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hi i m having problems with the maverick hunter x
i have been using the jpcsp for a while the last version that can make run the game is the 1733, later versions like the 1734...1772 didnt make it work
i use it with the default options plus only ge graphics option checked
(its the only way to run that game since the jpcsp can make it)
I launch the game it shows me a window about the autosave feature, a window about creating a new savegame and then it freezes in the access animation and the console didnt showme something in some versions in others giveme the same information or problem that happen in the megaman power up http://www.emunewz.net/forum/showthread.php?tid=993
i find out that the problem is maded by the classes scePsmf.class scePsmf$PSMFHeader.class because i have been un zip the jars of some versions and rebuild them with this file and the game run fine for a while
i was trying to figure out what was the diference bewten this version (1733) and the newer ones but i only find the source of the new ones
please letme know what can i do to help to fixit


update: this is what i get sometimes


Running Jpcsp 32bit...
java.lang.NullPointerException
at jpcsp.HLE.modules150.scePsmf$PSMFHeader.getEPMapEntryWithTimestamp(sc
ePsmf.java:348)
at jpcsp.HLE.modules150.scePsmf.scePsmfGetEPWithTimestamp(scePsmf.java:7
32)
at jpcsp.HLE.modules150.scePsmf$14.execute(scePsmf.java:1089)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav
a:343)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:59)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:58
7)
at _S1_2_89A5380.s(_S1_2_89A5380.java:4)
at _S1_2_8913D74.s(_S1_2_8913D74.java:52)
at _S1_2_8913E9C.s(_S1_2_8913E9C.java:1060)
at _S1_2_8820200.s(_S1_2_8820200.java:84)
at _S1_2_8820200.exec(_S1_2_8820200.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
17)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:130)
at _S1_2_88201B8.s(_S1_2_88201B8.java:68)
at _S1_2_88201B8.exec(_S1_2_88201B8.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
17)
at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:137)
at _S1_2_8820118.s(_S1_2_8820118.java:88)
at _S1_2_881FD10.s(_S1_2_881FD10.java:56)
at _S1_2_881FD10.exec(_S1_2_881FD10.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
618)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:45)
thaks for the videos ... i know it can work in that build of jpcsp the think is that until the version 0.5 revision 1733 i can play de game
starting with the 1734 i cant play it and the new ones (1773)didnt work too its a diference of 1 month betewn those versions and i want to find a way to fix that problem in the new versions because if theres a problem with this game there must be some kind of problem for others too or will be ...
i made a test as i said some files in new versions with the old ones files and i find that the problem was inside of the code of the classes scePsmf.class and scePsmf$PSMFHeader.class maybe was something connectec in other way dont know
Any improvements in r1777?
yes Hikem, works again
okey it works in the new version but(theres always a but) some thimes in the accesing screen it freeze and if i reset and start again it works i will try other options to see if it can run a lil bit faster because its a pain the fps that it has
well, it freezes for me... sadly.
sry, i didnt mention it:

im using v0.6 r1778
Is it more stable in r1780?
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