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Full Version: The Legend Of Heroes: Trails in the Sky - ULUS10540
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game appears playable,
Optimal Game setting
Code:
|Video|
[-] Only GE graphhics (not recommended for homebrew) // Flickers
[-] Use vertex cache
[x] Use shaders (experimental)
[-] Use a Geometry Shader for 2D rendering (only relevant when using shaders) // disable to see the menu backgrounds.
[-] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
[-] Enable VAO (only relevant when using shaders and vertex cache)
[x] Enable saving GE screen to Textures instead of Memory
[-] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
[x] Enable dynamic shader generation (only relevant when using shaders rec for AMD/ATI)

|Media|
[x] Use Media Engine (Works only with 32bit JPCSP)
[-] Extract media files to tmp folder
[x] Decode audio files with sonic stage (you must have ss installed for this to work)
[x] Use non-native fonts from flash0 folder

|Compiler|
[x] Use compiler (dynarec)
[-] Output profiler into to profiler.txt (only for compiler)
[100] Maximum method size

::Legend::
[-] = Unchecked
[x] = Checked
[#] = Optional, use at own risk (usually a speedup, can cause crash / bugs, disable this first if you run into problems)
::When changing options do it before you load the game, or else you'll need to close and restart Jpcsp.::



attached info log - from start of game till where i saved in the town.

[Image: o6jqyu.jpg][Image: 2icbcsw.jpg]
[Image: 16gkc61.jpg][Image: 2qlv7eb.jpg]
[Image: 1c7df.jpg][Image: nx1cap.jpg]
[Image: vq39lf.jpg]
bugs
audio is out of sync with video (i think this game uses a separate audio file for the video (like bgm) so to sync it with the video playing might be hard

Update
log2 is about 2h:10m of gameplay straight Smile

Game Info
Amazon | Wikipedia
(04-02-2011, 02:29 AM)hyakki Wrote: [ -> ]bugs
audio is out of sync with video (i think this game uses a separate audio file for the video (like bgm) so to sync it with the video playing might be hard

I don't have the game (yet) but this sounds exactly like the japanese version of the game: http://www.emunewz.net/forum/showthread.php?tid=1262
I get flikering screen
using v0.6 2051 and have tr older ones.
Some help please????
Thanks!
(04-04-2011, 01:44 PM)gewoondoen1 Wrote: [ -> ]I get flikering screen
using v0.6 2051 and have tr older ones.
Some help please????
Thanks!

Don`t resize screen, play in 640 x 480(so you can have relatively big screen)
and keep the original size and it should be ok. Also don`t use the GE only option, that seems to cause screen flickering too. And lastly, note that you should not resize the window at all, in my case, if i even change it a little, even if i restore it to the original size after, it starts causing garbage on the upper and lower part of the screen.
Other than that it seems to be ok.

B.t.w, you can also force antialiasing from your gpu driver.
I own a nvidia 8800 gts, and forcing 8x supersampling AA from my control panel, makes the game look much better (and other 3D games i`ve tried too)
Thanks.

This works,but i hope thy fix this with the game.
thanks again.
r2068
stuck at loading when you start a new game. also when you load a save file. The problem started from r2064. I let jpcsp do the decription for this one.
I attached the log for r2068. the game works with r2063 with the same settings.

Problem Fixed r2071 thanks.
Which emulator do you use to play this game?
I tried to use Jpcsp v0.6 1772 but it show blank screen.
http://buildbot.orphis.net/jpcsp/
Bookmark this link and download top one.
how to use the log.html file??? i'm just new here...
Hey,
So to play this I need to actually own a psp and this game as it's encrypted?
Dang!


Thanks!
Dash101
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