04-15-2014, 04:18 PM
04-15-2014, 11:34 PM
Well done ,can move to half-playable.
Left a problem
Enable saving GE screen to textures instead of memory
Sometime goods
[attachment=16192]
Sometime bad
(Attach profiler of each case)
[attachment=16193]
Left a problem
Enable saving GE screen to textures instead of memory
Sometime goods
[attachment=16192]
Sometime bad
(Attach profiler of each case)
[attachment=16193]
04-16-2014, 08:11 AM
Good news
This game seems to use very simple 2D graphics with frequent trxkick commands. This should be a typical example where the external software renderer can do a better job. How does it perform here?
This game seems to use very simple 2D graphics with frequent trxkick commands. This should be a typical example where the external software renderer can do a better job. How does it perform here?
Code:
GE list duration: 3976ms, average 1.6ms per GE list, max FPS is 640.4
prim: called 287041 times, average 112.7 per GE list
trxkick: called 10776 times, average 4.2 per GE list
04-16-2014, 02:14 PM
2x screen have problem (SSE41 version)
0:23-0:25
https://drive.google.com/file/d/0B3OaSde...sp=sharing
0:23-0:25
https://drive.google.com/file/d/0B3OaSde...sp=sharing