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Full Version: Catalyst 11.12 Problem
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Hardware: Intel Core 2 Duo @2.66, ATi Radeon HD6870, 2gb
Software: Windows XP x86, Catalyst 11.12
Game: Dissidia Final Fantasy

Jpcsp r2394 crashed with catalyst 11.12 (11.10 all ok, but veeery low perfomance on "effected map": water, lava and etc).
Options:
Only GE,
Use vertex cache,
Use shaders,
Enable VAO,
Enable saving GE,
Enable decoding indexed textures
Enable dynamic shader generation

JVM start options:
Xmx 1128m
MaxPermSize 256m
ReservedCodeCacheSize 256m

Small note: if you record gameplay with CamStudio, jpcps not crashed, but once completed record... I think you can guess what happens after Smile
I have a 5770, just installed 11.12 and JPCSP seems to still run fine for me with r2934. I haven't tried that specific game though, does it still crash with the cube demo?
It still could very well be a platform specific driver issue because I'm on Win 7 x64, but I am running Java 7 though.
(12-17-2011, 11:07 AM)Whacka Wrote: [ -> ]I have a 5770, just installed 11.12 and JPCSP seems to still run fine for me with r2934. I haven't tried that specific game though, does it still crash with the cube demo?
No, nice work.
I forgot to say that jpcsp crashed only during a fight in the game. Menu and other elements are nice working, my fail Sad

(12-17-2011, 11:07 AM)Whacka Wrote: [ -> ]It still could very well be a platform specific driver issue because I'm on Win 7 x64, but I am running Java 7 though.
I test with Oracle JDK/JVM 7 and JRockit JDK/JVM 6.

I have Catalyst 12.6 with ATI 6670 , and the JPCSP is very slow with it .

Sad
(07-07-2012, 05:58 AM)pepefe Wrote: [ -> ]I have Catalyst 12.6 with ATI 6670 , and the JPCSP is very slow with it .

Sad
Could you post a log file at INFO level of the cube demo... I don't expect to see much in the log file, but who knows?