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Full Version: About text outputs···
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I'm a Chinese JPCSP user,My Japanese is poor and when I am playing some Japanese PSP games by JPCSP,I'd like to trace the text outputs and copy them to a real-time translate engine so that I can translate them(Just like a software called AGTH) Could anyone tell me how to pick the text flow out?or where can the text flow be located in the memory?
PS:a logger window hook isn't fast enough = =
PS2:Waiting for the solution of Question Mark...
PS3:Can't Afford
PS4:Haven't developed...


(LOL)