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2D Adventures of Rotating Octopus Character - NPUZ00240
using r2718
starts off with a black screen then it opens up the savedata list
and if you click on cancel the savedata list just keeps popping up
so you cannot start the game
here is the info log
windows 32 bit show error java.lang.StackOverflowError (Rev 2718)
Huh
ps:nash67 is using windows 64 bit
(09-03-2012, 01:40 AM)nash67 Wrote: [ -> ]2D Adventures of Rotating Octopus Character - NPUZ00240
using r2718
starts off with a black screen then it opens up the savedata list
and if you click on cancel the savedata list just keeps popping up
so you cannot start the game
here is the info log

Rev 2732
same error:java.lang.StackOverflowError
(09-22-2012, 05:33 PM)sum2012 Wrote: [ -> ]Rev 2732
same error:java.lang.StackOverflowError
Could you post a DEBUG log and a profiler output?

Thanks!
Run in debug mode in 2 hours still not reached the error.It is so big size log so that I only attach ~30 secound debug log first.Torrmow morning I will run debug mode again.
(09-22-2012, 08:47 PM)gid15 Wrote: [ -> ]Could you post a DEBUG log and a profiler output?

Thanks!

(09-23-2012, 12:28 PM)sum2012 Wrote: [ -> ]Run in debug mode in 2 hours still not reached the error.It is so big size log so that I only attach ~30 secound debug log first.Torrmow morning I will run debug mode again.
It looks like the sound thread is busy the whole time when running in DEBUG mode: the slowdown caused by the DEBUG log prohibits other threads to run.
Just try a profiler output alone.

BTW, does it help to increase the Java stack size (-Xss option)?
Xss change to 4m solve the probrem.(So that I think that no need provide DEBUG log,but you can tell me to do so)
Now remain nash67 's probrem
"starts off with a black screen then it opens up the savedata list
and if you click on cancel the savedata list just keeps popping up
so you cannot start the game"
edit:profiler run alone
(09-23-2012, 01:12 PM)gid15 Wrote: [ -> ]It looks like the sound thread is busy the whole time when running in DEBUG mode: the slowdown caused by the DEBUG log prohibits other threads to run.
Just try a profiler output alone.

BTW, does it help to increase the Java stack size (-Xss option)?

The game read wrong gameid 's save
(my picture on the save is "Second Novel Kanojo no Natsu 15 fun no Kioku - NPJH50279" and Saki portable - ULJM05556 )
http://imageshack.us/a/img831/720/savedatalist.png

Press select will delete the save and keeps popping up,presss cancel just keeps popping up
Rev 2748 compiler debug log (in text mode)
Do not have sound thread log Tongue
(09-23-2012, 01:12 PM)gid15 Wrote: [ -> ]It looks like the sound thread is busy the whole time when running in DEBUG mode: the slowdown caused by the DEBUG log prohibits other threads to run.

V2771
This game still read other game save.
Press cancel show " 'Insufficient space for save data (128KB required). Make space now?'" ,Press No still show this pop up ,Press Yes pop up game save screen.
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