is the log with the added line
here is the log with the added line
11-12-2012, 04:38 PM
Code:
08:25:33 WARN loader - GUI - Failed to map import at 0x0890AC18 [0x79A1C743] Module 'sceUsbAcc'(attempt 1)
08:25:33 WARN loader - GUI - Failed to map import at 0x0890AC20 [0x2E6DCDCD] Module 'sceUsbMic'(attempt 1)
08:25:33 WARN loader - GUI - Failed to map import at 0x0890AC28 [0x45310F07] Module 'sceUsbMic'(attempt 1)
08:25:33 WARN loader - GUI - Failed to map import at 0x0890AC30 [0x5F7F368D] Module 'sceUsbMic'(attempt 1)
08:25:33 WARN loader - GUI - Failed to map import at 0x0890AC38 [0x63400E20] Module 'sceUsbMic'(attempt 1)
08:25:33 WARN loader - GUI - Failed to map import at 0x0890AC40 [0xF899001C] Module 'sceUsbMic'(attempt 1)
08:25:33 WARN loader - GUI - Failed to map import at 0x0890A9C8 [0x36FD8AA9] Module 'sceAudioRouting'(attempt 1)
11-13-2012, 12:59 AM
using r 2846
after the intro it crashes on the loading screen
here is the info log
after the intro it crashes on the loading screen
here is the info log
11-13-2012, 06:49 AM
Code:
org.lwjgl.openal.OpenALException: Invalid Enum
at org.lwjgl.openal.Util.checkALCError(Util.java:55)
at org.lwjgl.openal.ALC10.alcGetInteger(ALC10.java:184)
at jpcsp.HLE.modules150.sceAudio.hleAudioGetInputLength(sceAudio.java:333)
at jpcsp.HLE.modules150.sceAudio.blockThreadInput(sceAudio.java:353)
at jpcsp.HLE.modules150.sceAudio.hleAudioInputBlocking(sceAudio.java:370)
at jpcsp.HLE.modules260.sceUsbMic.sceUsbMicInputBlocking(sceUsbMic.java:56)
11-13-2012, 09:13 AM
just tried the 32 bit version and it also crashes in the same spot
here is the log from the 32 bit version
do you have to have a microphone plugged in ???
as i don't have one for my PC
here is the log from the 32 bit version
do you have to have a microphone plugged in ???
as i don't have one for my PC
11-13-2012, 10:09 AM
(11-13-2012, 09:13 AM)nash67 Wrote: [ -> ]do you have to have a microphone plugged in ???OK, this is probably the reason... I will fake a silent microphone in that case.
as it don't have one for my PC
11-13-2012, 01:53 PM
I could test the microphone if you want
11-13-2012, 02:18 PM
(11-13-2012, 01:53 PM)virgil94 Wrote: [ -> ]I could test the microphone if you wantYes that would help. Thank you!
You can also test using the homebrew "Audio Mechanica v8b", or another one as I'm already testing with this homebrew...
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