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(11-24-2013, 12:40 AM)Herrod22 Wrote: [ -> ]
(11-23-2013, 11:47 PM)Hykem Wrote: [ -> ]@Herrod22:
Could you please check if the graphics became worse before or after r3408? Thanks!

You mean checking where the graphics got even more f**ked up after r3391.

Sure I could do that sometime.

Atm I don't have the time to try 20 different revisions out.

Sometime in about half a week or so maybe.

Yes, but you can focus only on r3408. Which means that the graphics should look better with r3407 and then got screwed up even more in r3408.
If that's the case, then it will help tracking down the source of this bug.
(11-24-2013, 06:08 AM)Hykem Wrote: [ -> ]
(11-24-2013, 12:40 AM)Herrod22 Wrote: [ -> ]
(11-23-2013, 11:47 PM)Hykem Wrote: [ -> ]@Herrod22:
Could you please check if the graphics became worse before or after r3408? Thanks!

You mean checking where the graphics got even more f**ked up after r3391.

Sure I could do that sometime.

Atm I don't have the time to try 20 different revisions out.

Sometime in about half a week or so maybe.

Yes, but you can focus only on r3408. Which means that the graphics should look better with r3407 and then got screwed up even more in r3408.
If that's the case, then it will help tracking down the source of this bug.

Ok just tried 3407 and there it's not as effed up as in 3408, the chars don't disapppear in bigger screen sizes, though the shadows are of course still effed up like in 3391.
(11-24-2013, 11:17 AM)Herrod22 Wrote: [ -> ]
(11-24-2013, 06:08 AM)Hykem Wrote: [ -> ]
(11-24-2013, 12:40 AM)Herrod22 Wrote: [ -> ]
(11-23-2013, 11:47 PM)Hykem Wrote: [ -> ]@Herrod22:
Could you please check if the graphics became worse before or after r3408? Thanks!

You mean checking where the graphics got even more fucked up after r3391.

Sure I could do that sometime.

Atm I don't have the time to try 20 different revisions out.

Sometime in about half a week or so maybe.

Yes, but you can focus only on r3408. Which means that the graphics should look better with r3407 and then got screwed up even more in r3408.
If that's the case, then it will help tracking down the source of this bug.

Ok just tried 3407 and there it's not as effed up as in 3408, the chars don't disapppear in bigger screen sizes, though the shadows are of course still effed up like in 3391.

I see. Thanks for testing. Smile
(11-26-2013, 12:38 AM)Hykem Wrote: [ -> ]
(11-24-2013, 11:17 AM)Herrod22 Wrote: [ -> ]
(11-24-2013, 06:08 AM)Hykem Wrote: [ -> ]
(11-24-2013, 12:40 AM)Herrod22 Wrote: [ -> ]
(11-23-2013, 11:47 PM)Hykem Wrote: [ -> ]@Herrod22:
Could you please check if the graphics became worse before or after r3408? Thanks!

You mean checking where the graphics got even more fucked up after r3391.

Sure I could do that sometime.

Atm I don't have the time to try 20 different revisions out.

Sometime in about half a week or so maybe.

Yes, but you can focus only on r3408. Which means that the graphics should look better with r3407 and then got screwed up even more in r3408.
If that's the case, then it will help tracking down the source of this bug.

Ok just tried 3407 and there it's not as effed up as in 3408, the chars don't disapppear in bigger screen sizes, though the shadows are of course still effed up like in 3391.

I see. Thanks for testing. Smile

by the way the errors which occured after rev 3408 went away after the they were removed in some other rev, which was to be expected.

on another note I can confirm working adhoc play on this game with 2 jpcsp running on one computer, just follow the guides somewhere on this forum where to modify the .bat files, the only thing you have to know is that your have to use two different savegames with different names for your guy on the two jpcsps, you can't play against your own savegame.
(01-21-2016, 06:59 PM)sum2012 Wrote: [ -> ]Last work
https://github.com/jpcsp/jpcsp/commit/25...9522b6925d
first bad
https://github.com/jpcsp/jpcsp/commit/e8...3a8fd53aaf
Thank you for identifying the commit causing the regression issue! Smile
I hope this is now fixed in 2525f8e
I compile myself in this commit
https://github.com/jpcsp/jpcsp/commit/ec...cafc88770d

Yes,fixed.Thanks
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