EmuNewz Network

Full Version: Exit 2 - ULES00620
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
r1994: Playable.
Options: compiler, enableGETextureCheck.

Code:
17905 [GUI] INFO  emu - Java version: 1.6.0_10 (1.6.0_10-b33)
17986 [GUI] INFO  emu - Jpcsp v0.6
17991 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00620
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 2.82
REGION = 32768
TITLE = EXIT 2
probably homebrew? false
18312 [GUI] INFO  emu - Loading global compatibility settings
18313 [GUI] INFO  ge - Only GE Graphics: false
18633 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
18675 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
18676 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
18676 [GUI] INFO  memory - Ignore invalid memory access: true
18724 [GUI] INFO  hle - Ignore Unmapped Imports enabled
19406 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
20093 [GUI] INFO  emu - Found ModuleInfo name:'b3' version:0101 attr:00000000 gp:00000000
20122 [GUI] INFO  emu - Found 185 imports from 21 modules
20124 [GUI] INFO  emu - 185 NIDS mapped
20258 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
22287 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
22417 [GUI] INFO  ge - Using RenderingEngineLwjgl31
22419 [GUI] INFO  ge - OpenGL version: 3.3.0
22420 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
22421 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
22422 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
22514 [GUI] INFO  ge - Using VBO
using r3345
still goes ingame
no problems so far
here is an info log