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Full Version: Mafia II DEMO [NPUB90207]
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Game need libaudio so i need to manual+autoselection.

Goes into first screen of game and stops with rsx error.
Needs to be able to move or do anything ingame to be considered ingame.
Moving to Intro.
In game but i didnt move nor play for more than a second

LLVM + LV2 + SPU interpreter
(09-02-2017, 06:33 AM)ps0ne Wrote: [ -> ]In game but i didnt move nor play for more than a second

LLVM + LV2 + SPU interpreter

why not SPu Recompiler?
(09-02-2017, 05:48 PM)Darkriot Wrote: [ -> ]
(09-02-2017, 06:33 AM)ps0ne Wrote: [ -> ]In game but i didnt move nor play for more than a second

LLVM + LV2 + SPU interpreter

why not SPu Recompiler?
Yea, after spu fixing it works also with spu recompiler, game went to around 1 fps Smile
Whoops i didnt manage answer the phone because two rsx errors appeared:
Code:
W {PPU[0x1000017] Thread (FMOD BGM status query thread) [0x00f12c60]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd0204d30)
E {rsx::thread} HLE: Getting the real address failed. (addr=0x1f800000)
E {rsx::thread} RSX: Invalid FIFO queue get/put registers found, get=0x1F800000, put=0x32928
W {PPU[0x1000017] Thread (FMOD BGM status query thread) [0x00f12c60]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd0204d30)
W {PPU[0x1000017] Thread (FMOD BGM status query thread) [0x00f12c60]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd0204d30)
W {PPU[0x1000017] Thread (FMOD BGM status query thread) [0x00f12c60]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd0204d30)
W {PPU[0x1000017] Thread (FMOD BGM status query thread) [0x00f12c60]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd0204d30)
Later is only loop.


No still no ingame