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Full Version: Harukanaru Toki no Naka de 5 Kazahanaki - JPN - ULJM06025
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(04-14-2014, 01:07 PM)sum2012 Wrote: [ -> ]r3488 no help
This has been improved in r3493. Could you recheck?
Well done ,can move to half-playable.

Left a problem
Enable saving GE screen to textures instead of memory
Sometime goods
[attachment=16192]
Sometime bad
(Attach profiler of each case)
[attachment=16193]
Good news Smile

This game seems to use very simple 2D graphics with frequent trxkick commands. This should be a typical example where the external software renderer can do a better job. How does it perform here?
Code:
GE list duration: 3976ms, average 1.6ms per GE list, max FPS is 640.4
prim: called 287041 times, average 112.7 per GE list
trxkick: called 10776 times, average 4.2 per GE list
2x screen have problem (SSE41 version)
0:23-0:25
https://drive.google.com/file/d/0B3OaSde...sp=sharing
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