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Stand O'Food - NPUZ00029
using r2736
loads 2 developers screens then comes up with a loading bar
when that is complete the game keeps pausing
here is the info log
update:
Code:
WARN   hle.IoFileMgrForUser   stat - 'PSP_GAME/USRDIR/textures/atlases/bonus.pvr' umd file/dir not found
Please attach ISO-index.txt file
(09-26-2012, 01:02 PM)nash67 Wrote: [ -> ]Stand O'Food - NPUZ00029
using r2736
loads 2 developers screens then comes up with a loading bar
when that is complete the game keeps pausing
here is the info log

To nash67,please attach iso-index.txt
(09-27-2012, 02:27 PM)sum2012 Wrote: [ -> ]To nash67,please attach iso-index.txt

The game might be encrypted.
I cannot find "bonus.pvr" file in the iso-index.txt
using r 2827
still the same problem
just before it pauses music is supposed to play
here is a new log
using r 2927
still the same problem
loads 2 developers screens then comes up with a loading bar
when that is complete the game keeps pausing
here is a compiler debug log
I beleve that game keeps pausing due to file not found.

Code:
23:26:03 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/text.bar
23:26:03 DEBUG hle.IoFileMgrForUser - user_main - hleIoOpen - umd file not found (ok to ignore this message, debug purpose only)
Attach hle.IoFileMgrForUser debug file Rev2927
Code:
21:31:23  INFO hle.sceAtrac3plus - user_main - hleAtracSetData atracID=0, buffer=0x089270C0, readSize=0x1000, bufferSize=0x1000, fileSize=0x75BA4
21:31:24  INFO      hle - user_main - Mono AT3+ data could not be decoded by the external decoder
...
21:31:24 DEBUG compiler - user_main - CodeInstruction.compile    0x890A0BC - syscall    0x04791 [sceAtracSetMOutHalfwayBuffer]
This sequence should be improved by r2973. Could you check and update the log file?
Well done gid15
Rev 2975 fixed,playable
Need to set 50 method to load faster
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