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I only hear press button sound in game.
From the logger I see
14558 [Test Thread] ERROR emu - Attempt to use SceUID for different purpose (purpose='ThreadMan-eventflag',original='ThreadMan-thread')

31161 [Test Thread] WARN hle.ThreadManForUser - checkThreadID not found thread 0x00000060

option:
Enable Media Engine
decode wtih Sonicstage

Rev2684 Window 7 x86
cpu:AMD Phenom ii X6 1050T
ram:4 gb DDR1333
gpu:NVIDIA GeForce GTS450
in Rev 2703 SceUidManager.java
I delete the following code still get
checkThreadID not found thread 0x0000005F
Code:
} else if (!purpose.equals(found.getPurpose())) {
            Emulator.log.error("Attempt to use SceUID for different purpose (purpose='" + purpose.toString() + "',original='" + found.getPurpose().toString() + "')");
            return false;

I forget mention first time play will crash
deleting an error message won't fix the error. it'll just break without telling you what did it.

for this to be fixed, the sceuid thing probably has to be changed to accept the new stuff, though first it has to be understood how the new stuff works.
Rev2857 have sound ,but will random crash.
Attach ignore and not ignore invvalid memory log.
Will test which verison broken
last good r3137
r3138 break
When you input name aaa,
Code:
04:46:50 ERROR   memory - user_main - read32 - Invalid memory address: 0x00000007 PC=0x08819080
Some interest from the log:
Code:
04:46:50  INFO   stderr - Test Thread -
C++ runtime abort: internal error: static object marked for destruction more than once
(06-11-2013, 08:56 PM)sum2012 Wrote: [ -> ]last good r3137
r3138 break
When you input name aaa,
Is it fixed by r3230?
Yes r3230 fixed,thanks Smile
r3491 same as real psp saving
should no more random invalid address
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