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Full Version: Saigo no Yakusoku no Monogatari - NPJH50416
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btw, I can't play jpcsp 32 bit on windows xp sp2 32 bit because of this code through the batch (.bat) files

Code:
if NOT EXIST "%SystemRoot%\SysWOW64" goto JAVA32
set key=HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\JavaSoft\Java Runtime Environment
goto JAVA
You can try directly to type full path of java.exe in the batch file.For example:
Code:
C:\Progra~1\Java\jre7\bin\java.exe -Xmx1024m -Xss2m -XX:MaxPermSize=128m -XX:ReservedCodeCacheSize=64m -Djava.library.path=lib/windows-x86 -jar bin/jpcsp.jar %*
pause
(12-11-2012, 03:36 PM)joxof Wrote: [ -> ]btw, I can't play jpcsp 32 bit on windows xp sp2 32 bit because of this code through the batch (.bat) files

Code:
if NOT EXIST "%SystemRoot%\SysWOW64" goto JAVA32
set key=HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\JavaSoft\Java Runtime Environment
goto JAVA

(12-11-2012, 02:08 PM)sum2012 Wrote: [ -> ]Game:Saigo no Yakusoku no Monogatari
GameID:NPJH50416

Intel Core i7 2630QM
6gb DDR3 RAM
Nvidia Geforce 540M
Window 7 64 bit Home Premium

Use same save file

32 bit 2 people fly on the floor
http://img507.imageshack.us/img507/5219/39318908.jpg

But 64 bit do not have this bug.
http://img10.imageshack.us/img10/6267/40844078.jpg

Attach 32 and 64 bit info and profiler of Rev2914

Please fix.Thanks.

edit:add save file
This looks like a Java bug.
You are not running the exactly same Java versions:
- 32bit: 1.7.0_09 (1.7.0_09-b05)
- 64bit: 1.7.0_07 (1.7.0_07-b10)

Hyakki also reported such differences between Java 6 and Java 7: Java 7 actually performed better.
Anyway I'm just change SysWOW64 to JavaSoft and delete Wow6432Node in the batch file. This trick also works Smile

Code:
if NOT EXIST "%SystemRoot%\JavaSoft" goto JAVA32
set key=HKEY_LOCAL_MACHINE\SOFTWARE\JavaSoft\Java Runtime Environment
goto JAVA

Thanks in advance Big Grin
Merged issue to game thread.
I am unable to reproduce the texture issue in 32bit Jpcsp (looks the same as 64bit),

32bit
[attachment=11790][attachment=11791][attachment=11794]

64bit
[attachment=11793][attachment=11792]

Does this happen only in this one room?
What Java and JPCSP version do you in 32 bit ?
I am testing whether have more texture issue.
(12-12-2012, 12:01 AM)hyakki Wrote: [ -> ]Merged issue to game thread.
I am unable to reproduce the texture issue in 32bit Jpcsp (looks the same as 64bit),

Does this happen only in this one room?

(I updated both 32 and 64 bit to Java v1.7.0.09-b05)
I find stange when using 32 bit build 50 (not test 100) compiler method to SAVE.
In mission "Engraved time street girls" (load attach save),after meet the girl (1.jpg), she run away,You need find her in 2/F (2.jpg),
If use 32 bit build 500 (or 3000) compiler method or use 64 bit build,nothing wrong (3.jpg)
If use 32 bit build 50 (or 100) compiler method,you will not see the girl(4.jpg).
Attach 32,64 bit ,50 and 3000 method, info,compiler debug log and profiler.
Last work rev 3026
Broken rev 3027
(03-11-2013, 03:19 AM)sum2012 Wrote: [ -> ]Last work rev 3026
Broken rev 3027
I think I found the issue. Should now be fixed in r3030. Sorry...
Good.Fixed in r3030.
BTW:As Hykem come back,hope make this game have voice if due to sceP3da.
(03-11-2013, 04:59 PM)gid15 Wrote: [ -> ]I think I found the issue. Should now be fixed in r3030. Sorry...
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