EmuNewz Network

Full Version: Tactics Ogre: Let Us Cling Together - ULUS10565
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
Alright, I figured I needed to provide more info. I'll edit it into this post in a few.
Pretty cool guide are you guys still working on this??
Hi guys,I am new on the forum,I have registered to report what I have found Blush

After some minutes,the music stop to play Undecided
here the log about what happen when I lose the music,it seem that the error is connected to the xbox 360 controller,because it show a yellow message in the log windows everytime I move the right analog stick (the left one don't give problems),my controller is a bit old so sometimes the stick just move alone & then the music disappear :\

194098 [CDevSd StreamHandler] WARN controller - Unknown Controller Event on Rotazione Y(ry): -0,119493
194115 [AUDIO MIXER THREAD] WARN controller - Unknown Controller Event on Rotazione Y(ry): -0,133165
194132 [AUDIO MIXER THREAD] WARN controller - Unknown Controller Event on Rotazione Y(ry): -0,136584
194148 [CDevSd StreamHandler] WARN controller - Unknown Controller Event on Rotazione Y(ry): -0,126329
194165 [AUDIO MIXER THREAD] WARN controller - Unknown Controller Event on Rotazione Y(ry): -0,122911
194165 [AUDIO MIXER THREAD] WARN controller - Unknown Controller Event on Rotazione Y(ry): -0,116106
194165 [AUDIO MIXER THREAD] WARN controller - Unknown Controller Event on Rotazione Y(ry): -0,109270
194551 [taco_thread] WARN controller - Unknown Controller Event on Rotazione X(rx): -0,102098
I use JPCSp r2463 ...The AI or something freezes the battle, I've done a lot of configurations but the problem continues.
Does anyone have any idea how to solve this problem or is not JPcsp ideial the emulator for this game

ULUS01500

thanks
(03-05-2012, 03:30 AM)Ccrazy Wrote: [ -> ]I use JPCSp r2463 ...The AI or something freezes the battle, I've done a lot of configurations but the problem continues.
Does anyone have any idea how to solve this problem or is not JPcsp ideial the emulator for this game

ULUS01500

thanks

i got the same problem, and the thing i do is this:

when u have to finish your turn, just finish in the direction u are looking !

i mean, if the direcction is left, then finish ur turn looking to the left !

that's how i have AI freeze but is much less than the first time i play (:

sorry for my bad english Tongue hope your can understand !
I am using the version r2469 and I think I found out how to escape the freezing of AI just save the game when the sound is turned on if the sound stop working during the game, go to warren report and the sound back then make the save!
Currently have an issue with the game being black and white when the speech bubbles come up and the only thing visible is the title screen the movie in the beginning and when the characters talk. but no character sprite is visible and the whole background is just black.
all goes good but when the first battle comes in i cant see nothing ! in the background all back .. i just see move icon and hp and etc. .. someone knows how to fix this ?
Seems like a new build has broken the game backgrounds. However, the lag when renaming new characters are gone. Also the lag in the party screen is gone too.

The sound problem wasnt solved though. It still stops after a certain time.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38