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Full Version: Moe Moe Daisensou * Gendaiban+ - ULJS00411
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Jpcsp r2497

- Use Media Engine + Decode Audio SonicStage
- Ignore invalid memory access

Black Screen.
Could you post a log file at DEBUG level since the beginning? The problem was probably before you turned the DEBUG level on...

Thanks!
here's DEBUG from Jpcsp r2516.
Rev 2788 playable
video setting
Enable saving GE screen to Textures instead of Memory

Intro:
http://imageshack.us/a/img21/5836/introb.jpg
Ingame:
http://imageshack.us/a/img29/3189/ingamebq.png

sound suffer mona AT3+ decode probrem
Moved to Playable