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Hmmm... Hi? :3

Well... I have a problem with all jpcsp svn. I can't get load anything (Crisis Core, Sample Cube DSmile. Just the grey screen D:

My log:

85816 [GUI] INFO emu - Java version: 1.6.0_23 (1.6.0_23-b05)
85816 [GUI] INFO emu - Jpcsp v0.6 1994
85817 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = UCJS10041
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.50
REGION = 32768
TITLE = Cube sample
probably homebrew? false
85827 [GUI] DEBUG hle - Loading HLE firmware up to version 150
85828 [GUI] INFO emu - Loading global compatibility settings
85828 [GUI] INFO ge - Only GE Graphics: false
85828 [GUI] INFO hle.sceMpeg - Media Engine enabled
85828 [GUI] INFO ge - Using Async Vertex Cache
85828 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
85828 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
85828 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
85828 [GUI] INFO memory - Ignore invalid memory access: false
85828 [GUI] DEBUG emu - No patch file found for this game
85891 [GUI] DEBUG hle - Loading HLE firmware up to version 150
85892 [GUI] DEBUG emu - Loader: Relocation required (PRX)
85893 [GUI] DEBUG memory - PH#0: loading program 08804000 - 0880D838 - 08915F00
85893 [GUI] DEBUG memory - PH alloc consumption 00111F00 (mem 001086C8)
85893 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 0880D838
85893 [GUI] DEBUG memory - .bss: clearing section 0880D840 - 08915F00 (len 001086C0)
85894 [GUI] DEBUG memory - .rel.text: relocating 1211 entries
85894 [GUI] DEBUG memory - .rel.init: relocating 2 entries
85894 [GUI] DEBUG memory - .rel.fini: relocating 1 entries
85894 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
85894 [GUI] DEBUG memory - .rel.lib.stub: relocating 24 entries
85894 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 5 entries
85894 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 2 entries
85894 [GUI] DEBUG memory - .rel.rodata: relocating 30 entries
85894 [GUI] DEBUG memory - .rel.data: relocating 266 entries
85894 [GUI] DEBUG memory - .rel.sdata: relocating 2 entries
85895 [GUI] INFO emu - Found ModuleInfo name:'Cube Sample' version:0101 attr:00000000 gp:08815820
85895 [GUI] DEBUG memory - Reserving 0x111F00 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
85895 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x111F00, addr=0x08804000: returns 0x08804000
85895 [GUI] INFO emu - Found 31 imports from 8 modules
85895 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x088040AC
85895 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x0880A030
85895 [GUI] INFO emu - 31 NIDS mapped
85895 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
85895 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
85895 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=21, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
85896 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
85896 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=23, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
86385 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
86386 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/

If you want/need I can get a screen of the problem D: