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Full Version: PSPEMU (C#) released!
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New version of pspemu from soywiz this time written in C#.

It has great compatibility in homebrew and can also play a few commercial games as well .

D/l it from github at https://github.com/downloads/soywiz/csps...2-02-28.7z

Feel free to discuss it in emunewz official forum for pspemu at : http://www.emunewz.net/forum/forumdisplay.php?fid=136
(02-29-2012, 02:26 PM)shadow Wrote: [ -> ]New version of pspemu from soywiz this time written in C#.

It has great compatibility in homebrew and can also play a few commercial games as well .

D/l it from github at https://github.com/downloads/soywiz/csps...2-02-28.7z

Feel free to discuss it in emunewz official forum for pspemu at : http://www.emunewz.net/forum/forumdisplay.php?fid=136

C# or D ?

Is c# .NET 4.0 because

Soywiz Say's In readme Github

Quote:The lack of a good IDE, the complicated structure of the D language, the horrible compilation times, caused that it taked too much time for everything,
and made it impossible to refactoring the code without days or weeks of work.
In this time I have learned lot of things, and since the .NET platform is fast enough, have "mono", and solves all my problems with D, it will be my final choice.

For some Audio requeriments (Experimental) :

- OPenMG Update installed http://i.cx/aq4

- Directshow WavDest library https://github.com/soywiz/cspspemu/raw/m...avDest.dll


ok, thx Maximu