Jpcsp r2459
- Use Media Engine + Decode Audio SonicStage
after 2nd pic, a few minutes games exit. doesn't have Atrac folder. don't have music, sound and voice.
Using the debugger I managed to go further, first time it freezed here:
Then the game freezes 2 more times (jpcsp stops it putting in "Pause" every time) and last time I wasn't able to resume it, debugging didn't work.
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attachment=8981]
(Full HTML Log).
I'm using jpcsp-2624-windows-amd64 and JPCSP Launcher v1.7.0.6 (os: win7 64 bits).
About the sound problem, I tried everything I could but it's totally muted.
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I just tried the latest revision (2626) and it freezed a bit earlier than before:
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attachment=8982]
(Full HTML+TXT Log)
And one more (and last) log because this time even though I didn't change the game route, it didn't freeze at the same point but much later:
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attachment=8983]
(Full HTML+TXT Log)
(07-21-2012, 01:19 AM)kyousuke Wrote: [ -> ]About the sound problem, I tried everything I could but it's totally muted.
Code:
INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/bgm.awb flags = 4001 permissions = 020644
INFO hle.IoFileMgrForUser - CRI FS File Access 0 - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/voice.awb flags = 4001 permissions = 020644
Awb files are the new CRI middleware's HCA/ADX2 audio format.
As far as i know, there is no way to play it yet atm(except with the new CRI SDK) ,
to download their SDK you have to speak japanese and be in a japanese company.
http://www.cri-mw.com/product/lineup/aud...index.html
using r 2810
still the same problem of no music or sfx
few warnings and errors in the log
ERROR emu - Test Thread - Attempt to use SceUID for different purpose (purpose='ThreadMan-eventflag',original='ThreadMan-thread')
WARN hle.sceMp4 - user_main - Unimplemented sceMp4Init unk1=true, unk2=true
WARN hle.sceMp4 - user_main - Unimplemented sceMp4Finish
WARN hle.scePsmfPlayer - Test Thread - Unimplemented scePsmfPlayerSetTempBuf psmfPlayer=0x8CC1280
here is the info log
using r 2830
still the same problem of no music or sfx
here is the log
I tried to run this game in the latest JPCSP build but for some reason it's totally not working, the emulator stops 1 sec after clicking Run:
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attachment=13001]
Some month ago (when it was working) I had to /format everything so my old JPCSP settings were lost, do I have to change anything to run this game with the recent builds? atm I didn't change anything in the options, just downloaded and extracted r3027.
(03-11-2013, 05:51 PM)kyousuke Wrote: [ -> ]I tried to run this game in the latest JPCSP build but for some reason it's totally not working, the emulator stops 1 sec after clicking Run:
Some month ago (when it was working) I had to /format everything so my old JPCSP settings were lost, do I have to change anything to run this game with the recent builds? atm I didn't change anything in the options, just downloaded and extracted r3027.
Sorry, should now be fixed in r3030...
(03-11-2013, 06:22 PM)gid15 Wrote: [ -> ] (03-11-2013, 05:51 PM)kyousuke Wrote: [ -> ]I tried to run this game in the latest JPCSP build but for some reason it's totally not working, the emulator stops 1 sec after clicking Run:
Some month ago (when it was working) I had to /format everything so my old JPCSP settings were lost, do I have to change anything to run this game with the recent builds? atm I didn't change anything in the options, just downloaded and extracted r3027.
Sorry, should now be fixed in r3030...
It works now r3030 thanks!
Like some month ago, it works fine until I click one of the choices but it's probably a game-related issue:
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attachment=13562]
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attachment=13002]
using r 3080
still no music or sound fx
pauses after your first choice but click run twice and the game continues
here is a compiler log